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Rate My Cyber Dragon Deck (Yu-Gi-Oh)

Droidz

¬‿¬
  • 454
    Posts
    15
    Years
    I recently started playing Yu-Gi-Oh and i've made a new Cyber Dragon deck tell me what you think, should i change it, should i add something, etc.

    Deck List-
    Fusions:
    Chrimeratech OverDragon
    Cyber End Dragon
    Cyber Twin Dragon
    Stardust Dragon

    Monsters:
    Maharaghi
    Giant Rat
    Exxod,Master of The Guard
    Cyber Laser Dragon
    Nitro Synchron
    Proto-Cyber Dragon x2
    Cyber Dragon
    Blackwing - Sirocco the dawn
    Junk Synchron
    Cyber Barrier Dragon x2
    Cyber Phoenix x2
    Great Spirit
    Guardian Sphinx
    Quillbolt Hedgehog
    Guardian Statue
    Moai Interceptor Cannons
    Cyberdark Keel
    Alien Ammonite


    Spell Cards:
    Photon Generator Unit x2
    De-Fusion
    Swords of Revealing Light
    Ruthless Denial
    Fighting Spirit
    Monster Reborn
    Hammer Shot
    Different Dimenson Capsule x2
    Shield and Sword x2
    Mystical Space Typhoon x2
    Brain Control
    Overload Fusion


    Trap Cards
    Waboku
    Reckless Greed
    Remote Revenge
    Call Of the Haunted x2
    Trap Jammer x2
    Attack Reflector Unit x2
    Compulsory Evacuation Device x2
     
    You have a lot of useless traps like Reckless Greed, which I don't like. You can only have one Mystical Space Typhoon in a deck.

    (Better crit when I have time)
     
    You have a lot of useless traps like Reckless Greed, which I don't like. You can only have one Mystical Space Typhoon in a deck.

    (Better crit when I have time)

    Reckless Greed is one of the top cards, actually. It's an advance on your draw and really helps out fast-moving decks that tend to use more resources to maintain themselves (but obviously those that can survive a few turns without drawing). It's also nice when you have more than one down because you get to draw 4 turns worth of cards in an essential 2.
     
    Reckless Greed is one of the top cards, actually. It's an advance on your draw and really helps out fast-moving decks that tend to use more resources to maintain themselves (but obviously those that can survive a few turns without drawing). It's also nice when you have more than one down because you get to draw 4 turns worth of cards in an essential 2.
    Well thats what i was thinking, especially if i need to get my cyber dragons out to fuse them.
     
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