Rate mah UU/BL team

LethalTexture

Breeder and Battler
  • 2,311
    Posts
    18
    Years
    Ambipom (♂) @ Leftovers
    Ability: Technician
    EVs: 252 HP/252 Spd/6 SAtk
    Timid nature (+Spd, -Atk)
    - Nasty Plot
    - Baton Pass
    - Swift
    - Taunt

    NP passer. Articuno (and to a certain extent Milotic/Pikachu) will benefit from this. Taunt to prevent Phazers, and Swift can do OK damage with NP+Technician+STAB.
    ---
    Primeape (♂) @ Choice Band
    Ability: Anger Point
    EVs: 6 HP/252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Aerial Ace
    - Close Combat
    - Stone Edge
    - U-turn

    Choice Bander. Aerial Ace is mainly there in case I come up against any Heracross, because this thing will outspeed Adamant/Jolly CBcross. CC for STAB, Stone Edge for coverage, and U-Turn to cause damage if I need to switch to a counter.
    ---
    Pikachu (♂) @ Light Ball
    Ability: Static
    EVs: 106 Atk/252 Spd/152 SAtk
    Lonely nature (+Atk, -Def)
    - Brick Break
    - Thunderbolt
    - Grass Knot
    - (Insert Decent Physical Move here)

    The weak link in the team. The novelty Mixed attacker. The random Shiny Pikachu I got off the GTS makes an appearance. However, if Light Ball doesn't double Attack, because I've heard it does, then I guess I'll evolve the little guy to Raichu.
    ---
    Articuno @ Life Orb
    Ability: Pressure
    EVs: 6 HP/252 Spd/252 SAtk
    Modest nature (+SAtk, -Atk)
    - Ice Beam
    - Water Pulse
    - Ancientpower
    - Agility

    Agilicuno. I've decided to make use of a Modest Articuno I migrated from LeafGreen, and I was originally going to go for a scarf/specs variety. However, the prospect of a decent Hidded Power is gone (Steel 31), so I've decided to copy the Agilipoleon set. Sure, her movepool isn't very diverse, and Water Pulse/Ancient Power aren't the most powerful attacks in the world, but all three have an added effect. Ice Beam could freeze, Water Pulse confuses and Ancientpower can raise all stats. I believe she can reach more than 500 speed after one agility. If I can put her in a team with Nasty Plot passing support, I should be good to go, although her decent defences mean she could do OK on her own. I also have the suprise element, in that most people will be thinking she's a special wall.
    ---
    Claydol @ Leftovers
    Ability: Levitate
    EVs: 252 HP/114 Def/144 SDef
    Impish nature (+Def, -SAtk)
    - Rapid Spin
    - Earthquake
    - Ice Beam
    - Reflect

    Tank/Spinner. Never tried using Claydol before, and I've read/heard from various raters that he is a good choice. I'm suprised he's classed as BL though. EQ/Ice beam for attacking coverage, reflect for team support.
    ---
    Milotic (♀) @ Leftovers
    Ability: Marvel Scale
    EVs: 148 HP/240 Def/120 SAtk
    Bold nature (+Def, -Atk)
    - Hidden Power [Electric]
    - Ice Beam
    - Surf
    - Recover

    Special wall thing. Always been a fan of Milotic, so I'm putting her to use. HP Electric to suprise and hurt Gyarados and friends.
    ---

    All critisism welcomed. Feel free to bash Pikachu, I know he needs replacing.
     
    Last edited:
    Ambipom (♂) @ Leftovers
    Ability: Technician
    EVs: 252 HP/252 Spd/6 SAtk
    Timid nature (+Spd, -Atk)
    - Nasty Plot
    - Baton Pass
    - Swift
    - Taunt

    NP passer. Articuno (and to a certain extent Milotic/Pikachu) will benefit from this. Taunt to prevent Phazers, and Swift can do OK damage with NP+Technician+STAB.
    ---
    Primeape (♂) @ Choice Band
    Ability: Anger Point
    EVs: 6 HP/252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Aerial Ace
    - Close Combat
    - Stone Edge
    - U-turn

    Choice Bander. Aerial Ace is mainly there in case I come up against any Heracross, because this thing will outspeed Adamant/Jolly CBcross. CC for STAB, Stone Edge for coverage, and U-Turn to cause damage if I need to switch to a counter.
    ---
    Pikachu (♂) @ Light Ball
    Ability: Static
    EVs: 106 Atk/252 Spd/152 SAtk
    Lonely nature (+Atk, -Def)
    - Brick Break
    - Thunderbolt
    - Grass Knot
    - (Insert Decent Physical Move here)

    The weak link in the team. The novelty Mixed attacker. The random Shiny Pikachu I got off the GTS makes an appearance. However, if Light Ball doesn't double Attack, because I've heard it does, then I guess I'll evolve the little guy to Raichu.
    ---
    Articuno @ Life Orb
    Ability: Pressure
    EVs: 6 HP/252 Spd/252 SAtk
    Modest nature (+SAtk, -Atk)
    - Ice Beam
    - Water Pulse
    - Ancientpower
    - Agility

    Agilicuno. I've decided to make use of a Modest Articuno I migrated from LeafGreen, and I was originally going to go for a scarf/specs variety. However, the prospect of a decent Hidded Power is gone (Steel 31), so I've decided to copy the Agilipoleon set. Sure, her movepool isn't very diverse, and Water Pulse/Ancient Power aren't the most powerful attacks in the world, but all three have an added effect. Ice Beam could freeze, Water Pulse confuses and Ancientpower can raise all stats. I believe she can reach more than 500 speed after one agility. If I can put her in a team with Nasty Plot passing support, I should be good to go, although her decent defences mean she could do OK on her own. I also have the suprise element, in that most people will be thinking she's a special wall.
    ---
    Claydol @ Leftovers
    Ability: Levitate
    EVs: 252 HP/114 Def/144 Spdef
    Impish nature (+Def, -SAtk)
    - Rapid Spin
    - Earthquake
    - Ice Beam
    - Reflect

