Rate My pokemon team

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    Hello im new here so as it says i can get any obtainable pokemon so change away plz rate my first pokemon

    aggron
    Serious
    Focus lens
    Ability Rock Head
    Moveset
    Double Edge
    Iron Tail
    Earthquake
    ???????? i dont no wat move 2 put?

    Thx for rating
     
    Team ratings and suggestions are best suited in the Strategies and Movesets forum.

    ~moved~
     
    Hello im new here so as it says i can get any obtainable pokemon so change away plz rate my first pokemon

    aggron
    Impish
    You need Defense more than you need Special Attack.
    Leftovers/Shell Bell
    Scope Lens and King's Rock rarely work.
    Ability:Sturdy
    You aren't using Double Edge or Take Down anyway.

    Moveset

    Rock Slide
    No rock move? How sad.
    Counter
    Hey, you need something for that 4x weakness to Fighting.
    Earthquake
    Thunderwave
    Iron Tail is virtually pointless. Try Thunderwave just so you can cause paralysis.

    Thx for rating

    It isn't that bad. Just keep grasping for a good set. I hope this helped.
     
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    Aggron @ Leftovers
    Nature - Impish
    ~Focus Punch
    ~Rock Slide
    ~Substitute
    ~Thunder Wave

    For EV's put a good chunk in HP + Attack and throw the rest into Defense.

    You'll have to breed but it is worth it.
     
    Aggron @ Leftovers
    Nature - Impish
    ~Focus Punch
    ~Rock Slide
    ~Substitute
    ~Thunder Wave

    For EV's put a good chunk in HP + Attack and throw the rest into Defense.

    You'll have to breed but it is worth it.

    An Aggy without Earthquake is a sad Aggy
     
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    Why would Aggron need Earthquake? It's not a Ground type, so it doesn't get STAB. Focus Punch does way more damage than Earthquake can.

    Also, your moveset was lol.

    Aggron has two primary movesets:

    Aggron @Choice Band
    Adamant Nature
    Trait: Rock Head
    -Rock Slide
    -Double-Edge
    -Focus Punch
    -Earthquake

    Aggron @Leftovers
    Adamant Nature
    -Rock Slide
    -Substitute
    -Focus Punch
    -Thunder Wave


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    An Aggy without Earthquake is a sad Aggy
    No, the SubPunch set is the best set for Aggron since it is such a crappy type. The idea is to T-Wave first, and then Sub until the hax kicks in and the Sub sticks. Then you sweep. Bad news is that Swampert comes in and turns Aggron into a smoldering pile of poop. Aggron cannot make it out of the UU metagame.

    BTW - EVERYONE can get any obtainable Pokemon. That is why it is called obtainable.
     
    In my opinion, CB Aggron should be used more than faggot subpuncher version. It is greatly starting to bore me.
     
    Why is this thread entitled "Rate My Pokemon Team"? One Pokemon does not comprise a "team"...


    [sigh...]

    Here's your "team".

    Aggron @ Leftovers / Choice Band
    Trait: Rock Head
    Impish / Adamant Nature
    - Earthquake
    - Rock Slide
    - Double Edge
    - Iron Tail / Aerial Ace / Counter


    If you hate Fighting types so much, kill 'em with AA. No STAB, but with just-barely-above-average amazing attack and you could most likely OHKO 'em. But for more versatility, Counter is the best. With Aggron's insane defense (not exaggerating here), it might survive an unbuffed Brick Break, Sky Uppercut, or Earthquake. An enemy Focus Punch ruins Counter, though, so make sure you predict well.

    Btw, don't use Choice Band with Counter. Water will kill you especially if this one Pokemon IS your team.
     
    Last edited:
    If you hate Fighting types so much, kill 'em with AA. No STAB, coupled with just-barely-above-average attack and you could OHKO 'em. But for more versatility, Counter is the best. With Aggron's insane defense (exaggerating here), it might survive an unbuffed Brick Break, Sky Uppercut, or Earthquake. An enemy Focus Punch ruins Counter, though, so make sure you predict well.
    Btw, don't use Choice Band with Counter. Water will kill you especially if this one Pokemon IS your team.

    I've yet to see an Aggron survive an Earthquake. Aggron has decent defense, but where he's weak, oh my god is he weak. In my opinion, he makes a better offense than defense. Surf or Earthquake (whether STAB or not) will usually put him out of his misery in a single shot.

    And above-average attack? I think he has pretty good attack! With Adamant and a few EVs in Attack, mine has about 312. But his glaring weaknesses counters that.
     
