I'm sorry but I have something to say about all of your replies.
Mullet said:
Cyber Dragons are more popular than rock in the 80s.
That's because Controller is better.
Blast with Chain is usable but not that great.
Bottomless removes them though, which is better.
I know that *twitch*.:\
Enemy Controller is a tad bit overreated. Blast with Chain deserves more credit than people gives it.
Frostweaver said:
Dust Tornado is not overrated... I personally see it as not being used enough =/ (the only thing that stops Tornado from being used is that 9+ traps is ugly, no matter how good the traps really get) It's just too chainable that it's irresistable. It's one of the fewer cards that can reduce pain from Mobius being summoned too. Plus, we are lacking magic/trap removal slightly for this meta... *cough*Nobleman of Extermination People! USE IT*cough*
On top of Mullet's changes...
-1 Tsukuyomi
Not that many flip monsters to abuse its effect. If the only uses for Tsukuyomi there is to flip a 2400 attacking monster into a 1000 defenseless kittie, there are better stuff that just right out destroy it instead... "But it combos with Drillroid so well like OMG!!!" Oh yeah that 1 copy of drillroid worths one card slot to go with it for a combo...
+1 Smashing Ground
Darn those reapers, Cybers and Mobius alike.
-1 Soul Exchange
+1 Pyramid Turtle
Instead of looking for stuff to pay for the tribute, why not just do it all yourself, together with deck thin ^_^ Technically, this deck only has 3 tribute summons (assuming that 2 of the turtles will bring in 2 of the zombie tributes, and the last one isn't being drawn because it's at the bottom of the deck, and this assumption isn't too much of a bad one). It should be able to handle it without the extra tribute stuff...
-1 Soul Exchange
+1 Sakuretsu Armor
Just because vampires cannot revive if a Cyber/"anti-Cyber 2200" rams into it...
Something's saying that the Brain Control + Enemy Controller is wrong or requires some fix in terms of the amount of them... but I can't think of how to fix it yet.
Personally as well, I'll rather have 2x Ryu Kokki and just 1x Vampire Lord o.o; Kokki eats Cyber Dragons alive, and can stand up to Anti-Dragon-ers as well.
I agree on Tsukuyomi. It is very assistful even without flip monsters. It does not have to be a combo card all the time. Dut not the third Smashing Ground. I have Lightning Vortex(it is very useful at most times) so I think that is enough.
There is not always a accurate chance that Pyramid Turtle will be destroyed by battle. 3 seems well with me, but I'm not trying to make it into a serious Zombie build.
Your third suggestion I seem to like very well.
Three Sakuretsu Armor is not overkill at all. It works best at 3 in most duels and can work to it's fullest. I'm not trying to make this deck a Zombie Soul Control or a full Zombie deck at all.
I
Orochi Breakwing said:
So how about we all stop freakin splashing casual 2x DDA in EVERY single deck...*beats chest angry-Kong like*
Okay, I feel better.
Fixes in bold:
Mister Tsuky lost some mph this meta, he's not as vital to a deckbuild as he used to be. And any deck with a Pyramid Turtle definitely needs a Vampire Lord, Cyber Dragon might be popular, but look at it this way. If they dont have something on hand to kill V-Lord by battle, they're either going to have to waste removal to take a shot at your LP, or theyre gonna have to play the run-scared and get smashed by my zombies. Also maybe think about Mystic LV2 over Drilloid b/c the drill does NOTHING for preventing pissoffs like DDA, DDWL, and teh Jars, not to mention he's also rat-able.
Mullet almost had it right on, except for the fact that Controller's a piece of trash..temporary solution to a more permanent problem, and the brain control effect is a -2 for a temporary +1 gain. Things that take advantage away = not good. Lets see. 2 turtle. 2 reaper. V-Lord. Kokki. Thats enough for some rebirth...
The blast with chain was the only thing I saw wrong there. 9 isnt much more than 8, which is the most traps I usually see around, so thats dealable. It is ugly though...
I dont see this card as a target of someone's s/t unless they get at it when its facedown and you chain, or in a Gearfreed deck...its a little too situational IMO.
[offtopic] *stares at quote in Mullet's sig*
Yeah...I wasnt expecting that guy to be you-know-who's dad.
EDIT: That guy, meaning Kratos, not Zelos. Kratos > Zelos...
[/offtopic]
<<..
nuff said.
Giant Rat? I do not want too much searching in the deck. I don't really see Vampire Lord as a must in all Zombie decks. It is one of the best cards to have but I do not really want 2 in the deck if snyone else suggest it.
I do understand what you said about Blast with Chain, but it does deserves a chance D ;
Mullet said:
Except if splashing DDA's works then it should be used, and it does work nub.
Controller isn't a piece of trash, and it saves me more than Book of Life could in a Zombie deck. I did seem to overlook it, it's a good card, but Controller can save him from a game-losing attack, if BoL was a Quickplay then Zombies would be splashed into every deck, and the Controller would be a piece of trash.
I much prefer a smaller Trap section closer to six than nine.
[offtopic]That thing about Kratos>Zelos made no sense. That was a badly constructed sentence.[/offtopic]
If that was true about Book of Life being a quickplay. Lets just say the meta would be...Bok of Life > Renforicment of the Army.
It depends on the deck about the trap section. It does not matter about the count if it works in the deck.
Pogiforce-14 said:
so was the way you spelled "sense"
I support Frosty's deck changes more than anyone else's. ORochi's seems to only be capitalizing on the weaknesses, and Ronny is treating DDA like Corile and seems to think it should be in every deck.
So I second the suggestions Frostweaver made on this deck.
The DDA's and the Controller only seems to work the best in Warrior Decks.
I do think it seemed to work well also. It can really help in tournaments with that build.
Strange how nobody mentioned the Scapegoat in the deck with all of the Zombie Swarm -___-;;
I don't mean to offend anyone but those are not the exact build of the deck I wanted. It seems to be just a Zombie deck but then Soul Control also at once with all of the fixes. I do appreicate all of the fixes that you all have done and they would seem to work great in different ways. The best Zombie build I liked was the one Orochi Breakwing mentioned. 2 Pyrmaid Turtle, 2 Spirit Reaper, Ryu Kokki and Vampire Lord. 1 Book of Life would do well best in the deck.
1 Vampire Lord and Ryu Kokki works best. Vampire Lord can be special summoned by destuction with all of the Sakaretsu Armor and Widespread Ruin in this meta. Ryu Kokki is better than it seems. Destroying all of the D.D Assailant rampant in this meta and other warrior monsters.
I don't really like the Zombie -Soul Control deck thinning thing. It does not fit well with me and the could clash with each other. If I draw Vampire Lord or Pyrmaid Turtle, it can be used for Soul Exechange but then Pyrmaid Turtle wont have much to summon. Or if I already have most of the tribute monster out on the field, Soul Exechange would seem like a dead draw. I could always get them in the graveyard and special summon them, bu discard or anything like that. *COUGH*points up to the Magical Merchant who is the first monster in the deck*COUGH*. It just all seems good but too Cookie Cutter in the same way.
Thank you all though. I'm sorry if this has wasted any of your time.