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S+M staff are great

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Shiny Chandelure

So, I was fortunate enough to randomly come across a shiny Litwick today. So, here's what I was thinking about for it (remember, the nature/ability isn't changeable at this point):

Chandelure (F)
Gentle
Flame Body
Balloon/Leftovers
-Shadow Ball
-Flamethrower
-Calm Mind
-Will-o-Wisp/Substitute
252 SpAtk/258 Def/SpDef (need help here)

Thoughts?
 
So, I was fortunate enough to randomly come across a shiny Litwick today. So, here's what I was thinking about for it (remember, the nature/ability isn't changeable at this point):

Chandelure (F)
Gentle
Flame Body
Balloon/Leftovers
-Shadow Ball
-Flamethrower
-Calm Mind
-Will-o-Wisp/Substitute
252 SpAtk/258 Def/SpDef (need help here)

Thoughts?

Well firstly congrats on the Shiny Litwick. Secondly, the EV's are just wrong first of all only 255 Ev Points can be given to a stat, and then only 252 of those points actually count for something, so here's a decent spread;

252 Sp.Atk, 252 Speed, 4 Hp.

It's pretty basic, but so's the nature and moveset.
 
Well, congrats on the Shiny Litwick!! :D <33 I wish I could find one...
And sorry about the nature. D; I mean it could be worse, like Adamant, but Gentle which increases Special Def and decreases Defense isn't what any Pokemon needs. Gentle and Lax are like the two worst natures. D:

Hm, this is what I reccomend.
Chandelure
Gentle
Flame Body
Balloon
-Shadow Ball
-Flamethrower
-Calm Mind
-Will-o-Wisp
252 SpAtk/252 Speed/6 SpDef
Calm Mind is a lot more viable, since it's nature Increases it's already decent Special Defence and it's great. And Will-o-Wisp is great for crippling switch ins, especially since your defense is lowered. XD
As a recommendation for a Team Mate, something that can Baton Pass Agility. This Shandera is very slow, compared to most of the game.
 
So, I was fortunate enough to randomly come across a shiny Litwick today. So, here's what I was thinking about for it (remember, the nature/ability isn't changeable at this point):

Chandelure (F)
Gentle
Flame Body
Balloon/Leftovers
-Shadow Ball
-Flamethrower
-Calm Mind
-Will-o-Wisp/Substitute
252 SpAtk/258 Def/SpDef (need help here)

Thoughts?

I wouldn't change much personally. Aside from the EVs. If you can figure out the IVs you have in HP, you could give it enough EVs for 301 HP by level 100 and get off 3 Substitutes with minimal investment in HP. You can Will-O-Wisp on your bad match-ups, but with 75 accuracy it's going to miss occasionally, whereas you can always count on Substitute. I'd probably invest in Def if you're going for a defensive set, since Calm Mind covers your S.Def and Gentle nature means +S.Def -Def anyway. I can't say exactly how I'd divide the EVs, because I don't know your HP IV.

Actually, now that I think about it your HP will recover with Leftovers anyway, so it probably isn't necessary to be that specific :/.
 
Looking for a Kling Klang moveset / EV spread.

Oh gawd, Klinkklang has the absolute worse moveset anyone could ever ask for. The only thing it has going for him is Shift Gear. :[

KlingKlang
Item: Leftovers/Life Orb
Nature: Jolly
EVs: 252 Att/ 252 Spd/ 6 HP
Moveset:
-Shift Gear
-Gear Grind
-Substitute
-Return/Rock Smash

It is sad when you have only one attack you can use and you are forced to resort to Return or Rock Smash. Gear Grind is an impressive STAB move, though. 100 Base Power and breaks through Substitutes. Substitute is for blocking any Thunder Waves or Will-o-wisp that try and ruin your sweep. And you will see a lot of that in UU where you will be using this guy...
 
So, I was fortunate enough to randomly come across a shiny Litwick today. So, here's what I was thinking about for it (remember, the nature/ability isn't changeable at this point):

Chandelure (F)
Gentle
Flame Body
Balloon/Leftovers
-Shadow Ball
-Flamethrower
-Calm Mind
-Will-o-Wisp/Substitute
252 SpAtk/258 Def/SpDef (need help here)

Thoughts?

