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Rate my Ruby Team Please?

Satan'sLittleHelper

a.k.a Stoner Chris
  • 71
    Posts
    20
    Years
    Ok hopefully this is a team I can stick with...this is my 'dream team' and since I only have ruby the movesets correspond accordingly...

    Skarmory - Leftovers
    Adamant, EVs-200/HP 200/DEF 110/SPD
    Ability: Sturdy
    Drill Peck
    Spikes
    Roar
    ??

    Milotic - Leftovers
    Calm, EVs-200/HP 200/SDEF 110/SATK
    Surf
    Ice Beam
    Toxic
    Recover

    Ninetales - Lum Berry
    Modest, EVs 200/SA 200/SD 110/SPD
    Will O Wisp
    Confuse Ray
    Flamethrower
    Hidden Power (Ice)

    Heracross - Salac Berry
    Jolly, EVs 255/ATK 255/SPD
    Ability: Swarm
    Megahorn
    Brick Break
    Endure
    Reversal

    Salamence - Lum Berry
    Lonely, EVs 200/HP 200/SD 110/DEF
    Dragon Dance
    Earthquake
    Aerial Ace
    Hydro Pump

    I'm stumped for the last slot...could someone suggest which type I should fill this spot with and what role the pokemon should play?

    Also I'm not sure what to use as a 6th move for skarmory since toxic is going to milotic and I wasted my rest TM already.

    I'm open to all suggestions for change...except for Skarmory, since I already EV trained it in the game....the rest are totally open to change
     
    Skarm- protect then if rest or toxic or HP are not available

    Milotic- yeah...

    Ninetales- even if it's tested to be HP Ice, the power varies from 31 to 70... if it's a low powered HP then it's not worth using... I'll rather put in quick attack as your team needs a QAer too

    Heracross- brick break AND reversal are still rather wasting space to me even if the two are used in different situations... I'll personally take out brick break for return.

    Salamence- in 202 situation, I'll rather use Fire Blast or flamethrower instead of Hydro Pump as Aerodactyl doesn't exist


    as for the last slot, perhaps something to take down Dusclops and Claydol? Perferably someone with Shadowball then... whoever that is going to be.
     
    Well i find that HP grass works wonders on ninetales but.........QA does its job


    IMO but toxic on Skarmory and confuse ray on milotic....
    but that milotic by itself rocks XD
     
    It's real game so there's no HP used. He also said that Toxic tm is used already on Milotic so Skarmory can't toxic or HP Ground.
     
    Hm all I gotta suggest is... Dive or surf on Milotic. It stalls for a turn, this way you take less damage, while they take more.

    ~Splash
     
    Not really... even on Ludicolo it's horrible. It gives the opponent a chance to switch into something to take down Ludicolo.
     
    blah i know its the same thing for fly but if it has to go anywhere it will go on that guy...........................
    IMO switching is not for me its the DD/SD/CM/BD that happen while he is underwater...............
     
    interesting team but where's the last member?
    what level are these pokemon at?

    here's what apparently is standard for a skarmory

    Drill peck
    roar/whirlwind
    spikes
    toxic

    they're pretty annoying moves and they work so go with it

    Milotic
    toxic / hypnosis
    ice beam
    hydro pump
    dragonbreath/safeguard

    what level is yours at?
    at 100 it's hp stats should be well over 300
    if u go with hypnosis,(egg move) u won't be able to get dragon
    breath so i'd say use safeguard then
    U could try mirror coat but it's special def stat is naturally very high
    so it wouldn't be so great unless u get hit by an electric or grass move
    but yeah there you are, Milotic it's the best ain't it?

    Your ninetales looks ok to me

    I've never raised heracross before so I couldn't say

    Salamence
    dragon dance
    earthquake
    aerial ace
    brick break

    I know u already have a fighter
    but salamence is much faster than heracross and brick break
    is super agains both ice and rock pokemon which it's weak to
    so a dragon dance or two and they shouldn't be a problem

    I don't actually know which version you're playing so the last memeber of your
    team is kind of hard. well since you don't have any psychic types

    I recommend this

    Gardevoir
    Psychic
    Calm Mind
    Will-O-Wisp
    Thunderbolt

    that's probably the standard gardevoir
    if u already used u'r calm mind TM don't worry it learns the move on it's
    own. for will-O-wisp u'll need to breed with either a Shuppet or dusclops
    they learn the move around their mid 30's buy the thunderbolt TM
    Gardevoir is fast and so a good opener, u only need to catch a female
    ralts to do it so it'll take u half as long as it would if u wanted a PURE breed.
    anyway , good luck with your team
     
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