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- Seen Nov 18, 2023
Hey everyone!
After seeing the map generators Unbayleefable has made, I could not help but feel inspired to see if I could also make some sort of route generator. My programming skills are near to none but I know of this handy little program called Netlogo (I used version 6.1) which probably has the easiest coding language there is, so I gave it a try. The program currently outputs 3 text files, each corresponding to a different map mask, with a number corresponding to the sprite for each cell. I then have another program translate this into a map (in again probably the most inefficient way possible =p).
One of the challenges I wanted to tackle was getting the map working with elevation, as well as having routes that are more than a straight line.
Of course this is still a work in progress (and I am still pretty ashamed of my programming skills), so I do wish to wait with sharing the tool(s) (If you also count the visualisation aspect). What I do want to show is my current progress to see what others think of it:
https://imgur.com/a/KYSQuWT
And to show a bit of the variation, here is one with larger lakes and requiring surf to reach places:
https://imgur.com/a/PMhse0L
I have a distinct liking for the HG SS tileset so my tool works with those: I know most pokemon tools work with the ruby/sapphire tilesets. I also have the route currently running between a starting point at the bottom left and end at the top right (not entirely in the corners, which is why it does not exit the map).
After seeing the map generators Unbayleefable has made, I could not help but feel inspired to see if I could also make some sort of route generator. My programming skills are near to none but I know of this handy little program called Netlogo (I used version 6.1) which probably has the easiest coding language there is, so I gave it a try. The program currently outputs 3 text files, each corresponding to a different map mask, with a number corresponding to the sprite for each cell. I then have another program translate this into a map (in again probably the most inefficient way possible =p).
One of the challenges I wanted to tackle was getting the map working with elevation, as well as having routes that are more than a straight line.
Of course this is still a work in progress (and I am still pretty ashamed of my programming skills), so I do wish to wait with sharing the tool(s) (If you also count the visualisation aspect). What I do want to show is my current progress to see what others think of it:
https://imgur.com/a/KYSQuWT
And to show a bit of the variation, here is one with larger lakes and requiring surf to reach places:
https://imgur.com/a/PMhse0L
I have a distinct liking for the HG SS tileset so my tool works with those: I know most pokemon tools work with the ruby/sapphire tilesets. I also have the route currently running between a starting point at the bottom left and end at the top right (not entirely in the corners, which is why it does not exit the map).
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