RMT Thread

daveyboy

<< Original Ape
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    Years
    Delivers what it promises

    Metagross@Choice Band
    Adamant- Clear Body
    EVs:252hp,252 attack

    Thunder Punch
    Meteor Mash
    Earthquake
    Explosion


    Seriosuly mean. Enough said

    Cloyster@leftovers
    Relaxed-Shell armour
    EVs:252HP,252 Def
    Toxic Spikes
    Rapid Spin
    Ice beam
    Explosion


    Gets in on physical sweepers. gyrados and the like. Sets up toxic spikes or a spinning job and then kaboom. ice beam for annoying dragons aka outraging garchomp.

    Suicune@leftovers
    Bold- Pressure
    Evs 252 hp, 252 Def
    Calm Mind
    Surf
    Roar
    Rest

    Good calm minding wall. Deals with infernape and the like. Surf for stab. Does this need ice beam in place of rest though?

    Deoxys S@life orb
    Naive- Pressure
    EVs 104 attack, 252 spcl attack, 152 speed
    Superpower
    Psycho Boost
    Ice beam
    Shadow Ball

    Should still be in uber but i aint complaining

    Dragonite@Lum berry
    Jolly- Inner focus
    Evs 252 attack, 200 speed, 56 Hp
    Dragon Dance
    Outrage
    Earthquake
    Fire blast

    Ddancing outrager. Fireblast for skarm/bronzong.

    Ursaring@poison orb
    Jolly- Quick feet
    Evs 252 attack, 252 speed
    Protect
    Facade
    Crunch
    Earthquake

    Everyone expects guts with ursaring but i still like this. Gives it handy speed to outrun unexpecting foes.


    Give your views. whats this team need??
     
    Delivers what it promises

    Metagross@Choice Band
    Adamant- Clear Body
    EVs:152hp,252 attack/104 speed

    Thunder Punch
    Meteor Mash
    Earthquake
    Explosion


    yeah, and you wont be lasting long not outspeeding Magnezone.

    Cloyster@leftovers
    Relaxed-Shell armour
    EVs:252HP /200 Sp.Def / 56 sp.att
    Spikes
    Rapid Spin
    Ice beam
    Explosion / Surf

    2 problems, is already has like 430 def, with no evs, so pack them into Sp.Def (Which sucks on this guy) to take un-stabbed Hidden powers and it makes coming in on surfs and Ice Beams that much easier. Also pleas dont run Toxic spikes on a team thats THIS weak to heracross.


    Suicune@leftovers
    Bold- Pressure
    Evs 252 hp, 252 Def
    Calm Mind
    Surf
    Roar
    Rest

    Yeah, but it cant take a Nasty Plot Grass Knot from Ape.

    Deoxys S@life orb
    Naive- Pressure
    EVs 160 attack, 252 sp.att, 96 speed
    Superpower
    Psycho Boost
    Ice beam
    Shadow Ball

    Why should it be uber ? It cant sweep for crap lol. 160 ATT evs 2hkos Bliss with Super Power, 96 speed is all it needs to outrun Scarf Chomp
    .

    Dragonite@Lum berry
    Jolly- Inner focus
    Evs 252 attack, 200 speed, 56 Hp
    Dragon Dance
    Outrage
    Earthquake
    Fire blast

    Nice.

    Ursaring@poison orb
    Jolly- Quick feet
    Evs 252 attack, 252 speed
    Protect
    Facade
    Crunch
    Earthquake

    Steels wall this, so id suggest Fire Punch >> Protect.

    changes in bold.

    Well, it looks ok, but id keep Deoxys alive, or Mixed Infernape beats the living daylights out of everything.


    Also nothing can come in on Gyrados OR Heracross. You only hope is to revenge kill with Deoxys.
     
    thanks for your rate/changes. Heracross weakness noted.
     
    RMT

    Delivers what it promises

    Metagross@Choice Band
    Adamant- Clear Body
    EVs:252hp,252 attack
    Thunder Punch
    Meteor Mash
    Earthquake
    Explosion

    Seriosuly mean. Enough said Nice, consider bullet punch over thunderpunch

    Cloyster@leftovers
    Relaxed-Shell armour
    EVs:252HP,252 Def
    Toxic Spikes
    Rapid Spin
    Ice beam
    Explosion

    Gets in on physical sweepers. gyrados and the like. Sets up toxic spikes or a spinning job and then kaboom. ice beam for annoying dragons aka outraging garchomp.