While it is shiny, there would be practically no use for this outside of in game battles, Flame Body is an awful ability, and it always needs Timid as the nature.
 


Well firstly congrats on the Shiny Litwick. Secondly, the EV's are just wrong first of all only 255 Ev Points can be given to a stat, and then only 252 of those points actually count for something, so here's a decent spread;

252 Sp.Atk, 252 Speed, 4 Hp.

It's pretty basic, but so's the nature and moveset.

I know. I moreso meant 258 divided between the defenses.

A lot of you are saying 252 speed. Is it worth investing in speed, though? I couldn't see her really outspeeding much, so I thought that it would be better in the defenses/HP.
 
Well since you seem to want to use it regardless... Chandelure has a pretty average base speed at 80, so you should actually. Max out speed, and Special attack. Your nature lowers Special defense and raises defense though, so I have no idea how that would work.
 
Well since you seem to want to use it regardless... Chandelure has a pretty average base speed at 80, so you should actually. Max out speed, and Special attack. Your nature lowers Special defense and raises defense though, so I have no idea how that would work.

Its main use will be in-game battles/battle subway, but I still want to make it usable if I really wanted to use it in PvP.
 
Help me with my Garchomp

Would a Naughty nature be good for a Garchomp? Or should I keep trying for Naive nature.. These are the moves I'll be teaching him. Earthquake, Ice beam, outrage, and either dragon claw or dragon rush or Draco meteor. He's also going to be holding left overs.
 
Would a Naughty nature be good for a Garchomp? Or should I keep trying for Naive nature.. These are the moves I'll be teaching him. Earthquake, Ice beam, outrage, and either dragon claw or dragon rush or Draco meteor. He's also going to be holding left overs.

For Garchomp, you would need a Jolly nature! Mixed attacking is not exactly what Chomp does best. Here's a good set up for him:

Item: Leftovers/Brightpowder
Nature: Jolly
EVs: 252 Att / 252 Spd
Moves:
-Swords dance
-Substitute
-Dragon Claw
-Earthquake

This works best under an infinite sandstorm. Make use of his ability, Sand Veil, and Substitute till your opponent misses. Then boost with Swords Dance and attack attack attack.
 
can someone tell me if the movesets are any good?

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Golurk-Adamant
Trait:Iron Fist
EVs-252-Atk/252-Hp/4-Defense
-Substitute
-Focus Punch
-Shadow Punch
-Dynamic Punch
Trying to take full advantage of the Iron Fist ability, though i feel I should swap out Dynamic Punch for Earthquake.

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Chandelure-Modest
Trait:Flash Fire
EVs-252-Sp.A/252-Speed/4-Defense
-Flamethrower
-Shadow Ball
-Inferno
-Hex
I really need to find other moves but I can't decide which two to replace.

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Meinshao-Adamant
Trait:Regenerator
EVs-252-Atk/252-Speed/4Defense
-U-turn
-Acrobatics
-Drain Punch
-Stone edge

so any help here would be greatly appreciated.
 
Just a random question. I'm thinking about training a Deerling for Sawsbuck and was wondering what moves I should use for it. I think I've got it planned out.

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Sawsbuck @ Life Orb/Leftovers/Chople Berry
Nature: Jolly
Trait: Sap Sipper/Chlorophyll
EVs: 252 Atk | 252 Spe | 4 HP
- Swords Dance/Substitute
- Horn Leech
- Jump Kick
- Return/Double Edge

I dunno what to use for this though. Swords Dance gives you much power for Horn Leech and replenishing more HP, but Substitute can block many potential KOs from Conkeldurr and Techniloom.
 
Darmanitan (Sheer Force)

How dangerous would a Dramanitan be with Sheer Force, and a Life Orb?
Sheer force can negate life orbs health drain and coupled with its Base Attack, moderate speed, 30% damage boost from sheer force, and a life orb! I am not the best about stats but that sounds pretty scary.
 
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