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- Seen Sep 19, 2022
I'm looking to add a requirement to my game where, in order for a Pokemon to Mega Evolve, it needs the Mega Stone, Mega Ring, AND to have a happiness level of >220 (like Pokemon that evolve via happiness). I wanted to keep players from just catching a Pokemon and being able to Mega Evolve it right away.
I'm very new to programming, so I was wondering if anyone would know how I could accomplish this?
I'm very new to programming, so I was wondering if anyone would know how I could accomplish this?