Rate my teams (LG, Crystal, XD)

Do you like these teams??

  • The elite 4 were PRACTICE compared to these!

    Votes: 0 0.0%
  • Might put up a good fight.

    Votes: 0 0.0%
  • Er, ok. -_-

    Votes: 0 0.0%
  • Could most likely beat them.

    Votes: 1 25.0%
  • TOO easy!!!!!!!!!!!!!!!!!

    Votes: 3 75.0%

  • Total voters
    4
  • Poll closed .

omfx___harley

http://dragcave.ath.cx/user/18
  • 46
    Posts
    18
    Years
    Herlo!
    Please put all ratings into 1-10 form.

    LeafGreen
    ---------
    Nidoqueen lv 60
    surf
    bite
    superpower
    strength

    Sandslash lv 62
    dig
    earthquake
    toxic
    slash

    Fearow lv 62
    drill peck
    steel wing
    double edge
    pursuit

    Machamp lv 63
    cross chop
    dynamic punch
    fire blast
    submission

    Articuno lv 65
    blizzard
    ice beam
    aerial ace
    rock smash

    Charizard lv 69
    heat wave
    blast burn
    dragon claw
    fly

    Crystal
    --------
    Graveler lv 62
    rock throw
    earthquake
    dynamic punch
    rollout

    electrode lv. 62
    flash
    rollout
    zap cannon
    return

    Ariados lv. 64
    solarbeam
    fury swipes
    sludge bomb
    shadow ball

    (red)Gyarados lv. 65
    hydro pump
    whirlpool
    waterfall
    thrash

    Poliwhirl lv. 66
    ice punch
    surf
    hypnosis
    body slam

    typhlosion lv. 67
    flame wheel
    cut
    thunderpunch
    flamethrower

    XD Gale of Darkness
    -----
    umbreon lv. 44
    shadow ball
    confuse ray
    bite
    quick attack

    rapidash lv. 44
    solarbeam
    sunny day
    flamethrower
    fire blast

    manectric lv. 44
    rain dance
    thunder
    refresh
    bite

    rhydon lv. 46
    megahorn
    rock tomb
    horn drill
    refresh

    lapras lv. 49
    blizzard
    hydro pump
    water pulse
    rain dance

    lugia lv. 51
    earthquake
    featherdance
    hydro pump
    psycho boost

    Open to comments, constructive criticism, opinions, and suggestions!
     
    shane looks like he's replying, so I'll leave it to him, but why you would make a poll in an RMT, the reason escapes my logic.
     
    To be honest, the option I would like to use for your poll is not listed. Anyways, I don't have time to rate three teams so I will rate the one you can actually change the easiest. Also, when asking for a rate, please include the nature as that can really drive what the best moveset is. Fixes and suggestions in bold:
    Herlo!
    Please put all ratings into 1-10 form.

    LeafGreen
    ---------
    Nidoqueen lv 60@ Choice Band / Leftovers
    Trait: Poison Point
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Ice Beam / Shadow Ball
    - Sludge Bomb

    - Super Power

    A Nidoqueen without a STAB Earthquake and Sludge Bomb is a VERY sad Nidoqueen. This is outclassed by the stronger Nidoking, but it is your preference. Choice Band allows it to hit harder. Ice Beam or Shadow Ball is your preference, depending on what you fear most. Surf is not needed on Nidoqueen since its other attacks will have adequate type coverage. Also NEVER use the crappy HM moves not called Surf. They are useless and provide no benefit whatsoever.

    Sandslash lv 62 @ Leftovers
    Trait: Sand Veil
    Adamant Nature (+Atk, -SAtk)
    - Rock Slide
    - Swords Dance

    - Earthquake
    - Toxic / Double-Edge

    Avoid crappy two turn attack like Dig. Earthquake can do more damage attacking in one turn than Dig can attacking once that takes two turns. Bleah. While I am at it, two attacking moves of the same type is also bad strategy. When are you going to use Dig over Earthquake? Never. Sandslash likes Swords Dance to increase its Atk by two stages. Right after I chastise you for using a Normal move on a non-Normal Poke, I will suggest Double-Edge. That only works due to its nature and Swords Dance. A boosted Double-Edge can deal good damage to most Pokes, regardless of the fact that it has no advantage. Toxic is an okay alternative. Rock Slide hits things that Earthquake cannot. I am not a big fan of Sandslash, but it will do.


    Fearow lv 62 @ Choice Band
    Trait: Keen Eye
    Jolly Nature (+Spd, -SAtk)
    - Return
    - Quick Attack

    - Drill Peck
    - Steel Wing

    Standard Normal/Flying-type set. A STAB Return really hurts. And yes, after I also chastise you for having two attacking moves of the same type, I suggest it. The difference here though is that Quick Attack has an alternate purpose than Return. Return is for power while Quick Attack is for speed. A STAB Quick Attack is nothing to sniff at and can KO most weak Pokes. Dodrio is the King of the Normal/Flying-types, but Prince Fearow isn't too bad.

    Machamp lv 63 @ Leftovers
    Trait: Guts
    Adamant Nature (+Atk, -SAtk)

    - Cross Chop
    - Rest / Bulk Up
    - Rock Slide
    - Sleep Talk / Facade

    THREE low accuracy Fighting-moves? Yikes. Go with the above set. Stakerchamp is an absolute terror. When it sleeps (or gets statused in general), it activates its Guts, which increases its Atk by 1.5x. This thing makes most Pokes cry. If you cannot get Sleep Talk, you can go with the alternate setup. Bulk Up increases its Atk and Def and Facade (yes, another Normal move) will DOUBLE its Atk if it is PAR/PSN/BRN. You cannot pass up that kind of power.

    dynamic punch
    fire blast
    submission

    Articuno lv 65
    blizzard
    ice beam
    aerial ace
    rock smash

    I am not digging the many shared weaknesses (Ice, Electric, Water, and HUGE Rock weakness) you have on this team. Articuno shines on a competitive team, but not so much against the brainless AI. I will suggest a better alternative below.

    Charizard lv 69
    heat wave
    blast burn
    dragon claw
    fly

    Meh. Two crappy two-turn moves on a weak Fire-type. Not a good combination. I will suggest a better alternative below.

    Open to comments, constructive criticism, opinions, and suggestions!
    You have a bunch of frail attackers and little else. I would suggest taking out either Nidoqueen or Sandslash. What you really need is one or two good special attackers and a Poke that can take some hits for your team.

    Special Attackers
    Alakazam
    Gengar
    Starmie
    Jynx
    Espeon
    Electabuzz
    Jolteon
    Dragonite

    Defensive Pokes
    Snorlax
    Suicune
    Blissey
    Umbreon
    Venusuar
    Weezing
    Onix
    Cloyster
    Forretress

    Pick a few and then we can proceed to improve your team now. As your LG team stands now, you really don't want it rated. Let's just work on improving it.
     
    Last edited:
    is ur using articuno for the e4, then whirlwind is pretty mushc useless. unless u want to keep switching their pokemon until u find one that suits u.
    the 'rest' might work if articuno's def/spdef is high enough to stand attacks (can never remember), if so, sleep talk goes with it.
     
    That is the whole point of Whirlwind. I didn't cover it because unless you are familiar with how to utilize the moveset provided by Mullet, you are better off using something else.
     
    I'm sure you won't if your opponent starts setting up Calm Minds against you.
     
    I'm sure you won't if your opponent starts setting up Calm Minds against you.

    i normally switch to super effective moves or physical moves by then.
    status effects and such.
    rayquaze and blaziken,salamence and flygon are such good pokemon. sad to say 3/4 are 4x weak to ice.
     
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