    Very nice

    Suicune@leftovers
    Bold- Pressure
    Evs 252 hp, 252 Def
    Calm Mind
    Surf
    Roar
    Rest

    Good calm minding wall. Deals with infernape and the like. Surf for stab. Does this need ice beam in place of rest though?

    If you Cm up first, and ur against something that can't ko you easily, feel free to put rest in

    Deoxys S@life orb
    Naive- Pressure
    EVs 104 attack, 252 spcl attack, 152 speed
    Superpower
    Psycho Boost
    Ice beam
    Shadow Ball

    Should still be in uber but i aint complaining U might wanna take this out, other people might not be happy with you using ubers.

    Dragonite@Lum berry
    Jolly- Inner focus
    Evs 252 attack, 200 speed, 56 Hp
    Dragon Dance
    Outrage
    Earthquake
    Fire blast

    Ddancing outrager. Fireblast for skarm/bronzong. If ur gunna be Dancing, consider fire punch, but with a couple of DD's, i'm ot sure which hits most on skarm.

    Ursaring@poison orb
    Jolly- Quick feet
    Evs 252 attack, 252 speed
    Protect
    Facade
    Crunch
    Earthquake

    Everyone expects guts with ursaring but i still like this. Gives it handy speed to outrun unexpecting foes.

    Nice.


    Give your views. whats this team need??
    Not quite sure, you do sort of have a hera weakness though. as posted by azelf.
     
    thanks for the rate. Yeah deoxys speed version has been moved from uber to OU thats why i'm testing it out. it was deemed to weak to remain in uber so it was lowered. otherwise i wouldn't use it because this isn't an uber team.
     
    I urge you to get a better fighting resist than Dragonite...especially since it can't really sweep that well until the late game in many cases. Deoxys is okay, but fighters commonly have a a ghost attack.

    Also, run fire Punch on Nite. Sakrm will be out of the way and Brongong and Forry will go down anyways...plus, it works off the DD boost.
     
    I urge you to get a better fighting resist than Dragonite...especially since it can't really sweep that well until the late game in many cases. Deoxys is okay, but fighters commonly have a a ghost attack.

    Also, run fire Punch on Nite. Sakrm will be out of the way and Brongong and Forry will go down anyways...plus, it works off the DD boost.

    Would Uxie be one? I know Azelf's one, but considering It's frail defenses and HP, it wouldn't take it so well as Uxie, or Mesprit, for that matter.

    But, with Ghosts Attacks in mind, Gliscor is pretty sturdy, and resists Fighting and flying, I'm pretty sure.

    And Agreed on D-Nite. Steelers just lol at you without F-Punch.
     
    The Pittsburgh Steelers laugh at Nite? Woah, they really ARE tough.

    Also, Gliscor doesn't resist Flying...it is a reliable ground immunity.

    Really though, one 4x ice weak is enough, personally I would use Dusknoir or Weezing in this case. Both stop Heracross and can stop Gyarados.
     
    The Pittsburgh Steelers laugh at Nite? Woah, they really ARE tough.

    Also, Gliscor doesn't resist Flying...it is a reliable ground immunity.

    Really though, one 4x ice weak is enough, personally I would use Dusknoir or Weezing in this case. Both stop Heracross and can stop Gyarados.

    I meant Fighting and Ghost. Hehe...

    But really, if you're worreid about Hera, Weezing is fine. Gyara,

    Starmie@leftovers
    172 HP / 120 SP.ATT / 216 SPEED
    Timid Nature
    Trait : Natural Cure
    - Thunderbolt
    - Surf
    - Recover
    - Rapid Spin

    Thats the spinner.


    Starmie@leftovers
    40 HP / 252 SP.ATT / 216 SPEED
    Timid Nature
    Trait : Natural Cure
    - Thunderbolt
    - Surf
    - Recover
    - ice Beam

    Im also thinking this

    Infernape@Choice Band
    252 ATT / 252 SPEED / 6 HP
    Jolly Nature
    - Flare Blitz
    - Close Combat
    - U-Turn / Thunderpunch
    - Stone Edge / Thunderpunch. Credit goes to Azelf for the sets, obviously.
     
    It doesn't resist ghost either 0_0

    Also, getting starmie to counter Gyarados doesn't seem like a bright idea to me, as Weezing walls it very effectively.
     
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