- 109
- Posts
- 11
- Years
- Calgary AB Canada
- Seen May 30, 2018
So I was scripting, and everything was going well...until the warp nations attacked. It warps me to a black map I can't do anything. And yes 3.66 is a map.
Spoiler:
'---------------
#org 0x800372
lock
setvar 0x7000 0x1
applymovement 0x1 0x88003F4
waitmovement 0x0
applymovement 0xFF 0x880064D
waitmovement 0x0
msgbox 0x88003FF 0x6 '"[blue_fr]Oak: Hey [player]!"
msgbox 0x8800421 0x6 '"[red_fr][player]: Hi Prof."
msgbox 0x880043A 0x6 '"[blue_fr]Oak:Hows the pokemon I ga..."
msgbox 0x880047F 0x6 '"[red_fr][player]: Great"
msgbox 0x8800496 0x6 '"[blue_fr]Oak: Remember that you ar..."
msgbox 0x88004F0 0x6 '"[red_fr][player]:Why?"
msgbox 0x880053F 0x6 '"[blue_fr]Oak: A pokemon battle can..."
msgbox 0x8800574 0x6 '"[red_fr][player] Oh ha"
msgbox 0x8800580 0x6 '"[blue_fr]Oak: Anyways, are you rea..."
msgbox 0x88005D3 0x6 '"[red_fr][player]: Yep."
msgbox 0x8800616 0x6 '"[blue_fr]Oak: Onwards then!"
applymovement 0x6 0x8800644
waitmovement 0x0
setflag 0x1
warpmuted 0x3 0x66 0x1 0x0 0x0
release
end
'---------
' Strings
'---------
#org 0x8003FF
= [blue_fr]Oak: Hey [player]!
#org 0x800421
= [red_fr][player]: Hi Prof.
#org 0x80043A
= [blue_fr]Oak:Hows the pokemon I gave you\ndoing?\l
#org 0x80047F
= [red_fr][player]: Great
#org 0x800496
= [blue_fr]Oak: Remember that you are not\nallowed to bring out your pokemon\lon the ship.
#org 0x8004F0
= [red_fr][player]:Why?
#org 0x80053F
= [blue_fr]Oak: A pokemon battle can harm the\nship duh.
#org 0x800574
= [red_fr][player] Oh ha
#org 0x800580
= [blue_fr]Oak: Anyways, are you ready?
#org 0x8005D3
= [red_fr][player]: Yep.
#org 0x800616
= [blue_fr]Oak: Onwards then!
'-----------
' Movements
'-----------
#org 0x8003F4
#raw 0x12 'Step Left (Normal)
#raw 0x54 'Jump in Place (Facing Left)
#raw 0x62 'Exclamation Mark (!)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0xFE 'End of Movements
#org 0x80064D
#raw 0x3 'Face Right
#raw 0xFE 'End of Movements
#org 0x800644
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0xFE 'End of Movements
#org 0x800372
lock
setvar 0x7000 0x1
applymovement 0x1 0x88003F4
waitmovement 0x0
applymovement 0xFF 0x880064D
waitmovement 0x0
msgbox 0x88003FF 0x6 '"[blue_fr]Oak: Hey [player]!"
msgbox 0x8800421 0x6 '"[red_fr][player]: Hi Prof."
msgbox 0x880043A 0x6 '"[blue_fr]Oak:Hows the pokemon I ga..."
msgbox 0x880047F 0x6 '"[red_fr][player]: Great"
msgbox 0x8800496 0x6 '"[blue_fr]Oak: Remember that you ar..."
msgbox 0x88004F0 0x6 '"[red_fr][player]:Why?"
msgbox 0x880053F 0x6 '"[blue_fr]Oak: A pokemon battle can..."
msgbox 0x8800574 0x6 '"[red_fr][player] Oh ha"
msgbox 0x8800580 0x6 '"[blue_fr]Oak: Anyways, are you rea..."
msgbox 0x88005D3 0x6 '"[red_fr][player]: Yep."
msgbox 0x8800616 0x6 '"[blue_fr]Oak: Onwards then!"
applymovement 0x6 0x8800644
waitmovement 0x0
setflag 0x1
warpmuted 0x3 0x66 0x1 0x0 0x0
release
end
'---------
' Strings
'---------
#org 0x8003FF
= [blue_fr]Oak: Hey [player]!
#org 0x800421
= [red_fr][player]: Hi Prof.
#org 0x80043A
= [blue_fr]Oak:Hows the pokemon I gave you\ndoing?\l
#org 0x80047F
= [red_fr][player]: Great
#org 0x800496
= [blue_fr]Oak: Remember that you are not\nallowed to bring out your pokemon\lon the ship.
#org 0x8004F0
= [red_fr][player]:Why?
#org 0x80053F
= [blue_fr]Oak: A pokemon battle can harm the\nship duh.
#org 0x800574
= [red_fr][player] Oh ha
#org 0x800580
= [blue_fr]Oak: Anyways, are you ready?
#org 0x8005D3
= [red_fr][player]: Yep.
#org 0x800616
= [blue_fr]Oak: Onwards then!
'-----------
' Movements
'-----------
#org 0x8003F4
#raw 0x12 'Step Left (Normal)
#raw 0x54 'Jump in Place (Facing Left)
#raw 0x62 'Exclamation Mark (!)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0xFE 'End of Movements
#org 0x80064D
#raw 0x3 'Face Right
#raw 0xFE 'End of Movements
#org 0x800644
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0xFE 'End of Movements