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    Okay, I plan on making this my last team I make for a long time as I have to many teams. I've practiced with some of these, but I would also like the opinion of others too.

    Machamp @ Choice Scarf
    No Guard / Jolly Nature
    EVs: 252 ATK / 252 SPD / 6 HP
    - Dynamicpunch
    - Thunderpunch
    - Ice Punch
    - Rock Slide

    Machamp is a monster on the field and is my favorite lead. With 100% accurate STAB Dynamichpunch off of 130 base attack. I think the only Pokemon I need switch out on are Heracross and Yanmega and can pretty much destroy any non-fighting resistant physical walls.

    Gyarados @ Leftovers
    Intimidate / Adamant Nature
    EVs: 212 HP / 180 DEF / 112 SPD / 4 ATK
    - Dragon Dance
    - Stone Edge
    - Waterfall
    - Taunt

    A pretty much standard Bulkydos. Enhanced SPD EVs help outspeed enemy Gyarados.

    Gliscor @ Leftovers
    Hyper Cutter / Jolly Nature
    EVs: 252 ATK / 252 SPD / 6 HP
    - Swords Dance
    - Baton Pass
    - Roost
    - Earthquake

    Standard Baton Passing Gliscor. When I want, use Swords Dance and Baton Pass out to Gyarados.

    Weezing @ Black Sludge
    Levitate / Bold Nature
    EVs: 252 HP / 252 DEF / 6 Sp. ATK
    - Fire Blast
    - Thunderbolt
    - Will-O-Wisp
    - Pain Split

    I decided to change Weezing to a physical wall than a surprise special attacker. Will-O-Wisp makes his job easier and delays the offense.

    Alakazam @ Life Orb
    Synchronize / Timid Nature
    EVs: 252 Sp. ATK / 252 SPD / 4 HP
    - Calm Mind
    - Psychic
    - Focus Blast
    - Shadow Ball

    Late game sweeper. On the switch use Calm Mind and begin to sweep.

    Blissey @ Leftovers
    Natural Cure / Bold Nature
    EVs: 252 HP / 252 DEF / 6 Sp. DEF
    - Ice Beam
    - Seismic Toss
    - Thunderwave
    - Softboiled

    Do I need to explain? Thunderwave over Aromatherapy because it can be very helpful in a few situations, such as Infernape.
     
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    I'd use Thunderpunch over Thunderbolt - though either way is fine.

    Standard Electivire has Cross Chop over Low Kick - I believe
     
    Infernape CANNOT serve as a defense against Gyarados unless it has a Swords Dance under his belt. Also, nobody would be that retarded to use Gyarados against an SDed Inferape since it's bound to have Stone Edge OR Thunderpunch.

    Okay, I plan on making this my last team I make for a long time as I have to many teams. I've practiced with some of these, but I would also like the opinion of others too.

    Physical Attackers:

    Infernape @ Focus Sash / Shell Bell
    Blaze / Jolly Nature
    EVs: 252 ATK / 252 SPD / 4 HP
    - Swords Dance
    - Flare Blitz / Blaze Kick
    - Close Combat
    - Stone Edge
    These days, I find it a big help to use Shell Bell when running Recoil Attacks on Sweepers.

    Electivire @ Expert Belt
    Motor Drive / Lonely Nature
    EVs: 252 ATK / 176 SPD / 80 Sp. ATK
    - Earthquake
    - Low Kick
    - Ice Punch
    - Thunderbolt
    Still don't understand why people run Fighting + Ground and it covers the exact same types.
    But I'll admit, Low Kick is an awesome Concept, especially when it comes to dropping Tyranitar and Snorlax.


    Special Attackers:

    Ninetales @ Leftovers
    Flash Fire / Timid Nature
    EVs: 252 Sp. ATK / 252 SPD / 6 HP
    - Nasty Plot
    - Flamethrower
    - Energy Ball
    - Hypnosis

    A simple but very effective special sweeper.
    Very Good.

    Weezing @ Black Sludge
    Levitate / Quiet Nature
    EVs: 252 Sp. ATK / 136 ATK / 120 HP
    - Sludge Bomb
    - Fire Blast
    - Shadow Ball
    - Explosion

    Surprise special attacker.
    I'd recommend Haze somewhere.

