• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Rate my UU team

UUUser

t(¯¬¯t)
  • 24
    Posts
    15
    Years
    Aerodactyl @ Focus Sash
    Ability : Pressure
    Nature : Adamant
    EVs : 252 atk/252 speed /4 hp
    Moves
    - Taunt
    - Stealth Rock
    - Stone Edge
    - Earthquake
    Role : Lead
    Standard Leadaero. taunt opponent's lead to prevent SR/spikes set up then set the SR.

    Weezing @ Black Sludge
    Ability : Levitate
    Nature : Relaxed
    EVs : 252 hp/252 def/4 spatk
    Moves
    - Pain Split
    - Thunder Bolt
    - Fire Blast
    - Will-O-Wisp
    Role : Physical wall
    Weezing is a good physical wall since it only has 1 weakness and earthquake resistance. Explosion hurts all non-rock/steel type.

    Hitmontop @ Life Orb
    Ability : Intimidate
    Nature : Jolly
    EVs : 252 atk/4 def/252 speed
    Moves
    - Close Combat
    - Stone Edge
    - Earthquake
    - Rapid Spin
    Role : Physical Sweeper, Rapid Spinner
    Decent rapid spinner with stealth rock resistant.

    Drapion @ Life Orb
    Ability : Sniper
    Nature : Adamant
    EVs : 252 atk/4 def/252 speed
    Moves
    - Swords Dance
    - Ice Fang
    - Earthquake
    - Night Slash
    Role : Physical Sweeper
    Drapion has good def and speed that allow him to setup SD then sweep.

    Drifblim @ Petaya Berry
    Ability : Unburden
    Nature : Modest
    EVs : 144 def/52 speed/252 spatk/60 spdef
    Moves
    - Psychic
    - Hidden Power Fighting
    - Substitute
    - Discharge
    Role : Special Tank
    Drifblim has high speed and spatk when unburden and petaya kicks in. Discharge allows him to hurts water/flying type and get +1 stage spatk

    Ninetales @ Life Orb
    Ability : Flash Fire
    Nature : Modest
    EVs : 252 sp atk/252speed/4 sp def
    Moves
    - Hypnosis
    - Nasty Plot
    - Fire Blast
    - Energy Ball
    Role : Special Sweeper, Sleep Support
    100 base speed is good enough for sleep support and allow him to set up nasty plot
     
    Last edited:

    Waffle-San

    Blue-Steel
  • 1,931
    Posts
    16
    Years
    Aerodactyl @ Focus Sash
    Ability : Pressure
    Nature : Jolly/Adamant
    EVs : 252 atk/252 speed /4 hp
    Moves
    - Taunt
    - Stealth Rock
    - Stone Edge
    - Earthquake
    Role : Lead
    Standard Leadaero. taunt opponent's lead to prevent SR/spikes set up then set the SR.

    In UU the only things that can Outspeed it with an Adamant Nature are Persian, Swellow and Electrode. The ladder of which would probabley outspeed you anyways. It's your choice whether you want extra attacking power, or the speed to Taunt Switcheroo Persians

    Weezing @ Black Sludge
    Ability : Levitate
    Nature : Relaxed
    EVs : 252 hp/176 def/80 spatk
    Moves
    - Fire Blast
    - Thunder Bolt
    - Pain Split
    - Explosion/Haze
    Role : Physical wall
    Weezing is a good physical wall since it only has 1 weakness and earthquake resistance. Explosion hurts all non-rock/steel type.

    Weezing is a very useful physical wall indeed. And as a wall you want him to be able to stay alive for as long as possible. A wall's job is never that to really sweep and with Pain Split you can lower your opponets life to within striking distance of T-Bolt or Fire Blast. Haze if your worried about Stat uppers and/or Cradily

    Hitmonlee @ Life Orb
    Ability : Limber
    Nature : Jolly
    EVs : 252 atk/4 def/252 speed
    Moves
    - Close Combat
    - Stone Edge
    - Earthquake
    - Blaze Kick
    Role : Physical Sweeper
    Hitmonlee has decent base atk. With limber it can prevent thunder wave users to outspeed it.
    Works for me but I still prefer Hitmonchan better but he tends to need BPing support

    Drapion @ Life Orb
    Ability : Sniper
    Nature : Adamant
    EVs : 252 atk/4 def/252 speed
    Moves
    - Swords Dance
    - Ice Fang
    - Earthquake
    - Night Slash
    Role : Physical Sweeper
    Drapion has good def and speed that allow him to setup SD then sweep.

    Not sure how badly you want two Life Orbers. With a Swords Dance or two very few things will stand for long.

