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Script Help Thread (DO NOT REQUEST SCRIPTS)

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How does i make a Script With XSE last version that like this:

You walk on a tile and then the script working and give you a pokemon if you have room for it in your party
 
oh man... I don't know how to use wildbattle2 and I didn't find any tutorials about it =/

Everytime I use wildbattle2 the game freezes...
 
oh man... I don't know how to use wildbattle2 and I didn't find any tutorials about it =/

Everytime I use wildbattle2 the game freezes...

Did you put in a byte for the battle style? That's what makes it different from wildbattle, y'know.
 
Originally posted by Ichiro Kazuki

How does i make a Script With XSE last version that like this:

You walk on a tile and then the script working and give you a pokemon if you have room for it in your party


I believe that this should be the script your looking for.
Don't forget to set the Unknown to 0003 and the Var Number to 4050

Spoiler:


This particular script gives a lvl 5 Cyndaquil holding nothing.
 
I finally figured it out:

the battle styles that works are: 0x2, 0x3 and 0x4. The rest freezes the game...

Here's my script:
Spoiler:


Please... I want sugestions to make it better, like after the battle ends, I want a way to erase mew sprite in a more natural way...

Note1: The "bla bla bla..." in the text is just example
Note2: I don't know how to put [SOLVED] tag... I'm new in the forum xD
 
Game: Fire Red
Type: Trigger
Editor: eXtreme Script Editor
Problem: The script won't even start and the game freezes.
Script:
Spoiler:


PS. I changed Unknown (in A-Map) to 0003 and Var Number to 4050.
 
Game: Fire Red
Type: Trigger
Editor: eXtreme Script Editor
Problem: The end part of the script doesn't happen
Script:
Spoiler:
 
Game: Fire Red
Type: Trigger
Editor: eXtreme Script Editor
Problem: The end part of the script doesn't happen
Script:
Spoiler:

The Edited is in bold. Try this. The 0x2 was-not there.
 
It still doesn't work the second talking doesn't happen

Spoiler:


Two fixes are in Bold. In the new version of XSE, remember that there is no callstd nor boxset.
 
Last edited:
Spoiler:


Two fixes are in Bold. In the new version of XSE, remember that there is no callstd nor boxset.

I'm not using the new version because it won't let me compile that script
 
The script I edited will work in the new XSE. Try it. The one I edited, and post here if you had problems.
 
i keeps saying this
[PokeCommunity.com] Script Help Thread (DO NOT REQUEST SCRIPTS)
 
i keeps saying this
[PokeCommunity.com] Script Help Thread (DO NOT REQUEST SCRIPTS)

Spoiler:


Copy this. It will work. Tried it. Also, what is #raw 69? Never heard of that move.
 
Game: Fire Red
Type: Trigger
Editor: eXtreme Script Editor
Problem: The whole thing just freezes
Script:
Spoiler:
 
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