    Special Wall:

    Empoleon @ Leftovers
    Torrent / Calm Nature
    EVs: 252 HP / 252 Sp. DEF / 6 Sp. ATK
    - Surf
    - Ice Beam
    - Grass Knot
    - Yawn

    Didn't like Empoleon as an Agility Special Attacker, but I found that he can be a good Special Wall. I see Protect and Yawn a very effective combo.
    Not if they switch after a Yawn.

    Wall:

    Miltank @ Leftovers
    Scrappy / Impish Nature
    EVs: 252 HP / 224 DEF / 32 SPD
    - Body Slam
    - Zen Headbutt
    - Heal Bell
    - Milk Drink

    Basic Blissey replacement. I'm not to sure how Seismic Toss does on Miltank, but it shouldn't be any different than with Blissey. If Toss doesn't help me much, I might replace it with Zen Headbutt.
    No use running SToss when you have a Damaging Attack as well. Zen Headbutt to help support Body Slam and the Paralysis imo.
    I can't mention how much Gyarados RAVAGES you, so you could only hope that Miltank pulls a Miracle.

    CS Heracross can also wreak havoc on the 5/6 Pokemon on your team as well.

    EDIT: Thunderbolt is used on Electivire to OHKO Skarmory, which is something that Thunderpunch can't do.
     
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    this team is ok but after seein the amount of OUs you have my opinion of it gets lowered. Like the miltank tho
     
    Okay, I thought about the team today and I've decided to go with another set. Beware of the OUness:

    Machamp @ Choice Scarf
    No Guard / Jolly Nature
    EVs: 252 ATK / 252 SPD / 6 HP
    - Dynamicpunch
    - Thunderpunch
    - Ice Punch
    - Rock Slide

    Machamp is a monster on the field and is my favorite lead. With 100% accurate STAB Dynamichpunch off of 130 base attack. I think the only Pokemon I need switch out on are Heracross and Yanmega and can pretty much destroy any non-fighting resistant physical walls.

    Gyarados @ Leftovers
    Intimidate / Adamant Nature
    EVs: 212 HP / 180 DEF / 112 SPD / 4 ATK
    - Dragon Dance
    - Stone Edge
    - Waterfall
    - Taunt

    A pretty much standard Bulkydos. Enhanced SPD EVs help outspeed enemy Gyarados.

    Gliscor @ Leftovers
    Hyper Cutter / Jolly Nature
    EVs: 252 ATK / 252 SPD / 6 HP
    - Swords Dance
    - Baton Pass
    - Roost
    - Earthquake

    Standard Baton Passing Gliscor. When I want, use Swords Dance and Baton Pass out to Gyarados.

    Weezing @ Black Sludge
    Levitate / Bold Nature
    EVs: 252 HP / 252 DEF / 6 Sp. ATK
    - Fire Blast
    - Thunderbolt
    - Will-O-Wisp
    - Pain Split

    I decided to change Weezing to a physical wall than a surprise special attacker. Will-O-Wisp makes his job easier and delays the offense.

    Alakazam @ Life Orb
    Synchronize / Timid Nature
    EVs: 252 Sp. ATK / 252 SPD / 4 HP
    - Calm Mind
    - Psychic
    - Focus Blast
    - Shadow Ball

    Late game sweeper. On the switch use Calm Mind and begin to sweep.

    Blissey @ Leftovers
    Natural Cure / Bold Nature
    EVs: 252 HP / 252 DEF / 6 Sp. DEF
    - Ice Beam
    - Seismic Toss
    - Thunderwave
    - Softboiled

    Do I need to explain? Thunderwave over Aromatherapy because it can be very helpful in a few situations, such as Infernape.

    This team is now in the first post.
     
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    Use rock slide over EQ on machamp...my memory is off today, but if it can learn stone edge, give it that.
     
    Yes, EQ and Dpunch cover most of the same stuff...and rock slide has better accuracy b/c of no-guard. Don't ya think Machamp is a little slow to be maxing speed? It has 55 base speed, that of torterra's):
     
    Yeah, I'm thinking about where I want to put the EVs. Most recommend that I keep the EVs in speed since he does pretty well for himself in his other stats.
     
    Nothing like buffing up HP...it can take a hit rather well with a few EVs.
     
    Gliscor @ Focus Sash
    Hyper Cutter / Jolly Nature
    EVs: 252 HP / 252 SPD / 6 Def
    - Swords Dance
    - Baton Pass
    - Roost
    - Earthquake

    A defensive Gliscor would be helpful when making a Baton Pass set. Also you only have one attack with giving it full attack EV's. The HP would benefit more with Swords Dancing and Baton Passing.

