Celph Titled
iBattle
- 16
- Posts
- 15
- Years
- Canada
- Seen Jun 22, 2009
first competitive team ... ever! LOL.
let's get right to it, shall we? great!
Gliscor @ Expert Belt
Nature: Jolly
Ability: Hyper Cutter
252 Atk / 4 Def / 252 Spe
- Stealth Rock
- U-Turn
- Earthquake
- Aerial Ace
i lead with this one just to set up SR. U-Turn on the next turn to sort of damage my opponents poke (hopefully) and switch to my own counter.
Forretress @ Shed Shell
Nature: Relaxed
Ability: Sturdy
252 HP / 112 Atk / 144 Def
- Spikes
- Rapid Spin
- Gyro Ball
- Explosion
your standard Forretress. i chose Spikes over Toxic Spikes because i want to spread other useful status inflictions around besides Poison. i also don't want to activate any Guts boosts to early. Rapid Spin to remove Toxic Spikes mainly but also other entry hazards. Gyro Ball is here to attack when i can. and then explode before i die.
Spiritomb @ Leftovers
Nature: Careful
Ability: Pressure
252 HP / 156 Def / 100 Sp.D
- Will-o-Wisp
- Confuse Ray / ??? (<- doesn't mean Curse, LOL)
- Shadow Sneak
- Pain Split
my burner, sort of. Will-o-Wisp those Swords Danced pokes. Confuse Ray to rack up some entry hazards if they decide to switch out. i'm willing to replace this with another move but i couldn't find another move. so at the moment it'll stay (hopefully some of you can find a good move ^^). i chose Shadw Sneak over Sucker Punch because it has more PP and a sure fire "you go first" thing. and the usual Pain Split for some healing!
Vaporeon @ Left Overs
Nature: Bold
Ability: Water Absorb
188 HP / 252 Def / 68 Spe
- Wish
- Protect
- Surf
- Toxic / Roar
your standard team healer. Wish + Protect to keep me healthy. Protect to scout. Surf for STAB. and toxic for walls with no Rest. Roar is another option because my team is in need of a phaser. Wish is mainly for these 2 i'm about to mention. but i will use it to help the others, LOL. just mainly these 2.
Latias @ Expert Belt
Nature: Hasty (i'll explain why, LOL)
Ability: Levitate
4 Def / 252 Sp.A / 252 Spe
- Dragon Pulse
- Surf
- Thunderbolt
- Thunder Wave / Roar
now, as far as the nature goes ... i tried and tried to find one with the nature i wanted (Timid) but every time i was able to find Latias, it was always (and i mean always) Hasty.
anyways, enough of that. Dragon Pulse for, well, dragons, LOL. Surf is used to try and kill Tyranitar before it kills me. it also can be used to get other pokes weak against water. Thunderbolt for bulky waters. Thunder Wave is to slow those speed boosters that my team will have trouble with. Roar is also an option because (what i said with Vaporeon) "my team is in need of a phaser".
Infernape @ Life Orb
Nature: Naive
Ability: Blaze
168 Atk / 140 Sp.A / 200 Spe
- Close Combat
- Stone Edge
- Overheat
- Grass Knot
the. wall. breaker! STAB Close Combat mainly for Blissy but also other steel walls. STAB Overheat mainly for Skarmory but also other steel walls. Stone Edge for flying types and dual flying types my other 3 attacks can't dent enough. Grass Knot mainly for Swampert and other bulky waters that might switch in.
that wraps up my team info. now help me out and try to make this team BETTER! please!
let's get right to it, shall we? great!
Gliscor @ Expert Belt
Nature: Jolly
Ability: Hyper Cutter
252 Atk / 4 Def / 252 Spe
- Stealth Rock
- U-Turn
- Earthquake
- Aerial Ace
i lead with this one just to set up SR. U-Turn on the next turn to sort of damage my opponents poke (hopefully) and switch to my own counter.
Forretress @ Shed Shell
Nature: Relaxed
Ability: Sturdy
252 HP / 112 Atk / 144 Def
- Spikes
- Rapid Spin
- Gyro Ball
- Explosion
your standard Forretress. i chose Spikes over Toxic Spikes because i want to spread other useful status inflictions around besides Poison. i also don't want to activate any Guts boosts to early. Rapid Spin to remove Toxic Spikes mainly but also other entry hazards. Gyro Ball is here to attack when i can. and then explode before i die.
Spiritomb @ Leftovers
Nature: Careful
Ability: Pressure
252 HP / 156 Def / 100 Sp.D
- Will-o-Wisp
- Confuse Ray / ??? (<- doesn't mean Curse, LOL)
- Shadow Sneak
- Pain Split
my burner, sort of. Will-o-Wisp those Swords Danced pokes. Confuse Ray to rack up some entry hazards if they decide to switch out. i'm willing to replace this with another move but i couldn't find another move. so at the moment it'll stay (hopefully some of you can find a good move ^^). i chose Shadw Sneak over Sucker Punch because it has more PP and a sure fire "you go first" thing. and the usual Pain Split for some healing!
Vaporeon @ Left Overs
Nature: Bold
Ability: Water Absorb
188 HP / 252 Def / 68 Spe
- Wish
- Protect
- Surf
- Toxic / Roar
your standard team healer. Wish + Protect to keep me healthy. Protect to scout. Surf for STAB. and toxic for walls with no Rest. Roar is another option because my team is in need of a phaser. Wish is mainly for these 2 i'm about to mention. but i will use it to help the others, LOL. just mainly these 2.
Latias @ Expert Belt
Nature: Hasty (i'll explain why, LOL)
Ability: Levitate
4 Def / 252 Sp.A / 252 Spe
- Dragon Pulse
- Surf
- Thunderbolt
- Thunder Wave / Roar
now, as far as the nature goes ... i tried and tried to find one with the nature i wanted (Timid) but every time i was able to find Latias, it was always (and i mean always) Hasty.
anyways, enough of that. Dragon Pulse for, well, dragons, LOL. Surf is used to try and kill Tyranitar before it kills me. it also can be used to get other pokes weak against water. Thunderbolt for bulky waters. Thunder Wave is to slow those speed boosters that my team will have trouble with. Roar is also an option because (what i said with Vaporeon) "my team is in need of a phaser".
Infernape @ Life Orb
Nature: Naive
Ability: Blaze
168 Atk / 140 Sp.A / 200 Spe
- Close Combat
- Stone Edge
- Overheat
- Grass Knot
the. wall. breaker! STAB Close Combat mainly for Blissy but also other steel walls. STAB Overheat mainly for Skarmory but also other steel walls. Stone Edge for flying types and dual flying types my other 3 attacks can't dent enough. Grass Knot mainly for Swampert and other bulky waters that might switch in.
that wraps up my team info. now help me out and try to make this team BETTER! please!