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Review 5.5

sims796

We're A-Comin', Princess!
  • 5,846
    Posts
    17
    Years
    After extensive help from some good rates, who will go unnamed, bcause they aren't 1337 enough, I think I have a less vurnerable team:

    Gyarados@Leftovers
    Nature:Adamant
    Waterfall
    Stone Edge
    Taunt
    Dragon Dance
    EV:standard bulky

    As in, I can't remember the standard spread, but I made it when it was standard. Anywho, I've decided to forgo LO sweeper, for another one. DA had to convince me to use Taunt. I feel it a tad played out. But Vileplume handles Stun Spore perfectly, and Tangrowth has Toxic...


    Raichu@Expert Belt
    Nature: Timid/Naive
    Thunderbolt
    Nasty Plot
    Grass Knot/HP ICE
    Focus Punch
    EV;max Sp.Atk & Spe

    As soon as what's his face hands me mah Raichu, I'll be using Grass Knot & timid, which still OHKO's Ttar on a predicted switch in, & hurts Blissey.


    Vileplume@Black Sludge
    Nature:Calm
    Energy Ball
    Stun Spore
    Sleep Powder
    Aromatherapy
    EV:244 HP, 80 Sp.Atk 176 Sp.Def

    Double powder is much better than HP ICE, in my opinion. It is much moar useful. I love using him for a Swampert counter.

    *But sims, it has Ice Beam!*

    Shut up, it barely does enough to scare me away.


    Grumpig@Leftovers
    Nature:Calm
    Psychic
    Seismec Toss
    Reflect
    Rest
    EV:252 HP, 52 Sp.Atk 200 Sp.Def

    I left T-Wave for Reflect, since Plume covers paralysis. I choose him over Snorlax to help deal with Mixape, who he counters perfectly.


    Lucario@Life Orb
    Nature: Adamant
    Swords Dance
    ExtremeSpeed/Bullet Punch
    Close Combat
    Crunch
    EV:252 ATK, 252 Spe

    After a long talk with DA, my team was revealed to be Weavile weak. It was either lose Tangrowth, or scrap the team & get an infraction (his exact words, I think. I may be exaggerating). So I decided to forget LO Gya for LO Lucario, and keep Gyarados. He handles Weavile pretty easily. Plus, with Gya working as Bulky, I can now rely on Lucario for things other than Weavile. Meaning Bullet Punch (which is an instant OHKO, not like X Speed) isn't necessary.


    Tangrowth@Leftovers
    Nature:Impish
    Power Whip
    Knock Off
    Leech Seed
    Toxic/Tickle/Aerial Ace/EQ
    EV:252 HP, ???

    I fought like hell to get a bulky grass on my team. Tangrowth works better than Torterra at pure attack blocking, and works along with Gya. With Plume handling Sleep Powder, that leaves him with more options. Or the final slot, whatever. Tickle is such a great move to harm switch-ins, especially the likes of Salamence, Garchomp, & any other poke with high offense & the ability to use sp.attacks. Gya can them finish it up. Then there's Toxic, a great stalling move. & Eq, cause I always felt that it belongs on er'y team. But Lucario makes it moot. Aerial Ace helps remove Heracross, but why would Hera switch in on him? Mega Horn? Then Gya can help.


    After looking at this team, Yanmega can cause some short problems, but not like before. If Tinted Lens, it's too slow, and Raichu can revenge kill. If Speed Boost, not enough powah. Lucario can handle all speed boost variants. I can switch into both STABs, and counter back hard.

