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Rate.My.Team.Again.Plz

klducks

Team WWC
  • 150
    Posts
    20
    Years
    • Age 35
    • WWC
    • Seen Aug 14, 2005
    Ninjask (M) @ Liechi Berry ** Recruit #1
    Trait: Speed Boost
    EVs: 8 HP / 252 Atk / 250 Spd
    Adamant Nature (+Atk, -SAtk)
    - Baton Pass
    - Silver Wind
    - Substitute
    - Swords Dance

    boring

    Dusclops (M) @ Leftovers ** Recruit #2
    Trait: Pressure
    EVs: 252 HP / 68 Def / 190 SDef
    Impish Nature (+Def, -SAtk)
    - Pain Split
    - Seismic Toss
    - Shadow Ball
    - Will-O-Wisp

    uhhh yah... HT and i discussed this and shadow ball OHKO's kazam and 73% damage to gar... pain split is fun

    Ludicolo (M) @ Leftovers ** Recruit #3
    Trait: Rain Dish
    EVs: 208 HP / 96 Def / 58 SAtk / 148 SDef
    Calm Nature (+SDef, -Atk)
    - Leech Seed
    - Rain Dance
    - Surf
    - Toxic

    self explanitory?

    Metagross @ Liechi Berry ** Recruit #4
    Trait: Clear Body
    EVs: 140 HP / 252 Atk / 100 Spd / 18 SDef
    Adamant Nature (+Atk, -SAtk)
    - Agility
    - Earthquake
    - Explosion
    - Meteor Mash

    meteor mash is missing for me lately =\

    Flygon (M) @ Leftovers ** Recruit #5
    Trait: Levitate
    EVs: 252 Atk / 252 Spd / 6 SAtk
    Lonely Nature (+Atk, -Def)
    - Earthquake
    - Flamethrower
    - Hidden Power [Ghost]
    - Rock Slide

    2kos skarm.... 4kos zing even if i give it 76 more sp attack evs =\

    Sceptile (M) @ Petaya Berry ** Recruit #6
    Trait: Overgrow
    EVs: 6 HP / 252 Spd / 252 SAtk
    Modest Nature (+SAtk, -Atk)
    - Dragon Claw
    - Hidden Power [Fire]
    - Leaf Blade
    - Substitute

    yes i know, "y d claw?" "d claw is useless!" sup kingdra, salamence, flygon...

    other jasks **** up this team =(
     
    Last edited:
    If you're against other Ninjask, then the best chance is to go Jask vs Jask "let's see who's the one with the better skill and call regarding when to baton pass?" So yes... >>;

    I'll shift Metagross's sp.def to hp... hp is just so much more useful than defenses when you're talking about a small amount of EV. I didn't check the numbers but just make sure that Metagross's speed is on 198 with your current EV setup, and things should be fine then. I prefer lum berry on Metagross as I'll let Ninjask do the stat buff instead, and take the lum berry to block Weezing's evil WoW. Use HP Steel if you think that the accuracy is not usable.

    Try Fire Blast instead of flamethrower if you're against Weezing... that should change things to 3HKO instead or even faster? Also, against Skarmory sometimes it's better to just use rock slide to flinch it instead of using your fire attacks right away... don't want to scare the poor thing off... weaken it (with possible flinching) then Fire Blast it to KO =D

    Another major concern is how Heracross can also destroy this team pretty well. No way to block reversal except Dusclops, and it's evident by now that HP Ghost is one of the most frequently used type out of all HPs? I considered placing quick attack on Flygon, but then that means taking out HP Ghost which can hurt the team pretty badly too... =/
     
    Ah dusclops can always WoW heracross, maybe that works.
     
    Ninjask - standard

    Dusclops - rather have Rest over Pain Split for Dusclops, I commonly find people using Toxic on him.

    Ludicolo - Rain Dish Ludicolo is dead:

    Ludicolo@Leftovers/Lum Berry (Note: Swift Swim)
    EV: 252 Speed, 252 Sp Att, 6 Sp Def
    Nature: + Sp Att, - Att
    Rain Dance
    Surf/Hydro Pump
    Giga Drain/HP Grass/Toxic
    Ice Beam/Toxic

    Ludicolo > Omastar > Kingdra

    Flygon - I would put Quick Attack somewhere, otherwise you're just asking for Reversal/Flail users to sweep your team.

    Metagross - I prefer HP Steel over Meteor Mash.

    Sceptile - consider Crunch over Sub, and I use Dragon Claw myself for Sceptile, remember he can survive a non-STAB Ice Beam at full health so you can just laugh at Kingdra as he goes Rain Dance + Ice Beam while you 2HKO with Dragon Claw as well as getting the Overgrow + Petaya.

    Lack of hazer/pseudohazer is a problem for this team
     
    I'd take out Ninjask because most people will send in a P/Hazer. Put in a P/Hazer of your own.

