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RMFT (rate my first team)

:)

  • 31
    Posts
    16
    Years
    • Seen Jul 14, 2009
    Aerodactyl@ focus sash
    Jolly
    4 HP / 252 Atk / 252 Spe
    ~ Taunt
    ~ Stealth Rock
    ~ Earthquake
    ~ Rock Slide
    Basic suicide lead to get rocks down

    Infernape @Life orb
    Naïve
    64 Atk / 252 SpA / 192 Spe
    ~ Nasty Plot
    ~ Flamethrower
    ~ Close Combat
    ~ Grass Knot
    My main wall breaker can also sweep if need be. Works to also draw water attacks for vappy.

    Vaporeon @ Leftovers
    Bold
    188 HP / 252 Def / 68 Spe
    ~ Wish
    ~ Protect
    ~ Surf
    ~ Hidden Power Electric
    I noticedneeded a gyara counter. This does that and passes wishes to boot.

    Skarmory @ leftovers
    Impish
    252 HP / 64 Atk / 176 Def / 16 Spe
    ~ Brave Bird
    ~ Roost
    ~ Spikes
    ~ Whirlwind
    My main wall. Standard. no need to use shed shell magnezone to get rid of steels

    Latias @ choice scarf
    Modest
    4 HP / 252 SpA / 252 Spe
    ~ Draco Meteor
    ~ Surf
    ~ Dragon Pulse
    ~ Trick
    Revenge killer.can cripple walls with trick. Coverage is good hits everything for neutral

    Magnezone @ lefties
    Modest
    172 HP / 248 SpA / 88 Spe
    ~ Substitute
    ~ Magnet Rise
    ~ Thunderbolt
    ~ Hidden Power fire
    Steel Killer Outspeeds similar sets
     
    Last edited:
    I would give Hidden Power Fire to Aerodactyl it absolutely is not all right seeing the actual metagame of the two simulators, too many Metagross and Jirachi lead.
    I figured that i would taunt then EQ them
     
    I figured that i would taunt then EQ them
    Orly? Bullet Punch 2HKOs Aero, only giving you the chance to Taunt or SR. Jirachi outruns him with Scarf (which is what Jirachi leads run) and 2HKOs with Iron Head, giving you a 40% chance of Taunting or SRing. I would still use Azelf>>Aero since you at least do something other than setting up SR and Taunting the foe, you get to explode.
     
    Orly? Bullet Punch 2HKOs Aero, only giving you the chance to Taunt or SR. Jirachi outruns him with Scarf (which is what Jirachi leads run) and 2HKOs with Iron Head, giving you a 40% chance of Taunting or SRing. I would still use Azelf>>Aero since you at least do something other than setting up SR and Taunting the foe, you get to explode.

    Dude, Azelf loses just as badly to Jirachi and loses to Metagross too (Meteor Mash + Bullet Punch), and Explosion is beyond predictable. Azelf is pretty mediocre too, and it sure as hell doesn't fit on this team which has only one real sweeper anyway.

    Yeah, suicide leads are for offensive teams (even though there are usually better choices but w/e), and this team is balanced. The last thing a balanced team needs is being down 5-6 to start the game. Replace Aerodactyl with a bulky set-up lead like Swampert or Metagross.

    Also, Magnezone does not fit here at all...you don't actually need a Steel killer since your only sweeper is a Fire-type. I mean I guess it helps Latias, but she's pretty easy to stop. If you want some kind of bulky sweeper there, offensive CM Suicune works (and it would open up Vaporeon's slot), as does Superachi (offensive CM Jirachi, no Substitute) or even a DDTar (though you'd need more support for it).

    I don't want to change too much just yet, so I'll leave it at that for now.
     
    Instead of magnezone how about this
    Zapdos @ Life orb
    Modest
    140 HP / 252 SpA / 116 Spe
    ~Thunderbolt
    ~Heat Wave
    ~Hidden Power Grass
    ~Agility

    Instead of Areo how about this
    Metagross @ Occa berry
    Adamant
    252 HP / 236 Atk / 8 Def / 12 Spe
    ~Earthquake
    ~Stealth Rock
    ~Bullet punch
    ~Explosion
    12 speed evs to out speed similar sets
     
    Im new to suggestions but im guessing grass knot on your infernomane or whatever is for watertypes? if so try thunder punch instead since grass knot is by weight. and you have close combat for rock types.
     
    Im new to suggestions but im guessing grass knot on your infernomane or whatever is for watertypes? if so try thunder punch instead since grass knot is by weight. and you have close combat for rock types.
    Grass Knot is significantly stronger against crucial waters (Suicune and Swampert in particular), not to mention it also OHKOs Hippowdon after a Nasty Plot. Not to mention, Close Combat (factoring in STAB) will hurt Vaporeon more than SE Thunderpunch will.
     
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