    Now as for Ttar, Lucario can switch into two of his STAB moves, and threaten a KO. Gya can come in & Intimidate, but it must watch out for Stone Edge.
     
    ever considered making grumpig a sleep talker?? They're gaining popularity, so with that, you can make it absorb hypnosis and other status if plume is down. Just a suggestion...you could try it out in place of seismic toss if you want... *shrug*

    Im not so sure about Luke being your *main* Ttar counter, even i was told by anti other wise about using a luke for a counter, and i can tell yanmega would cause problems. Maybe you could put in Machamp with No Gaurd Stone Edge/Dynamic Punch to whack BOTH Ttar and Yanmega. But again, im just saying, but all in all...this team looks pretty good...good job =)
     
    This team isn't exactly Gengar repellent, so I'd use Bullet Punch on Lucario to ensure its defeat.

    And I've never been crazy about Lucario as a Tyranitar "counter" but do whatever makes you happy. Just don't be shocked when the DDer KOs Lucario with Earthquake or the Choice Bander does the same thing.
     
    Well, not "counter" but an alternative way of dealing with it.

    I might use Flygon over Gya. Scarfgon, to be honest, it's my favorite lead. I beat Yanmega leads.

    However, I feel Gya's space is expendable. I am planning on adding a Yanmega counter here.

    I was thinking Magnezone over Gya, but I'm shakey on the Ground weak. It may work. I'll need second opinions on this.
     
    What could be a problem is that your 3x Fire weak from waht I'm seeing. not to mention some EQ's and such.

    It looks stable though I guess.
     
    I'm looking to replace Gyarados, but I can't decide on what. Losing it adds another weakness to my team (in the form of Weavile, & Heracross, to a lesser extent) but it doesn't add much. Tangrowth was great so far. Lucario was ok, but he is a terrible lead.

    I was thinking of Flygon, but not so much, as it doesn't solve some weaks. Maybe Magnezone (I said that earlier), but I don't want an Eq weakness. Bronzong may help some little bit, especially with Gyro Ball.

    Something that I can lead with would be nice, as Luke makes an awful lead. I was also thinking of replacing Raichu with Flygon, as Raichu needs a little break. For the line up, I had this in mind:

    (Scarf) Flygon
    Magnezone
    Tangrowth
    Vileplume (& his uber glory)
    SD Lucario
    Grumpig

    Flygon can Revenge KO Garchomp while it's Outraging.I nevar heard Garcomp using those dragon reducing berries, only Yache.
     
    You could always add Swampert over Gyarados. It counters many things that you're concerned about, and it makes a terrific lead.

    Swampert @ Leftovers
    240 HP, 216 Def, 52 SpA
    Relaxed Nature

    Earthquake
    Ice Beam
    Surf/Hydro Pump
    Stealth Rock/Roar/Protect

    Hydro Pump vs Surf is a matter of power vs accuracy and PP. I personally use Surf since Swampy can actually last a hell of a long time in a battle. Ice Beam is > Ice punch, even though Swampert has a greater Attack stat, Mixpert is my personal preference.
     
    As I said on Ac's thread, Swampert is my least favorite lead. I almost always get paired up with some form of grass attack at the very beginning. My bad luck, maybe.

    Besides, it doesn't help me with Chomp. And makes me moar Mixape weak.
     
    Grumpig can scare Mixape away me thinks. And if you dislike Swampert, and want a bulky water type, I guess Suicune could work. But I'm guessing your against legendaries, even though you use the uber Vileplume. So Poliwrath could work out.

    Whichever set you want. But Flygon makes a good choice too.
     
    No, I'm good on the bulky waters, thank you.

    However, Aquilae showed me how vurnerable I can be if, say, someone Exploded on me Grumpig. So I was thinking to replace it. Scouter SarfGon has worked wonders for me in the past, and Magenezone can help with the Outrage weakness. Somewhat. For the set, I was thinking

    Maggy@Leftovers
    Nature:Modest
    EV:252 Sp.Atk,
    Thunderbolt
    HP ICE
    Magnet Rise
    Substitute/Metal Sound

    I'm thinking to pump some Ev's into defense,to better take Outrage.
     
    Magnezone is awesome =] You shouldn't need too many Defense EV's to take Outrage due to Magnezone having a Base 115 defense. It's your choice though.
     
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