    I've yet to see an Aggron survive an Earthquake.


    According to NetBattle's DmgCalc, Aggron survives a Max Atk EV'd Adamant Metagross' Earthquake, recieving at least 75% dmg and at most 88% dmg. Even with the Aggron with Adamant nature, all he needs is Max Def EVs and he'll live for the Counter. STAB'd Earthquake from a Max Atk EV'd Adamant Flygon does 92-100% damage to the same Aggron. But with a +Def Nature, Aggron still lives, recieving 69-81% dmg. Counter is fatal.

    Aggron fears everything that has a STAB'd Surf (except Feebas, Pelipper, and Luvdisc, but including DeepSeaTooth Clamperl). Sad for him...

    And above-average attack? I think he has pretty good attack!.


    Right. My bad. :D

    Aggron's Atk is immense and his Def is heavenly. I will edit. (I didn't really take the time to look at his base statlines while typing all this out anyway. I just know by heart that Aggron's Def is utterly massive.)
     
    Counter Aggron fails because most people will take advantage of its mediocre base SDef, avoiding its super high base Def. Bulky waters say gg.
     
    Hey, aragornbird! Give up the Idea of SubPunch! It's a waste of time and is barely even worth it. Your substitute can easily be shredded to pieces before you even have time to use Focus Punch. And if you were saying my moveset was lol, why don't you try it out yourself. It works! Yours were a waste, especially the first one.
     
    Hey, aragornbird! Give up the Idea of SubPunch! It's a waste of time and is barely even worth it. Your substitute can easily be shredded to pieces before you even have time to use Focus Punch. And if you were saying my moveset was lol, why don't you try it out yourself. It works! Yours were a waste, especially the first one.

    That's why Thunder Wave is so useful: not only does it give Aggron the speed advantage, it also gives you a possible free turn. Granted, of course, you 'sharpen your focus' the move before the free turn.

    In my opinion, Sub isn't the best choice for Aggron. It can be filled with something else more effective. But that's my humble opinion. I would replace it for Earthquake. Even without STAB, it's still a devestating move, especially with the possiblility of Aggron having such high Attack. I mean, it's almost a necessary move for Metagross, despite him not being the Ground type.
     
    1) Aggron Thunder Waves.
    2) Aggron puts up substitutes faster than the opponent.
    3) The opponent eventyally gets Fully Paralyzed and Aggron keeps its sub.
    4) The opponents' percentage of attacking goes down with a chance of Paralysis coupled with a chance of Flinching.
    5) Aggron heals for more possible substitutes.
    6) Aggron switches to a Swords Dancer/Calm Minder who can easily set up now.
    7) Aggron proves its usefulness as a SubWavePuncher.
    8) Metagross and Aggron have no comparison whatsoever, even with Earthquake Aggron in the mix.
    9) Anything utilizing Earthquake or Brick Break in the UU metagame is either STABed or Swords Dance, which is a OHKO on Aggron, making Counter a waste of health to try and take on one pokemon.
    10) I am awesome.
    11) The discussion ends.
     
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    Hey, aragornbird! Give up the Idea of SubPunch! It's a waste of time and is barely even worth it. Your substitute can easily be shredded to pieces before you even have time to use Focus Punch. And if you were saying my moveset was lol, why don't you try it out yourself. It works! Yours were a waste, especially the first one.
    Don't be such a noob and show some respect for a mod (unless you want to get banned again ;\).

    First of all, you use Sub on Pokemon that can't break it in one hit. Any wall like Skarmory or Weezing, any CBer that just used a non-Ground/Fighting move...none of them can break an Aggron's sub. Sleeping and Paralyzed Pokemon also risk getting set up on. Once you get a Sub up, it wreaks havoc. Nothing wants to switch in since its biggest counters (bulky Waters) don't like taking a Focus Punch to the face.

    Your moveset IS lol because anyone with half a brain knows that Aggron's Special Defense is lower than its Defense so they'll be hitting it with Water attacks.
    And if they are using Earthquake/Fighting moves, they're more than likely going to be STABed, which Aggron can't survive. On the off chance that Aggron does survive and KO the opponent with Counter, it'll be left with only 10-15% HP and easily be KOed by the next opponent since it's so slow.
    Also, Thunder Wave and Counter on the same set? Rofl. So you try to Counter but they become fully paralyzed. Great job, now your element of surprise is lost and Counter becomes useless.