    Alakazam @ Life Orb
    Synchronize / Timid Nature
    EVs: 252 Sp. ATK / 252 SPD / 4 HP
    - Grass Knot
    - Psychic
    - Focus Blast
    - Shadow Ball

    If you will have Life Orb, you're better off making it a full attacking set for Alakazam. Grass Know would be a good alternative against Swampert and the other phyiscal walls in the game.
     
    You can also put choice specs on Zam since it doesn't have tremendous HP and life orb hurts, but yeah.
     
    It's always good to have 1 Choice item pokemon. Machamp seems to be enough. Also, who is your lead pokemon?
     
    Gliscor @ Focus Sash
    Hyper Cutter / Jolly Nature
    EVs: 252 HP / 252 SPD / 6 Def
    - Swords Dance
    - Baton Pass
    - Roost
    - Earthquake

    A defensive Gliscor would be helpful when making a Baton Pass set. Also you only have one attack with giving it full attack EV's. The HP would benefit more with Swords Dancing and Baton Passing.

    I could do that since he won't be needing all of those ATK EVs, though I'm going to keep Leftovers.

    Bleach and Sunshine;2955182Alakazam @ Life Orb Synchronize / Timid Nature EVs: 252 Sp. ATK / 252 SPD / 4 HP - Grass Knot - Psychic - Focus Blast - Shadow Ball If you will have Life Orb said:
    Alakazam does better as a special sweeper. He's a late game sweeper so the Life Orb won't be taking it's toll to often since he's meant to swing in and completely destroy.

    It's always good to have 1 Choice item pokemon. Machamp seems to be enough. Also, who is your lead pokemon?

    Machamp is going to lead my team and he does really well at it too.
     
    Alakazam does better as a special sweeper. He's a late game sweeper so the Life Orb won't be taking it's toll to often since he's meant to swing in and completely destroy.

    Huh?..o_o;

    You agree or disagree?
     
    No, it can't learn Stone Edge.
    Oh yes he can. :B

    Okay, I thought about the team today and I've decided to go with another set. Beware of the OUness:

    Machamp @ Choice Scarf
    No Guard / Jolly Nature
    EVs: 252 ATK / 252 SPD / 6 HP
    - Dynamicpunch
    - Fire Punch
    - Ice Punch
    - Stone Edge
    Stone Edge. DO IT.
    Thunderpunch does as much as a STABed DynamicPunch. Only thing you'd be hitting is Gyarados, which Stone Edge already apparently does.

    Fire Punch can be the solution to your Heracross problem.


    Gyarados @ Leftovers
    Intimidate / Adamant Nature
    EVs: 212 HP / 168 DEF / 112 SPD / 16 ATK
    - Dragon Dance
    - Stone Edge
    - Waterfall
    - Taunt

    A pretty much standard Bulkydos. Enhanced SPD EVs help outspeed enemy Gyarados.
    Even Enemy Gyarados run with 240 Speed dude :z
    But at least you don't have to worry about them destroying you (unless they surprise you with a Stone Edge of their own)


    Gliscor @ Leftovers
    Hyper Cutter / Jolly Nature
    EVs: 252 ATK / 252 SPD / 6 HP
    - Swords Dance
    - Baton Pass
    - Roost
    - Earthquake

    Standard Baton Passing Gliscor. When I want, use Swords Dance and Baton Pass out to Gyarados.
    I'd recommend you convert the Attack EVs into HP or some sort of Defense. Earthquake as it's only attack won't account for much.

    Weezing @ Black Sludge
    Levitate / Bold Nature
    EVs: 252 HP / 252 DEF / 6 Sp. ATK
    - Fire Blast
    - Thunderbolt
    - Will-O-Wisp
    - Pain Split

    I decided to change Weezing to a physical wall than a surprise special attacker. Will-O-Wisp makes his job easier and delays the offense.
    Okay then.

    Alakazam @ Focus Sash
    Synchronize / Timid Nature
    EVs: 252 Sp. ATK / 252 SPD / 4 HP
    - Calm Mind
    - Psychic
    - Focus Blast
    - Shadow Ball

    Late game sweeper. On the switch use Calm Mind and begin to sweep.
    He won't live to successfully CM and actually pull a Life Orb Sweep. Use the Focus Sash.

