Rate and help my team(3gen)

Rate my team

  • Perfect

    Votes: 0 0.0%
  • Good

    Votes: 2 28.6%
  • Averange

    Votes: 1 14.3%
  • Bad

    Votes: 2 28.6%
  • Very Bad

    Votes: 2 28.6%

  • Total voters
    7
0.0; my brain isn't on today...

Heracross scarfed is a threat -

Blissey - Ftg
Starmie - Bug
Tauros - Ftg
Sceptile - Bug
Steelix - Ftg

WTF??? there are 48 people wiewing this thread????????????? I must be popular.
 
My sepitile pursuit was changed to HP Ice and I don't like choice band because it will let me use one move and that is bad for sweeping and my starmie trait is natural cure.
In place of the sandslash I will put this magmar:

Magmar@kings rock
Naive
EVs:168 ATK/212 SPD/130 SP.ATK
Moves:
-Cross Chop
-Body Slam
-Flamethrower
-Thunderpunch
 
My sepitile pursuit was changed to HP Ice and I don't like choice band because it will let me use one move and that is bad for sweeping and my starmie trait is natural cure.

Umm...sorry, but no; Choice Band is the opposite of bad for sweeping. That 50% damage boost is often what makes the difference between an OHKO or a two-hit KO, making it very useful for sweeping. If you'd ever been on the receiving end of a CB Tauros' Double-Edge you wouldn't be saying that it's bad for sweeping (Heck, even my little Furret punched through a Skarmory thanks to that item). Besides, if your opponent is any good at the game you'll end up switching out after a KO or two anyways, all it calls for is a little prediction.

In place of the sandslash I will put this magmar:

Magmar@ Leftovers/Petaya Berry
Naive
EVs:168 ATK/212 SPD/130 SP.ATK
Moves:
-Cross Chop
-Body Slam Substitute
-Flamethrower
-Thunderpunch

So run this by me again: why do you insist on running an UU that isn't up to scratch when compared to the rest of the team? Substitute over Body Slam; if you want to paralyze then use Thunderpunch. Also, King's Rock is a big no-no; its success rate is so poor that it's completely overshadowed by more consistent use items. Seriously, though, this one isn't really handling anything that other team members don't already do and there are lots of better options. (See previous post for some) Magneton traps and Kills troublemakers like Skarmory and Forretress, Zapdos is a strong special attacker (which can also be equipped with Drill Peck to counter Heracross), Dugtrio traps stuff like Magneton and Raikou and can also OHKO Heracross (although it can't switch in on it); all of these do far more for your team than Magmar will.
 
So will this skarmory be usefull:

Skarmory@leftovers
Impish
EVs:252 HP/252 DEF/6 ???
Moves:
-Spikes
-Toxic
-Whirlwind
-Torment/Taunt/HP Flying/Rest
 
Last edited:
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 216 Def / 40 Spd
Impish Nature (+Def, -SAtk)
- Spikes
- Taunt/Drill Peck
- Toxic/Rest
- Roar (allows for drill peck to be bred on)

Sceptile (M) @ Leftovers
Trait: Overgrow
EVs: 220 HP / 200 Spd / 90 SAtk
Timid Nature
- Substitute
- Leech Seed
- Leaf Blade
- Hidden Power [Ice]

Tauros (M) @ Choice Band
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Double-Edge
- Earthquake
- Hidden Power [Ghost]
- Sleep Talk

Umbreon (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 152 Def / 104 SDef
Impish Nature (+Def, -SAtk)
- Mean Look
- Toxic
- Baton Pass
- Wish

Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 200 HP / 252 Def / 56 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- CounterThunder Wave
- Seismic Toss
- Softboiled

Steelix (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 180 Atk / 76 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Rest
- Roar
- Rock Slide

changes in bold. but i reccomend adding 1 more sweeper and taking out steelix or skarm. no need for 2 steel types/physical walls. a mixed arcanine could work great here.

Arcanine @ Leftovers
Hasty/Naive
252 Spd/156 SAtk/100 Atk
-Extremespeed
-Flamethrower
-Crunch
-Iron Tail/Hp Fighting
 
Originally Posted by Gabriel- View Post
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 216 Def / 40 Spd
Impish Nature (+Def, -SAtk)
- Spikes
- Taunt/Drill Peck
- Toxic/Rest
- Roar (allows for drill peck to be bred on)

Sceptile (M) @ Leftovers
Trait: Overgrow
EVs: 220 HP / 200 Spd / 90 SAtk
Timid Nature
- Substitute
- Leech Seed
- Leaf Blade
- Hidden Power [Ice]

Tauros (M) @ Choice Band
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Double-Edge
- Earthquake
- Hidden Power [Ghost]
- Sleep Talk

Umbreon (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 152 Def / 104 SDef
Impish Nature (+Def, -SAtk)
- Mean Look
- Toxic
- Baton Pass
- Wish

Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 200 HP / 252 Def / 56 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Counter/Thunder Wave
- Seismic Toss
- Softboiled

Steelix (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 180 Atk / 76 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Rest
- Roar
- Rock Slide

changes in bold. but i reccomend adding 1 more sweeper and taking out steelix or skarm. no need for 2 steel types/physical walls. a mixed arcanine could work great here.

Arcanine @ Leftovers
Hasty/Naive
252 Spd/156 SAtk/100 Atk
-Extremespeed
-Flamethrower
-Crunch
-Iron Tail/Hp Fighting

I didn't liked your changes Skarmory with isn't good as one with whirwind, Sceptile with modest nature is better timid one, Tauros attack is to low with out adamant, I like more Umbreon with Body Slam, Screech and Shadow Ball (just Skarmory with toxic is enough) and Arcanine isn't to great as a mixed but it is good as a physical.
 
sceptile needs high speed to be a good subseeder, and touros's attack is raised with choice band. other than that your teamis fine except for there is too many walls/support pokemon. remember thisis YOUR team so im just suggesting this. in the end do what you want.
 
My Sceptile speed is 330 and it was hard to get a Tauros with max IVs in attack and speed with max HP ghost streght.:)
 
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