KeitaroU7
The Ice Monarch
- 58
- Posts
- 17
- Years
- Frostlake City
- Seen Jul 20, 2011
Started working on a Hail team and I wanted some suggestions. Let me know what you think! I am trying to make this more of an offensive team then stall. So any suggestions are well appreciated :3
Sir Sable (Sableye) (M) @ Leftovers
Trait: Prankster
EVs: 252 HP / 124 Def / 132 SDef
Careful Nature (+SDef, -SAtk)
- Fake Out
- Recover
- Will-O-Wisp
- Taunt
The teams lead. This lil guy can cripple leads quite well and stall burn them since 3 of its 4 will always go first (unless your up against The bro trio)
Sir Snow (Abomasnow) (M) @ Choice Scarf
Trait: Snow Warning
EVs: 16 Atk / 252 SAtk / 240 Spd
Hasty Nature (+Spd, -Def)
- Blizzard
- Wood Hammer
- Hidden Power [Fire]
- Earthquake
The staple for the team and primary hailer. This guy can act as a Weather lead killer and take on the big 3 so long as your careful.
Sir Kruel (Tentacruel) (M) @ Leftovers
Trait: Clear Body
EVs: 252 HP / 120 Def / 136 SDef
Bold Nature (+Def, -Atk)
- Rapid Spin
- Toxic Spikes
- Scald
- Magic Coat
One of the teams rapid spinners. Not only can it wall attacks aimed at some of its team mates, it can also set up Toxic Spikes when you can and spin other hazards allowing Abomasnow to come in safely. Magic Coat is there in case something wants to Taunt Tentacruel.
Sir Caliber (Excadrill) (M) @ Leftovers
Trait: Sand Rush
EVs: 20 HP / 252 Atk / 236 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Swords Dance
- Rock Slide
- Rapid Spin
The teams Revenge killer. He serves several roles. Basically if your opponent comes in with a T-tar to mess up hail, you can bring this guy in as a surprise and set up and sweep. Rapid spin is added to sweep away hazards during sandstorm.
Sir Magus (Alakazam) (M) @ Focus Sash
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Focus Blast
- Shadow Ball
- Energy Ball
The teams Special sweeper. Its DW ability is a god sent making it immune to taking Hail damage as well as other things. He can take out some of the teams ills and outspeeds a lot. The beauty of this set is Focus Sash as most pokemon with priority moves (Mach Punch mainly) will come in and try to get an easy kill only to be surprised by seeing their pokemon go down.
Sir Mire (Quagsire) (M) @ Leftovers
Trait: Unaware
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature (+Def, -Spd)
- Hail
- Recover
- Encore
- Earthquake
The teams 2nd hail maker. His main purpose is to mess up a teams opposing weather benefits and cripple the team. Encore allows for easy switch out for something that can take the opposing pokemon out and recover for survivability.
Thanks in advance!!!!!
Sir Sable (Sableye) (M) @ Leftovers
Trait: Prankster
EVs: 252 HP / 124 Def / 132 SDef
Careful Nature (+SDef, -SAtk)
- Fake Out
- Recover
- Will-O-Wisp
- Taunt
The teams lead. This lil guy can cripple leads quite well and stall burn them since 3 of its 4 will always go first (unless your up against The bro trio)
Sir Snow (Abomasnow) (M) @ Choice Scarf
Trait: Snow Warning
EVs: 16 Atk / 252 SAtk / 240 Spd
Hasty Nature (+Spd, -Def)
- Blizzard
- Wood Hammer
- Hidden Power [Fire]
- Earthquake
The staple for the team and primary hailer. This guy can act as a Weather lead killer and take on the big 3 so long as your careful.
Sir Kruel (Tentacruel) (M) @ Leftovers
Trait: Clear Body
EVs: 252 HP / 120 Def / 136 SDef
Bold Nature (+Def, -Atk)
- Rapid Spin
- Toxic Spikes
- Scald
- Magic Coat
One of the teams rapid spinners. Not only can it wall attacks aimed at some of its team mates, it can also set up Toxic Spikes when you can and spin other hazards allowing Abomasnow to come in safely. Magic Coat is there in case something wants to Taunt Tentacruel.
Sir Caliber (Excadrill) (M) @ Leftovers
Trait: Sand Rush
EVs: 20 HP / 252 Atk / 236 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Swords Dance
- Rock Slide
- Rapid Spin
The teams Revenge killer. He serves several roles. Basically if your opponent comes in with a T-tar to mess up hail, you can bring this guy in as a surprise and set up and sweep. Rapid spin is added to sweep away hazards during sandstorm.
Sir Magus (Alakazam) (M) @ Focus Sash
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Focus Blast
- Shadow Ball
- Energy Ball
The teams Special sweeper. Its DW ability is a god sent making it immune to taking Hail damage as well as other things. He can take out some of the teams ills and outspeeds a lot. The beauty of this set is Focus Sash as most pokemon with priority moves (Mach Punch mainly) will come in and try to get an easy kill only to be surprised by seeing their pokemon go down.
Sir Mire (Quagsire) (M) @ Leftovers
Trait: Unaware
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature (+Def, -Spd)
- Hail
- Recover
- Encore
- Earthquake
The teams 2nd hail maker. His main purpose is to mess up a teams opposing weather benefits and cripple the team. Encore allows for easy switch out for something that can take the opposing pokemon out and recover for survivability.
Thanks in advance!!!!!