RMT

BrainDamage

Vinyl Jockey
  • 431
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    17
    Years
    my threads keeps dying :\

    torkoal@leftovers//macho brace (wall/rapid spinner)
    Relaxed: 252 hp 252 def. 6 atk
    rest//gyro ball
    overheat
    EQ
    rapid spin

    rapid spinner, physical wall that covres my Boltbeam weakness. Overheat for STAB

    Weavile @Life Orb (physical sweeper)
    jolly: 252 atk, 252 spd 6 hp
    night slash
    ice punch
    brick break
    Persuit

    standard weavile: self explanitory

    Togekiss@leftovers (annoyer/special wall)
    serene grace
    Timid: 252spatk 252 spdef 6 hp
    air slash
    aura sphere
    thunder wave
    roost

    paraflincher/ special wall for extra support

    Gengar @ Wide lens (special sweeper)
    Timid
    252 Satk/252 Spd/6 Hp
    Hypnosis
    Shadow Ball
    Focus Blast
    Energy Ball

    pretty standard gengar, wide lens to help accuracy on hypnosis and focus blast. energy ball instead of Tbolt to cover swampert, or other bulky ground or water types

    Milotic@leftovers (mixed wall)
    Bold: 158 hp 252 def 100 Spdef
    Mirror Coat/Hypnosis
    recover
    ice beam
    surf

    mixed wall milotic. mirror coat to murder special sweepers.

    Steelix @ macho brace (physical wall)
    Relaxed
    252 hp, 172 def. 86 atk (bred with crappy speed IVs)
    Rest
    stone edge
    EQ
    gyro ball

    pretty standard here. stone edge will cover gyarados. i've done the math and steelix can survive a 2 DD'ed aqua tail, so he'll live. gyro ball for those speedy gonzales types, EQ for general coverage.
     
    Last edited:
    Hitmontop@Choice Band(Physical Sweeper)
    Technician
    Jolly: 252 speed/252 attack
    Earthquake
    triple kick
    aerial ace
    Mach Punch(focus sashes)


    Weavile @Life Orb (physical sweeper)
    jolly: 252 atk, 252 spd 6 hp
    night slash
    ice punch
    brick break
    Pursuit


    Togekiss@leftovers (Paraflinch/Special Wall)
    serene grace
    Timid: 252spatk 252 special defense(no need for speed with Twave)
    air slash
    aura sphere
    thunder wave
    roost



    Gengar @ Choice Specs (special sweeper)
    Timid
    252 Satk/252 Spd/6 Hp
    Thunderbolt
    Shadow Ball
    Focus Blast
    Sludge Bomb


    Milotic@leftovers (mixed wall)
    Bold: 158 hp 252 def 100 Special defense
    Mirror Coat
    recover
    ice beam
    surf



    Steelix @ Leftovers (physical wall)
    Relaxed
    252 hp, 172 def. 86 atk (bred with crappy speed IVs)
    Rest
    stone edge
    EQ
    gyro ball

    I would replace the Hitmontop for Donphan or foretress if I were you.
     
    woah, from now on ~Kazaam~ just bold your changes.

    And you might want to keep Hitmontop as a Rapid Spinner. Spikes can get pretty annoying.

    FYI I did bold my changes, I was trying to say that I changed everything, also, that's why I told hin yo change Hitmontop, it doesn't do well as a rapid spinner.
     
    I meant like on Togekiss, just bold the EV's and not the moveset because you didn't change anything there.

    And yes it may not be great but any rapid Spinner is better than none at all in most cases.
     
    I meant like on Togekiss, just bold the EV's and not the moveset because you didn't change anything there.

    And yes it may not be great but any rapid Spinner is better than none at all in most cases.

    You know what, I always see you here trying to give advice, but I never see you battling, kinda hard to give battling advice if you don't actually battle. Anyways, I think that hitmontop only works as a technician sweeper, same as scizor.
     
    I don't battle because I don't have WiFi and have no way of getting it, my friend just got WiFi though, so I may be able to battle once in a while.
    I wasn't attacking you or anything, just saying it'll be easier to spot changes if you bold only our changes.
     
    Well I just think I have a little more battling experience than you and know what I am talking about(about the rapid spinning I mean)

    [PokeCommunity.com] RMT
     
    hmmm. i made some of hte changes you suggested. i replaced hitmontop with forretress. check it out and fix. some of your changes i was unsure I liked- Gengar and Milotic. On Weavile, i had exactly as what you said first time around but other peeps told me swords dance focus sash
     
    Either one will work I just think that if you bring in weavile when an alakazam uses psychic(thus it doens't effect you)then of course it will switch out and you can kill it with a STAB pursuit.
     
    hmmm. i made some of hte changes you suggested. i replaced hitmontop with forretress. check it out and fix. some of your changes i was unsure I liked- Gengar and Milotic. On Weavile, i had exactly as what you said first time around but other peeps told me swords dance focus sash

    Still online -.- and to clarify, SDsweeper was a POSSIBILITY.
     
    kazaam: yeah. i, myself did like the one you suggested that i was going to use mor than the one i just had cause with weavile's defense, even with focus sash, i think it a waste of his time alive to swords dance.

    Penguinpal: it wasnt just you
     
    Well I just think I have a little more battling experience than you and know what I am talking about(about the rapid spinning I mean)
    QUOTE]

    Personally I don't really care about your battling record or what it does to your opinion.

    Anyways Kazaam, I agree with your changing Hitmontop for Forretress.. Good luck with your team.
     
    Well I just think I have a little more battling experience than you and know what I am talking about(about the rapid spinning I mean)
    QUOTE]

    Personally I don't really care about your battling record or what it does to your opinion.

    Anyways Kazaam, I agree with your changing Hitmontop for Forretress.. Good luck with your team.

    It doesn't matter if you care, it just shows that I know what would actually happen in a battle, and you...... well you just don't.
     
    Take the switch for Forry,

    Good Rapid Spinners can stay on the field for at least two turns. and with a Defense stat like that, yuh huh.
     
    It doesn't matter if you care, it just shows that I know what would actually happen in a battle, and you...... well you just don't.

    Or I could have a brain and be able to figure it out on my own. I do assmeble teams and battle locally with friends. I'm not that clueless.

    Anyways, I never said Hitmontop was a good Rapin Spinner, I jsut said it's a good idea to have one. Never meant to have an argument. The Op changed Hitmontop for Forretress, now he has a good rapin spinner. Theres nothing else to discuss really.
     
    And it can hold Macho Brace to make it even slower(Torky) <which covers Rock Weakness (yay! smart me!)

    Hitmontop can barely last a turn out there so... well... it sucks XDD
     
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