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RMT please. Balanced CB.

Sin

^^
  • 200
    Posts
    20
    Years
    • Age 33
    • Seen Mar 7, 2006
    Slaking@Choice Band

    EVs:252atk,252spdef
    Nature:Adamant
    Moveset:

    Brick Break
    Earthquake
    Return
    Shadow Ball

    pretty self explanatory..just pure cb-ing with 690 atk and 153 power stabbed return

    Gengar@Leftovers

    EVs:252 sp atk,252 speed
    Nature:Modest
    Moveset:

    Giga Drain
    Thunderbolt
    Ice Punch
    Fire Punch

    tetra elemental gengar..decided to stray away from psychic and go grass

    Tauros@Choice Band
    EVs:252 atk 252 speed
    Nature:Jolly
    Moveset:

    Earthquake
    HP Ghost
    Iron Tail
    Return

    see slaking..this guys got speed though...equipped to kill zam and gengar..also can stand a thunderbolt from jolt and kill it with eq.

    Medicham@Choice Band

    EVs:252atk 252 speed
    Nature:Adamant
    Moveset:

    HP Flying
    Brick Break
    Shadow Ball
    Return

    anti grass types and 720 atk with 107.5 power stabbed brick break isnt funny.

    Camerupt@Quick Claw

    EVs:252 hp 252atk
    Nature:Brave
    Moveset:

    Earthquake
    Eruption
    Rock Slide
    Explosion

    this one is quite weird..its got stab for eq and eruption does some anti-skarm crap.eruption also does quite well when it hits 1st turn since the hp evs will kick in.explode when dying and hope for qc to work =D.

    Charizard@Salac Berry

    EVs:252 atk 252 speed
    Nature:Jolly
    Moveset:

    Earthquake
    Belly Drum
    Substitute
    HP Flying

    ahh..this is one of my faves..this guy has swept many teams clean XD. basically jump into the fray when u know the guy has to switch or when u predict a status atk.so u use sub,he use stat.then u bd he breaks sub.
    u sub again,activating salac and sweep.1068 atk and stab from flying.
     
    Last edited:
    Sin said:
    Slaking@Choice Band

    EVs:252atk,252spdef Put it in speed and give it Jolly nature
    Nature:Adamant
    Moveset:

    Brick Break
    Earthquake
    Return Ummmmmmmm................ Hyper Beam.
    Shadow Ball

    pretty self explanatory..just pure cb-ing with 690 atk and 153 power stabbed return

    Gengar@Leftovers

    EVs:252 sp atk,252 speed
    Nature:Modest
    Moveset:

    Giga Drain
    Thunderbolt
    Ice Punch
    Fire Punch
    Without STAB, you won't be OHKO'ing most stuff. And thus you need prediction when they switch out to get a free hit in. If you rawk at predicting, use it!!111!!11!

    tetra elemental gengar..decided to stray away from psychic and go grass

    Tauros@Choice Band
    EVs:252 atk 252 speed
    Nature:Jolly
    Moveset:

    Earthquake
    HP Ghost
    Iron Tail
    Return

    see slaking..this guys got speed though...equipped to kill zam and gengar..also can stand a thunderbolt from jolt and kill it with eq.
    Yay for Tauros!

    Medicham@Choice Band

    EVs:252atk 252 speed
    Nature:Adamant Jolly. Never know...
    Moveset:

    HP Flying
    Brick Break
    Shadow Ball
    Return
    Consider Rock Slide over HP Flying. Or else OK.
    anti grass types and 720 atk with 107.5 power stabbed brick break isnt funny.

    Camerupt@Quick Claw

    EVs:252 hp 252atk
    Nature:Brave
    Moveset:

    Earthquake
    Eruption
    Rock Slide
    Explosion

    this one is quite weird..its got stab for eq and eruption does some anti-skarm crap.eruption also does quite well when it hits 1st turn since the hp evs will kick in.explode when dying and hope for qc to work =D.
    Overheat over Eruption pls.
    Charizard@Salac Berry

    EVs:252 atk 252 speed
    Nature:Jolly
    Moveset:

    Earthquake
    Belly Drum
    Substitute
    HP Flying

    ahh..this is one of my faves..this guy has swept many teams clean XD. basically jump into the fray when u know the guy has to switch or when u predict a status atk.so u use sub,he use stat.then u bd he breaks sub.
    u sub again,activating salac and sweep.1068 atk and stab from flying.
    Yay, nice.
    Might wanna consider the Arena Trap Dugtrio with CB over Tauros. That would kickass...
     
    ill pretty much consider everything u said phlemingo. but why give slaking and
    medicham speed? they're pretty slow actually. and i prefer tauros since most jolts come with hp grass or water.
     
    Sin said:
    Slaking@Choice Band

    EVs:252atk,252spdef, needs Speed
    Nature:Jolly
    Moveset:

    Brick Break
    Earthquake
    Return/Double-Edge
    Shadow Ball

    pretty self explanatory..just pure cb-ing with 690 atk and 153 power stabbed return
    He ain't slow dude, iirc, he has a base Speed of 100, so his max is 328..
    Not Slow.


    Gengar@Leftovers

    EVs:252 sp atk,252 speed
    Nature:Modest
    Moveset:

    Giga Drain
    Thunderbolt
    Ice Punch
    Fire Punch

    tetra elemental gengar..decided to stray away from psychic and go grass
    The lack of STAB hurts it, which is why it couldn't touch my team.

    Tauros@Choice Band
    EVs:252 atk 252 speed
    Nature:Jolly
    Moveset:

    Earthquake
    HP Ghost
    Facade
    Return

    see slaking..this guys got speed though...equipped to kill zam and gengar..also can stand a thunderbolt from jolt and kill it with eq.
    Don't use Iron Tail, switch him in on a stat effect and use the STAB'd Facade

    Medicham@Choice Band

    EVs:252atk 252 speed
    Nature:Jolly
    Moveset:

    HP Flying
    Brick Break
    Shadow Ball
    Return/Rock Slide

    anti grass types and 720 atk with 107.5 power stabbed brick break isnt funny.
    Return has no use, the other 3 moves cover everything fine, so Rock Slide to pop those Flyers, that would other wise mess him up.

    Camerupt@Quick Claw

    EVs:252 hp 252atk
    Nature:Brave
    Moveset:

    Earthquake
    Overheat/Fire Blast
    Rock Slide
    Explosion

    this one is quite weird..its got stab for eq and eruption does some anti-skarm crap.eruption also does quite well when it hits 1st turn since the hp evs will kick in.explode when dying and hope for qc to work =D.

    Charizard@Salac Berry

    EVs:252 atk 252 speed
    Nature:Jolly
    Moveset:

    Earthquake
    Belly Drum
    Substitute
    HP Flying

    ahh..this is one of my faves..this guy has swept many teams clean XD. basically jump into the fray when u know the guy has to switch or when u predict a status atk.so u use sub,he use stat.then u bd he breaks sub.
    u sub again,activating salac and sweep.1068 atk and stab from flying.

    The bold at the bottom won't work man.

    Say you have Camerupt out, and you think they will Toxic, so you switch Charizard in and he gets TOXIC'D.

    You don't get a free sub before a hit or anything.

    And Solrock ruins Charizard, now that the Berries got kicked down to 25%, Bellyzard no longer has it's uses, and the people you've beaten, most definately would have been new players.
     
    Um, Lion Heart. Why oh why are you suggesting Double Edge on Slaking? It's not as if he's skill swapping it. I don't understand why you don't want hyper beam. I mean, only use hyper beam if you are sure of killing. And as long as you've brought down one, I don't think it matters if someone focus punches you. Alternatively, use it only when focus puncher is dead.
    Anyway, if you want to kill something you might not even need hyper beam. Use earthquake or something, then switch. But, you must have Hyper Beam for the 00ber power and OHKOs. So predict well, and you can use slaking fine. Ty.
     
    Last edited:
    no i mean when i know someone is gonna toxic zard i use sub and then bd and sweep.if he's faster than me ill sub when my sub is still intact then bd,that way salac activates at 1 hp.and btw,do u ppl have another moveset to suggest for gengar or another special sweeper suggestion? i actually use gengar to predict moves like eq and return.oh and btw whats my rating for this team ? =D just curious.
     
    MeLoVeGhOsTs said:
    McGengar@ Lefties

    ~ Substitute
    ~ Focus Punch
    ~ Thunderbolt
    ~ Fire Punch / Ice Punch / Giga Drain / Psychic / Sludgebomb / Filler

    I'm to lazy at the moment to check the EVs. But it's Max atk IIRC.

    Doesn't need that much attack. About 215 is enough to 2hko Blissey.
     
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