    Blissey @ Leftovers
    Natural Cure / Bold Nature
    EVs: 252 HP / 252 DEF / 6 Sp. Atk
    - Ice Beam
    - Seismic Toss
    - Thunderwave
    - Softboiled

    Do I need to explain? Thunderwave over Aromatherapy because it can be very helpful in a few situations, such as Infernape.
    You do realize that this would then be your ONLY status absorber right?

    This team is now in the first post.
    Since you don't want to run AromaTherapy on Blissey, then Status will screw you over, most specifically Sleep and Paralysis.

    And for the record, Thunder Wave's not stopping anything as they will easily switch to something that can absorb the Wave to Guts Strike and/or abuse Heal Bell / Aromatherapy with ease.

    Yes, EQ and Dpunch cover most of the same stuff...and rock slide has better accuracy b/c of no-guard. Don't ya think Machamp is a little slow to be maxing speed? It has 55 base speed, that of torterra's ):
    On the contrary, he's running with Choice Scarf, which in Machamp's case, is enough to outrun 320 Speed. Also, Speed is basically required if you're going to at least half-way sweep. Also not to mention his having No Guard basically makes up for that.
     
    o.O i can't believe you mistook machamp for not having stone edge o_O

    you may want to consider giving alakazam wide lens to take out the switch in with focus blast. everyone does it -- uses focus blast on the switch-- and yet it's so unsuspected XD. you could also try replacing CM with substitute and if you're down for it, Modest nature. that way he has the option to switch out without getting raped by Pursuit or can freely send boosted acc Focus Blasts to foes who otherwise can't take them well.

    giving gliscor baton pass with max speed is a very big mistake. what's not to say that something FASTER with hp ice/ice beam/ice punch won't come in and stop you from switching out or just kill him altogether? lesson of the story: yache berry if passing the SD is that important to you. i'd just forget giving him speed evs altogether and only save the SD passing for generally slower pokes like Milotic.
     
    Okay, practice with the old team with a friend of mine against six of his teams, each of them a standard in the metagame currently. The team didn't do as well as I thought it would so I've revamped it, with a few changes to Pokemon.


    Machamp @ Choice Scarf
    No Guard / Jolly Nature
    EVs: 252 ATK / 252 SPD / 6 HP
    - Dynamicpunch
    - Fire Punch
    - Ice Punch
    - Stone Edge

    o.O I can't believe that I skipped over Stone Edge either. At the time I was looking at the moveset in my Prima Games Pokedex and the text is really small so it must have skipped over the move without noticing that I had done it. But, after practice I went with the advice given and dropped Thunderpunch and Rock Slide and went with Fire Punch and Stone Edge.

    Gyarados @ Leftovers
    Intimidate / Adamant Nature
    EVs: 212 HP / 180 DEF / 112 SPD / 4 ATK
    - Dragon Dance
    - Earthquake
    - Waterfall
    - Taunt

    Didn't have any problems with Gyarados, so he is going to stay the same for now.

    Gliscor @ Leftovers
    Sand Veil / Impish Nature
    EVs: 252 HP / 252 DEF / 6 ATK
    - Earthquake
    - Stone Edge/Ice Fang
    - Knock Off
    - Roost

    I've dropped the Baton Pass Gliscor for a more Support/Heracross counter Gliscor, because I didn't need the SD. I'm still in debate on if I should choose Stone Edge or Ice Fang.

    Weezing @ Black Sludge
    Levitate / Bold Nature
    EVs: 252 HP / 252 DEF / 6 Sp. ATK
    - Fire Blast
    - Thunderbolt
    - Will-O-Wisp
    - Pain Split

    Weezing did fine so he won't change.

    Alakazam @ Wide Lens
    Synchronize / Modest Nature
    EVs: 252 Sp. ATK / 252 SPD / 4 HP
    - Substitute
    - Psychic
    - Focus Blast
    - Shadow Ball

    Alakazam got torn apart in practice. I'm going to go with Samson and make the changes suggested. Maybe I'll have better luck with the new set than the last one.

    Blissey @ Leftovers
    Natural Cure / Bold Nature
    EVs: 252 HP / 252 DEF / 6 Sp. DEF
    - Ice Beam
    - Seismic Toss
    - Aromatherapy
    - Softboiled

    T-Wave didn't do as well as I thought it was going to do, so I dropped it and went with Aromatherapy.
     
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    You really do need EQ on gyara...or jolteon and co. can switch in and laugh at you
     
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