Star★Seeker
→s t y l e ;
- 1,985
- Posts
- 18
- Years
- Age 29
- The Island of Enchantment
- Seen Mar 6, 2011
Yay! I haz Shoddy again! So people, please help me make this team a great one. Please!
Ok, here it goes:
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Infernape- Focus Sash
Blaze
Naive
EV's:
64 Atk/206 Spd/240 Sp.Atk
-Close Combat
-Fire Blast
-Stealth Rock
-Fake Out
Standard Lead Infernape. Close Combat and Fire Blast provide reliable and strong STAB, while Fake Out renders Focus Sashes useless.
*pokemonelite2000 image removed*
Zapdos- Lefties
Pressure
Timid
EV's:
248 HP/218 Def/32 Spd/12 Sp. Atk
-Thunderbolt
-Heat Wave
-Thunder Wave/ Light Screen/ Roost
-Hidden Power [Grass]
Physically Defensive. Thunderbolt and Heat Wave are staple moves of any Zapdos set and provide excellent coverage. T-Wave provides team support and slows down opponents, allowing the Glass Cannon to sweep later. T-wave is subject to change, though.
*pokemonelite2000 image removed*
Rampardos- Choice Scarf
Mold Breaker
Jolly
EV's:
4 HP/252 Atk/252 Spd
-Stone Edge
-Earthquake
-Fire Punch
-Brick Break/Thunder Punch/Pursuit/Super Power
At last! The glass cannon himself! One of my favorite Pokemon. Quite unpractical, but unexpected. With Paralysis support from Zapdos, Blissey and Rotom, it can sweep harshly. Earthquake hits Gengar and Rotom, among others thanks to Mold Breaker. Fire Punch hits Celebi hard and overall gives great coverage along with Brick Break.
Rotom H- Choice Specs
Levitate
Timid
EV's:
252 HP/28 Def/116 Spd/84 Sp. Atk/28 Sp. Def
-Thunderbolt
-Overheat
-T-Wave
-Trick
TrickSpecs Rotom. Trick on the first turn, then Thunder Wave to halt opponents and sweep. Thunderbolt and Overheat are pretty basic and staple of this particular Rotom Forme.
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Starmie- Expert Belt
Timid
Natural Cure
EV's:
4 HP/252 Spd/252 Sp. Atk
-Thunderbolt
-Surf
-Recover
-Rapid Spin
Pretty straight forward. Thunderbolt and Surf provide powerful attacking moves. Recover allows Starmie to last longer, while Rapid Spin takes care of entry hazards. Now that Toxic Spikes is gaining some popularity in the OU metagame, being able to recover from being poisoned by switching comes in handy.
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Blissey- Lefties
Bold
EV's:
252 HP/252 Def/6 Sp. Def
-Seismic Toss
-Aromatherapy
-Softboiled
-Thunder Wave
What can I say? Pretty basic Blissey setup here. As I've said before, Thunder Wave slows down other Pokemon so that Rampy and the others can sweep.
That's pretty much it. Please give advice and please back it up with a reasonable argument. Thanks!
Ok, here it goes:
Revenge of The Glass Cannon!
*pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*
![[PokeCommunity.com] Revenge of the Glass Cannon! [PokeCommunity.com] Revenge of the Glass Cannon!](https://archives.bulbagarden.net/w/upload/e/e5/Spr_4p_479O.png)
*pokemonelite2000 image removed*
Infernape- Focus Sash
Blaze
Naive
EV's:
64 Atk/206 Spd/240 Sp.Atk
-Close Combat
-Fire Blast
-Stealth Rock
-Fake Out
Standard Lead Infernape. Close Combat and Fire Blast provide reliable and strong STAB, while Fake Out renders Focus Sashes useless.
*pokemonelite2000 image removed*
Zapdos- Lefties
Pressure
Timid
EV's:
248 HP/218 Def/32 Spd/12 Sp. Atk
-Thunderbolt
-Heat Wave
-Thunder Wave/ Light Screen/ Roost
-Hidden Power [Grass]
Physically Defensive. Thunderbolt and Heat Wave are staple moves of any Zapdos set and provide excellent coverage. T-Wave provides team support and slows down opponents, allowing the Glass Cannon to sweep later. T-wave is subject to change, though.
*pokemonelite2000 image removed*
Rampardos- Choice Scarf
Mold Breaker
Jolly
EV's:
4 HP/252 Atk/252 Spd
-Stone Edge
-Earthquake
-Fire Punch
-Brick Break/Thunder Punch/Pursuit/Super Power
At last! The glass cannon himself! One of my favorite Pokemon. Quite unpractical, but unexpected. With Paralysis support from Zapdos, Blissey and Rotom, it can sweep harshly. Earthquake hits Gengar and Rotom, among others thanks to Mold Breaker. Fire Punch hits Celebi hard and overall gives great coverage along with Brick Break.
![[PokeCommunity.com] Revenge of the Glass Cannon! [PokeCommunity.com] Revenge of the Glass Cannon!](https://archives.bulbagarden.net/w/upload/e/e5/Spr_4p_479O.png)
Rotom H- Choice Specs
Levitate
Timid
EV's:
252 HP/28 Def/116 Spd/84 Sp. Atk/28 Sp. Def
-Thunderbolt
-Overheat
-T-Wave
-Trick
TrickSpecs Rotom. Trick on the first turn, then Thunder Wave to halt opponents and sweep. Thunderbolt and Overheat are pretty basic and staple of this particular Rotom Forme.
*pokemonelite2000 image removed*
Starmie- Expert Belt
Timid
Natural Cure
EV's:
4 HP/252 Spd/252 Sp. Atk
-Thunderbolt
-Surf
-Recover
-Rapid Spin
Pretty straight forward. Thunderbolt and Surf provide powerful attacking moves. Recover allows Starmie to last longer, while Rapid Spin takes care of entry hazards. Now that Toxic Spikes is gaining some popularity in the OU metagame, being able to recover from being poisoned by switching comes in handy.
*pokemonelite2000 image removed*
Blissey- Lefties
Bold
EV's:
252 HP/252 Def/6 Sp. Def
-Seismic Toss
-Aromatherapy
-Softboiled
-Thunder Wave
What can I say? Pretty basic Blissey setup here. As I've said before, Thunder Wave slows down other Pokemon so that Rampy and the others can sweep.
That's pretty much it. Please give advice and please back it up with a reasonable argument. Thanks!