    Tank/Spinner. Never tried using Claydol before, and I've read/heard from various raters that he is a good choice. I'm suprised he's classed as BL though. EQ/Ice beam for attacking coverage, reflect for team support.
    ---
    Milotic (♀) @ Leftovers
    Ability: Marvel Scale
    EVs: 148 HP/240 Def/120 SAtk
    Bold nature (+Def, -Atk)
    - Hidden Power [Electric]
    - Ice Beam
    - Surf
    - Recover

    Special wall thing. Always been a fan of Milotic, so I'm putting her to use. HP Electric to suprise and hurt Gyarados and friends.
    ---

    All critisism welcomed. Feel free to bash Pikachu, I know he needs replacing.

    My brain is too tired to rate properly, but next time try and keep what your Spd and SpDef is, rather than using the same abbreviation (unless you were speeding up Claydol for some reason)
     
    Oh yeah, sorry. i copy my teams up into Shoddy before I paste them here, so it's easier to get everything down. I put the EVs into the wrong stat. Edited first post.
     
    Knowing that the team contains 3 OUs, then I wouldn't call this UU anything.
    Ambipom (♂) @ Leftovers
    Ability: Technician
    EVs: 252 HP/252 Spd/6 SAtk
    Timid nature (+Spd, -Atk)
    - Nasty Plot
    - Baton Pass
    - Swift
    - Taunt

    NP passer. Articuno (and to a certain extent Milotic/Pikachu) will benefit from this. Taunt to prevent Phazers, and Swift can do OK damage with NP+Technician+STAB.
    Uh, sure.
    ---
    Primeape (♂) @ Choice Band
    Ability: Vital Spirit
    EVs: 6 HP/252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Aerial Ace
    - Close Combat
    - Stone Edge
    - U-turn

    Choice Bander. Aerial Ace is mainly there in case I come up against any Heracross, because this thing will outspeed Adamant/Jolly CBcross. CC for STAB, Stone Edge for coverage, and U-Turn to cause damage if I need to switch to a counter.
    Except Heracross is commonly seen with Choice Scarf in 4th gen.
    But whatever.

    ---
    Pikachu (♂) @ Light Ball
    Ability: Static
    EVs: 106 Atk/252 Spd/152 SAtk
    Lonely nature (+Atk, -Def)
    - Brick Break
    - Thunderbolt
    - Grass Knot
    - (Insert Decent Physical Move here)

    The weak link in the team. The novelty Mixed attacker. The random Shiny Pikachu I got off the GTS makes an appearance. However, if Light Ball doesn't double Attack, because I've heard it does, then I guess I'll evolve the little guy to Raichu.
    Uh...
    ---
    Articuno @ Life Orb / Expert Belt
    Ability: Pressure
    EVs: 212 HP / 56 Spd/240 SAtk
    Modest nature (+SAtk, -Atk)
    - Ice Beam
    - Water Pulse
    - Ancientpower
    - Agility

    Agilicuno. I've decided to make use of a Modest Articuno I migrated from LeafGreen, and I was originally going to go for a scarf/specs variety. However, the prospect of a decent Hidded Power is gone (Steel 31), so I've decided to copy the Agilipoleon set. Sure, her movepool isn't very diverse, and Water Pulse/Ancient Power aren't the most powerful attacks in the world, but all three have an added effect. Ice Beam could freeze, Water Pulse confuses and Ancientpower can raise all stats. I believe she can reach more than 500 speed after one agility. If I can put her in a team with Nasty Plot passing support, I should be good to go, although her decent defences mean she could do OK on her own. I also have the suprise element, in that most people will be thinking she's a special wall.
    OU #1.
    Anyway, Articuno doesn't have the SAtk or the powerful attacks to successfully sweep. Also not to mention Stealth Rock makes it angry.
    Also, Articuno needs HP for lastability.

    ---
    Claydol @ Leftovers
    Ability: Levitate
    EVs: 252 HP/114 Def/144 SDef
    Relaxed nature (+Def, -Spd)
    - Rapid Spin
    - Earthquake
    - Ice Beam
    - Reflect

    Tank/Spinner. Never tried using Claydol before, and I've read/heard from various raters that he is a good choice. I'm suprised he's classed as BL though. EQ/Ice beam for attacking coverage, reflect for team support.
    I don't know what idiot classed Claydol as BL, but it sure wasn't BL before.
    Doesn't matter much to me, since BL to me is just OU anyway.

    ---
    Milotic (♀) @ Leftovers
    Ability: Marvel Scale
    EVs: 148 HP/240 Def/120 SAtk
    Bold nature (+Def, -Atk)
    - Hidden Power [Electric]
    - Ice Beam
    - Surf
    - Recover

    Special wall thing. Always been a fan of Milotic, so I'm putting her to use. HP Electric to suprise and hurt Gyarados and friends.
    I'm not even going to touch it.
    ---

    All critisism welcomed. Feel free to bash Pikachu, I know he needs replacing.
    Salamence (both Physical and Special) can be a pain. Also, have fun trying to absorb status, with Milotic being the only one that can do it.
     
    For Pikachus last move you could give it Fake out or Focus punch for physical. Nasty plot and go all special. Or throw in Wish for lolz.
     
    Back
    Top