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- Seen Jan 6, 2021
Categorizing this as "Error", but I guess it might also count as scripting?
For my game I intend to add some moves and types . When I opened moves.txt I found that everything was ordered alphabetically by type, then seemingly random from there. I was not cool with that at all, so I alphabetized all of the moves within those types and then added the corresponding new numbers. In other words, the first 3 moves listed are now ATTACKORDER, BUGBITE, and BUGBUZZ; and their new corresponding numbers are 1,2, and 3. Likewise, the last 3 in the document are WATERSPORT, WHIRLPOOL, and WITHDRAW; with 570, 571, and 572 as their listing number. Now I figured this would break the game, and I was right: the test play won't run. I want to keep my new order if at all possible, so I'm happy to put in all the work necessary to make it work. Thing is, I don't know where to go or how to do that.
For my game I intend to add some moves and types . When I opened moves.txt I found that everything was ordered alphabetically by type, then seemingly random from there. I was not cool with that at all, so I alphabetized all of the moves within those types and then added the corresponding new numbers. In other words, the first 3 moves listed are now ATTACKORDER, BUGBITE, and BUGBUZZ; and their new corresponding numbers are 1,2, and 3. Likewise, the last 3 in the document are WATERSPORT, WHIRLPOOL, and WITHDRAW; with 570, 571, and 572 as their listing number. Now I figured this would break the game, and I was right: the test play won't run. I want to keep my new order if at all possible, so I'm happy to put in all the work necessary to make it work. Thing is, I don't know where to go or how to do that.