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The image of the tileset have to contain 256 colors. But the game only use 32 of them. So you have to place those 32 colors in de index 112. My error was i placed in the first colors of the pallet. The other colors can be just one color, i used just black. When you order the colors save the image and load on the Porymap. The change cant be see on porymap. You only can see it on game.