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[Question] Remove Back sprites (Repost)

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- Silence Speaks -
  • 13
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    • Seen Aug 26, 2022
    Pokémon Infinite Fusion lets you fuse pokémon (which was really cool by the way) but since the game couldn't handle the stress of back sprites for every fusion, they just didn't exist. I want to know how to do something similar and make all the front sprites show as the back sprites too.
     
    You can download Infinite Fusion, the scripts are easily accessible in the Data/Scripts folder. Look for the functions Pokeminer named. If you use Notepad++ to edit the scripts, you can search them in the whole folder (press Ctrl+Shift+F and select the right folder).
     
    You can download Infinite Fusion, the scripts are easily accessible in the Data/Scripts folder. Look for the functions Pokeminer named. If you use Notepad++ to edit the scripts, you can search them in the whole folder (press Ctrl+Shift+F and select the right folder).

    When I use Notepad++ it shows up as gibberish and shifting letters. Does this mean it's encrypted?
     
    When I use Notepad++ it shows up as gibberish and shifting letters. Does this mean it's encrypted?
    ?

    Check the folder Data/Scripts, not the file Data/Scripts.rxdata ^^
     
    you'll want to modify
    def pbLoadPokemonBitmapSpecies
    def pbLoadSpeciesBitmap
    def pbCheckPokemonBitmapFiles
    and remove everything relating to back

    Where in the script editor are these? (Essentials v18.1)
     
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