LethalTexture
Breeder and Battler
- 2,311
- Posts
- 18
- Years
- Colchester, United Kingdom
- Seen Sep 7, 2024
Ambipom (♂) @ Leftovers
Ability: Technician
EVs: 252 HP/252 Spd/6 SAtk
Timid nature (+Spd, -Atk)
- Nasty Plot
- Baton Pass
- Swift
- Taunt
NP passer. Articuno (and to a certain extent Milotic/Pikachu) will benefit from this. Taunt to prevent Phazers, and Swift can do OK damage with NP+Technician+STAB.
---
Primeape (♂) @ Choice Band
Ability: Anger Point
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Aerial Ace
- Close Combat
- Stone Edge
- U-turn
Choice Bander. Aerial Ace is mainly there in case I come up against any Heracross, because this thing will outspeed Adamant/Jolly CBcross. CC for STAB, Stone Edge for coverage, and U-Turn to cause damage if I need to switch to a counter.
---
Pikachu (♂) @ Light Ball
Ability: Static
EVs: 106 Atk/252 Spd/152 SAtk
Lonely nature (+Atk, -Def)
- Brick Break
- Thunderbolt
- Grass Knot
- (Insert Decent Physical Move here)
The weak link in the team. The novelty Mixed attacker. The random Shiny Pikachu I got off the GTS makes an appearance. However, if Light Ball doesn't double Attack, because I've heard it does, then I guess I'll evolve the little guy to Raichu.
---
Articuno @ Life Orb
Ability: Pressure
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Water Pulse
- Ancientpower
- Agility
Agilicuno. I've decided to make use of a Modest Articuno I migrated from LeafGreen, and I was originally going to go for a scarf/specs variety. However, the prospect of a decent Hidded Power is gone (Steel 31), so I've decided to copy the Agilipoleon set. Sure, her movepool isn't very diverse, and Water Pulse/Ancient Power aren't the most powerful attacks in the world, but all three have an added effect. Ice Beam could freeze, Water Pulse confuses and Ancientpower can raise all stats. I believe she can reach more than 500 speed after one agility. If I can put her in a team with Nasty Plot passing support, I should be good to go, although her decent defences mean she could do OK on her own. I also have the suprise element, in that most people will be thinking she's a special wall.
---
Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP/114 Def/144 SDef
Impish nature (+Def, -SAtk)
- Rapid Spin
- Earthquake
- Ice Beam
- Reflect
Tank/Spinner. Never tried using Claydol before, and I've read/heard from various raters that he is a good choice. I'm suprised he's classed as BL though. EQ/Ice beam for attacking coverage, reflect for team support.
---
Milotic (♀) @ Leftovers
Ability: Marvel Scale
EVs: 148 HP/240 Def/120 SAtk
Bold nature (+Def, -Atk)
- Hidden Power [Electric]
- Ice Beam
- Surf
- Recover
Special wall thing. Always been a fan of Milotic, so I'm putting her to use. HP Electric to suprise and hurt Gyarados and friends.
---
All critisism welcomed. Feel free to bash Pikachu, I know he needs replacing.
Ability: Technician
EVs: 252 HP/252 Spd/6 SAtk
Timid nature (+Spd, -Atk)
- Nasty Plot
- Baton Pass
- Swift
- Taunt
NP passer. Articuno (and to a certain extent Milotic/Pikachu) will benefit from this. Taunt to prevent Phazers, and Swift can do OK damage with NP+Technician+STAB.
---
Primeape (♂) @ Choice Band
Ability: Anger Point
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Aerial Ace
- Close Combat
- Stone Edge
- U-turn
Choice Bander. Aerial Ace is mainly there in case I come up against any Heracross, because this thing will outspeed Adamant/Jolly CBcross. CC for STAB, Stone Edge for coverage, and U-Turn to cause damage if I need to switch to a counter.
---
Pikachu (♂) @ Light Ball
Ability: Static
EVs: 106 Atk/252 Spd/152 SAtk
Lonely nature (+Atk, -Def)
- Brick Break
- Thunderbolt
- Grass Knot
- (Insert Decent Physical Move here)
The weak link in the team. The novelty Mixed attacker. The random Shiny Pikachu I got off the GTS makes an appearance. However, if Light Ball doesn't double Attack, because I've heard it does, then I guess I'll evolve the little guy to Raichu.
---
Articuno @ Life Orb
Ability: Pressure
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Water Pulse
- Ancientpower
- Agility
Agilicuno. I've decided to make use of a Modest Articuno I migrated from LeafGreen, and I was originally going to go for a scarf/specs variety. However, the prospect of a decent Hidded Power is gone (Steel 31), so I've decided to copy the Agilipoleon set. Sure, her movepool isn't very diverse, and Water Pulse/Ancient Power aren't the most powerful attacks in the world, but all three have an added effect. Ice Beam could freeze, Water Pulse confuses and Ancientpower can raise all stats. I believe she can reach more than 500 speed after one agility. If I can put her in a team with Nasty Plot passing support, I should be good to go, although her decent defences mean she could do OK on her own. I also have the suprise element, in that most people will be thinking she's a special wall.
---
Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP/114 Def/144 SDef
Impish nature (+Def, -SAtk)
- Rapid Spin
- Earthquake
- Ice Beam
- Reflect
Tank/Spinner. Never tried using Claydol before, and I've read/heard from various raters that he is a good choice. I'm suprised he's classed as BL though. EQ/Ice beam for attacking coverage, reflect for team support.
---
Milotic (♀) @ Leftovers
Ability: Marvel Scale
EVs: 148 HP/240 Def/120 SAtk
Bold nature (+Def, -Atk)
- Hidden Power [Electric]
- Ice Beam
- Surf
- Recover
Special wall thing. Always been a fan of Milotic, so I'm putting her to use. HP Electric to suprise and hurt Gyarados and friends.
---
All critisism welcomed. Feel free to bash Pikachu, I know he needs replacing.
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