- 5,814
- Posts
- 17
- Years
- Age 31
- Seen May 19, 2021
#dynamic 0x2403DDI have the following script to make Kyogre be able to be battled:
#dynamic 0x2403DD
#org 0x2403DD
checkflag 0x200
if 0x1 goto @done
if 0x0 goto @battle
lock
faceplayer
callstd 0x6
cry 0xA1 0x6
release
end
#org @battle
wildbattle 0x194 0x3C 0x8B 0x1
fadescreen 0x0
setflag 0x200
release
end
#org @done
hidesprite LASTTALKED
release
end
But when I take a step, it resets and I can battle it again... How can I fix this?
#org 0x2403DD
checkflag 0x200
if 0x1 goto @done
if 0x0 goto @battle
lock
faceplayer
callstd 0x6
cry 0xA1 0x6
release
end
#org @battle
wildbattle 0x194 0x3C 0x8B 0x1
fadescreen 0x0
setflag 0x200
release
end
#org @done
hidesprite LASTTALKED
release
end
Try it now.
That's a pokescript script.hey all. this is the script i used for my Fire Red.
#org $start
lock
faceplayer
message $1
boxset 6
release
end
#org $1
$1 1 =Hi.\nWelcome
If this doesnt work, can anyone link too a tutorial thats for fire red only?
This is a tutorial for XSE.
Go to thethethethe's pokescript tutorial.