    Drifblim @ Petaya Berry
    Ability : Unburden
    Nature : Modest
    EVs : No matter what anyone tells you, give him decent amount of HP
    Moves
    - Psychic Shadow Ball/Hynosis
    - Hidden Power Fighting
    - Calm Mind
    - Discharge
    Role : Special Sweeper
    Drifblim has high speed and spatk when unburden and petaya kicks in. Discharge allows him to hurts water/flying type and get +1 stage spatk

    Okay your team lacks a real Special Wall, Calm Mind gives you a kick up for Special Atk and Def. With it's HP it can survive long enough to set up a couple CM's. Especially with Hypnosis, which gives you sleep support if you choose to go with Meganium over Venusaur.
    If you don't like that. Drifblim can still pas Bulky Sub's too people with your choice of Berry. Your team would lack anyone with any real poke with Special threatening capabilities if you choose to go that route, I think yours works better for you right now.


    Venusaur @ Leftovers
    Ability : Overgrow
    Nature : Calm
    EVs : 252 hp/4 sp atk/252 sp def
    Moves
    - Sleep Powder
    - Synthesis
    - Leech Seed
    - Energy Ball
    Role : Special Tank, Sleep Support

    Your not going to run into Forretress or Scizor down here. Leech Seed wil suck the life out of the likes of Steel types who try to counter you. Personally I think Meganium works better here for you. She can be an Aromatheripist, has slightly higher defenses I believe. And Psychic attacks don't hit her as hard. You'll lose Sleep Support though. If you find that really important.

    Since my team is lack of grass attack I put Venusaur in.


    Comments in bold. You do have 3 pokes who can all do very decent amounts of Physical Damage. So you might want to consider some more Special Attackers. Nasty Plot Persian eather works exceptionally well or fails miserably.

    It may seem like i critqued alot but it's actually a really good team. It's usually easier to critigue anyways.
     

    Skip Shot

    I'm back. I think.
  • 1,196
    Posts
    15
    Years
    Aerodactyl @ Focus Sash
    Ability : Pressure
    Nature : Adamant
    EVs : 252 atk/252 speed /4 hp
    Moves
    - Taunt
    - Stealth Rock
    - Stone Edge
    - Earthquake
    Role : Lead
    Standard Leadaero. taunt opponent's lead to prevent SR/spikes set up then set the SR.
    K

    Weezing @ Black Sludge
    Ability : Levitate
    Nature : Relaxed
    EVs : 252 hp/176 def/80 spatk252 def/ 4 spatk
    Moves
    - Pain Split
    - Thunder Bolt

    - Hidden Power Ice Flamethrower/ Fire Blast
    - Explosion Haze/ Will=O=Wisp

    Role : Physical wall
    Weezing is a good physical wall since it only has 1 weakness and earthquake resistance. Explosion hurts all non-rock/steel type.

    This isn't a phyiscal wall weezing, its a sweeper buffer. I changed it so it is a physical wall.

    Hitmontop @ Life Orb
    Ability : Intimidate
    Nature : Jolly
    EVs : 252 atk/4 def/252 speed
    Moves
    - Close Combat
    - Stone Edge
    - Earthquake
    - Rapid Spin
    Role : Physical Sweeper, Rapid Spinner
    Decent rapid spinner with stealth rock resistant.
    K, consider Mach Punch somewhere in there for priority.

    Drapion @ Life Orb
    Ability : Sniper
    Nature : Adamant
    EVs : 252 atk/4 def/252 speed
    Moves
    - Swords Dance
    - Ice Fang
    - Earthquake
    - Night Slash
    Role : Physical Sweeper
    Drapion has good def and speed that allow him to setup SD then sweep.
    K

    Drifblim @ Petaya Berry
    Ability : Unburden
    Nature : Modest
    EVs : 252 hp/116 spatk/140 spdef
    Moves
    - Psychic
    - Hidden Power Fighting
    - Thunder Bolt
    - Calm Mind
    Role : Special Tank
    Drifblim has high speed and spatk when unburden and petaya kicks in. Discharge allows him to hurts water/flying type and get +1 stage spatk
    I'm confused here. I don't know whether ur trying to tank or sweep. Either way, this isn't that great. I'll post an alternate Drifblim set on the bottom.


    Ninetales @ Wide Lens Life Orb
    Ability : Flash Fire
    Nature : Modest
    EVs : 252 sp atk/252speed/4 sp def
    Moves
    - Hypnosis
    - Nasty Plot
    - Fire Blast
    - Energy Ball
    Role : Special Sweeper, Sleep Support
    100 base speed is good enough for sleep support and allow him to set up nasty plot
    Sweeper Ninetales wants LO/ leftovers >> Wide Lens, Wide Lens is for chickens.

    It looks like on drifblim u want to sweep, rite? If so, u want substitue/ hypsnosis>> psychic and either thunderbolt or HP Ice, not both. Shadow Ball needs to be in there somewhere. Also, drifblim in that case wants 30 HP IVs and 144 Def/ 252 Spa/ 60 Spd/ 52 Spe.

    However, in your role, you want it to be a special tank, which seems pretty weird. Drifblim's main role is to either BP, inflict status, or attempt a sweep in UU play. Its 54 special defense stat is pretty sad, so if sweeping/ status isn't want ur lookin for on drifblim, find a different special tank/ wall, such as Hypno.
     
    Back
    Top