    Also, I told you so. :D

    -HT
     
    wow alot of rates... =D... this is going to be a long post...

    frostweaver said:
    If you're against other Ninjask, then the best chance is to go Jask vs Jask "let's see who's the one with the better skill and call regarding when to baton pass?" So yes... >>;

    the only problem i have w/ jask is if its not the starter... if jask switches in when my jask isnt in, im screwed

    frostweaver said:
    I'll shift Metagross's sp.def to hp... hp is just so much more useful than defenses when you're talking about a small amount of EV. I didn't check the numbers but just make sure that Metagross's speed is on 198 with your current EV setup, and things should be fine then. I prefer lum berry on Metagross as I'll let Ninjask do the stat buff instead, and take the lum berry to block Weezing's evil WoW. Use HP Steel if you think that the accuracy is not usable.

    meh... i already have 140 hp evs so some in sp def wont hurt... its speed is 201... and meta wont do **** to zing so y have lum when it can get a nice boom boost from liechi

    frostweaver said:
    Try Fire Blast instead of flamethrower if you're against Weezing... that should change things to 3HKO instead or even faster? Also, against Skarmory sometimes it's better to just use rock slide to flinch it instead of using your fire attacks right away... don't want to scare the poor thing off... weaken it (with possible flinching) then Fire Blast it to KO =D

    if mm misses for me, how will fb hit? =(... and thats a nice strategy... ill keep that in mind ;-)

    frostweaver said:
    Another major concern is how Heracross can also destroy this team pretty well. No way to block reversal except Dusclops, and it's evident by now that HP Ghost is one of the most frequently used type out of all HPs? I considered placing quick attack on Flygon, but then that means taking out HP Ghost which can hurt the team pretty badly too... =/

    hp ghost does around half to clops and like demonion said, hello wisp =)

    Toothache said:
    Dusclops - rather have Rest over Pain Split for Dusclops, I commonly find people using Toxic on him.

    i had rest before but HT and P. suggesting pain split and i tried it out and helped ALOT so im sticking w/ pain split

    Toothache said:
    Ludicolo - Rain Dish Ludicolo is dead:

    no sp tank if i make ludicolo a sweeper =(

    Toothache said:
    Flygon - I would put Quick Attack somewhere, otherwise you're just asking for Reversal/Flail users to sweep your team.

    reversal? flail? sup meta... meta can take a hit from adamant + max attack hera's reversal and flail is crap

    Metagross - I prefer HP Steel over Meteor Mash.

    Toothache said:
    Sceptile - consider Crunch over Sub, and I use Dragon Claw myself for Sceptile, remember he can survive a non-STAB Ice Beam at full health so you can just laugh at Kingdra as he goes Rain Dance + Ice Beam while you 2HKO with Dragon Claw as well as getting the Overgrow + Petaya.

    iv nv had a situation where i needed crunch so no thnx =P

    Toothache said:
    Lack of hazer/pseudohazer is a problem for this team

    none of these pokes can p/haze so meh...

    Mullet said:
    I think the Ninjask should have 252 Attack, 252 Speed, and only 6 HP.

    what will giving it more speed do? it cant outrun the fast uu pokes like electabuzz and electrode anyways... but it can still outspeed kazam, starmie, gar, jolt, and aero so i dont see a problem

    ty for the rates... more will be awsome
     
    Mullet said:
    I think the Ninjask should have 252 Attack, 252 Speed, and only 6 HP.
    "Ninjask is too weak to make a substitute!", it has a messed up HP, so you need to add more HP to even use Substitute, 265 I think.
     
    Spike Razzor said:
    "Ninjask is too weak to make a substitute!", it has a messed up HP, so you need to add more HP to even use Substitute, 265 I think.

    k, i made it 265... it was 281 before but i guess it doesnt need 20 more HP...

    edited jask w/ evs
     
    klducks said:
    Ninjask (M) @ Liechi Berry ** Recruit #1
    Trait: Speed Boost
    EVs: 8 HP / 252 Atk / 250 Spd
    Adamant Nature (+Atk, -SAtk)
    - Baton Pass
    - Furry cutter
    - Swords Dance
    -Slash/Areal ace Try that on Ninjask.
     
    GYM LEADDER A said:
    klducks said:
    Ninjask (M) @ Liechi Berry ** Recruit #1
    Trait: Speed Boost
    EVs: 8 HP / 252 Atk / 250 Spd
    Adamant Nature (+Atk, -SAtk)
    - Baton Pass
    - Furry cutter
    - Swords Dance
    -Slash/Areal ace Try that on Ninjask.


    you.have.got.to.be.kidding.me =\
     
    for ninjask give alot of d evs and sp.d evs cause its not very strong. I gave mine double team and two oters i cant think of rigt now. First i double teamed my way up so attacks could not hit me and then baton passed.
     
    Ninjask can't survive a hit, so it's worthless trying to give him Defence EV and Double Team - OHKO from so many things it's not funny or worth it to try. Besides Double Team automatically calls out a hazer/pseudohazer, which makes it worthless once again.
     
    If you tweak the HP right, you can get 4 subs instead of 3, is what they are trying to point out to you.
     
    Mullet said:
    I just says that it takes 1/4 the users maximum HP, it should be able to make a even if it has "messed up HP."

    (Ninjask has 264 HP)

    Ninjask used sub! (takes 66 HP)
    ~sub breaks~
    Jask has 198 HP left
    ---
    Ninjask used sub! (takes 66 HP)
    ~sub breaks~
    Jask has 132 HP left
    ---
    Ninjask used sub! (takes 66 HP)
    ~sub breaks~
    Jask has 66 HP left
    ---
    Ninjask used sub!
    it failed!
    cuz sub will take 66 hp and thats all it has left...
     
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