    Basically, if you're not using SubPunch Aggron, use CBAggron.

    Now please get yourself an attitude adjustment and learn more about what moves work and don't work.

    EDIT: Oh, Synch posted before me. Oh well, more confirmation that confirmation that SubPunch Aggron is awesome.


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    Don't be such a noob and show some respect for a mod (unless you want to get banned again ;\).

    First of all, you use Sub on Pokemon that can't break it in one hit. Any wall like Skarmory or Weezing, any CBer that just used a non-Ground/Fighting move...none of them can break an Aggron's sub. Sleeping and Paralyzed Pokemon also risk getting set up on. Once you get a Sub up, it wreaks havoc. Nothing wants to switch in since its biggest counters (bulky Waters) don't like taking a Focus Punch to the face.

    Your moveset IS lol because anyone with half a brain knows that Aggron's Special Defense is lower than its Defense so they'll be hitting it with Water attacks.
    And if they are using Earthquake/Fighting moves, they're more than likely going to be STABed, which Aggron can't survive. On the off chance that Aggron does survive and KO the opponent with Counter, it'll be left with only 10-15% HP and easily be KOed by the next opponent since it's so slow.
    Also, Thunder Wave and Counter on the same set? Rofl. So you try to Counter but they become fully paralyzed. Great job, now your element of surprise is lost and Counter becomes useless.

    Basically, if you're not using SubPunch Aggron, use CBAggron.

    Now please get yourself an attitude adjustment and learn more about what moves work and don't work.

    EDIT: Oh, Synch posted before me. Oh well, more confirmation that confirmation that SubPunch Aggron is awesome.


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    Regardless of your modness, if you dont show me any respect, I won't show you any.
    In response to the bolded section, anyone with half a life isn't anywhere near as informed on this subject than you. And it's not just information, you actually have to see what works and what doesn't.
    Oh, and Synch, that post was probably more spam and unorganized trash than I've ever posted in my life on any board combined.
     
    Regardless of your modness, if you dont show me any respect, I won't show you any.
    In response to the bolded section, anyone with half a life isn't anywhere near as informed on this subject than you. And it's not just information, you actually have to see what works and what doesn't.
    Oh, and Synch, that post was probably more spam and unorganized trash than I've ever posted in my life on any board combined.

    Oh, I am about to make it hot.

    You don't need to take up your life to know what works and what doesn't, as 80% of Pokemon is common sense and 15% Experimentation. The other 5% is just random discoveries along the way (i.e. Sleep Talk Zapdos).

    The fact of the matter is we have seen what works and what doesn't. I used to use Counter Aggron, you know, back when I was at your level of play. Either one of a few things happened:

    1) Bulky Water or Gligar switches in, and the surprise of Counter is wasted.
    2) Earthquake OHKOs.
    3) Brick Break/Cross Chop OHKOs.
    4) Swords Dance/Bulk Up is used.

    I also used to think Thunder Wave + Counter on Regirock/Registeel was a good standard. It's quite Frustrating to paralyze a Metagross on the switch, then use Counter on the turn it was to use Meteor Mash, only to find that Metagross became Fully Paralyzed. =/.

    Now, the fact that you called on of my always-so-awesome posts "trash," "unorganized" AND "spam" proves that you should tie a plastic bag around your head while slitting your wrists open. Using numbers creates an "organized" list, of which your extra chromosome probably prevents you from reading correctly. It also provided facts (especially number 10) and scenarios in which proves that SubPunching Aggron is useful. And, hey, cool; my post isn't in the garbage or in your mouth. Guess it's not trash then. I also didn't post it several times or fill it with nonsense. Guess it's not spam either.

    Your quite undeveloped logic leads you to making rudimentary posts that end in you quickly getting flamed. You might want to stop.

    God, I am awesome.
     
    I was about to leave it alone until your last sentence. You will never be awesome, because you spend WAY too much time talking about yourself and how good you think you are. Random Discoveries and Experimentation fall under the same damn process. Numbers are not the same thing as organization, and finally, Pokemon is NOT mostly common since Dark is Strong against Psychic. Where the hell is that written in a science book?
     
    I was about to leave it alone until your last sentence. You will never be awesome, because you spend WAY too much time talking about yourself and how good you think you are. Random Discoveries and Experimentation fall under the same damn process. Numbers are not the same thing as organization, and finally, Pokemon is NOT mostly common since Dark is Strong against Psychic. Where the hell is that written in a science book?

    Your extra chromosome is acting up again.
     
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