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[Other] Script Glitch

  • 2
    Posts
    11
    Years
    • Seen May 11, 2014
    I have created a pokemon battle script using the predefined scripts from pksv. I have made sure it is not conflicting with existing flags. While in game if i interact with the player event the emulator just starts glitching and i can't move at all. This is obviously something wrong with my script. I have other scripts of players talking that work, but this is not.
    Here is my script.
    Spoiler:
     
    A very common misconception is that if the flag is not on the list, then it is safe. This is not true. In general, only flags 200-2FF that are not listed are safe. Other than that, if it isn't on the list or you haven't removed the event that uses it; DON'T USE IT.

    - Taken from karatekids552's Flags, Var's and Script Tiles ''tutorial''

    This is Fire Red I assume?
    Uhm, do you have a line between ''dynamic'' and ''@start''?
    [/SIZE]
     
    This is Fire Red I assume?
    Uhm, do you have a line between ''dynamic'' and ''@start''?
    I am using emerald and no i don't have a line between dynamic and @start. I know it isn't a problem with the flags, but thanks for that advice. What could be causing it.
     
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