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[Graphics] Replacing Old Particles with New Particles glitches the animation

  • 41
    Posts
    8
    Years
    • Seen Dec 16, 2018
    Hello guys!
    I've been editing move animations lately. I was able to expand the Particles Image and Pallete but when I use the particle index at the move, the animation glitched.

    What I did was use the Rain Dance Particle and added it as 45 28 index. I then copied its Move Animation and replaced it with the new particle's index.

    It now looks like this

    Code:
    [B]00 45 28[/B] 19 78 00 C0 03 F9 A7 0B 08 0A 05 81 07 02 00 00 00 04 00 00 00 05 03 C1 AB 0A 08 02 03 00 00 03 00 78 00 03 C1 AB 0A 08 02 03 00 00 03 00 78 00 04 78 04 1E 05 03 F9 A7 0B 08 0A 05 81 07 02 00 04 00 00 00 00 00 05 08

    I saw this post of MrDollsteak from the OP of Custom Particle making but was not elaborated,
    You also need to change the index in the 02 command.

    If someone here can explain what that command is or where in the code I present above is commaand 02 located, it would be much appreciated.
     
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