KotovSyndrome_
Consumer of many asparagus.
- 57
- Posts
- 16
- Years
- Wales
- Seen Jul 8, 2012
Colcolstyles, I tried your way but I needed the Var No. to be 4050 otherwise the script wouldn't activate at all. :S
Hiche, I did try that earlier, but it seems I forgot the release XD
Thanks guys :) Workin' now.
However...
New problem :)
Basicly, this is a rival battle trigger script, when you hit the trigger, he is meant to appear, walk up to you, talk, battle, talk, and walk away.
Everything works fine, except, his sprite doesn't appear...
#dynamic 0x800000
#org @main
clearflag 0x1367
showsprite 0x557
applymovement 0xFF @move2
waitmovement 0x0
applymovement 0x4F @move
waitmovement 0x0
goto @start
applymovement 0x4F @move3
waitmovement 0x0
setflag 0x1367
hidesprite 0x557
release
end
#org @move
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0xFE
#org @move2
#raw 0x62
#raw 0x01
#raw 0xFE
#org @move3
#raw 0x13
#raw 0x10
#raw 0x10
#raw 0x12
#raw 0x12
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0xFE
#org @start
trainerbattle 0x0 0x001 0x0 @intro @defeat
msgbox @yeahboys 0x2
end
#org @intro
= Hey, [PLAYER]!\pProfessor Burdock told me he gave\nyou a Pokemon too..\lLet me see yours.
#org @defeat
= Hmmph..\nThat was a fluke.
#org @yeahboys
= Well, I'll see you 'round,\n[PLAYER].
Thanks in advance for anyone who can help :)
Hiche, I did try that earlier, but it seems I forgot the release XD
Thanks guys :) Workin' now.
However...
New problem :)
Basicly, this is a rival battle trigger script, when you hit the trigger, he is meant to appear, walk up to you, talk, battle, talk, and walk away.
Everything works fine, except, his sprite doesn't appear...
Spoiler:
#dynamic 0x800000
#org @main
clearflag 0x1367
showsprite 0x557
applymovement 0xFF @move2
waitmovement 0x0
applymovement 0x4F @move
waitmovement 0x0
goto @start
applymovement 0x4F @move3
waitmovement 0x0
setflag 0x1367
hidesprite 0x557
release
end
#org @move
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0xFE
#org @move2
#raw 0x62
#raw 0x01
#raw 0xFE
#org @move3
#raw 0x13
#raw 0x10
#raw 0x10
#raw 0x12
#raw 0x12
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0xFE
#org @start
trainerbattle 0x0 0x001 0x0 @intro @defeat
msgbox @yeahboys 0x2
end
#org @intro
= Hey, [PLAYER]!\pProfessor Burdock told me he gave\nyou a Pokemon too..\lLet me see yours.
#org @defeat
= Hmmph..\nThat was a fluke.
#org @yeahboys
= Well, I'll see you 'round,\n[PLAYER].
Thanks in advance for anyone who can help :)
Last edited: