- 287
- Posts
- 12
- Years
- Age 25
- Portugal
- Seen Jul 5, 2021
I'm gonna stick with this title for a good while :P
There's my script
The problem is, when the screen fades back to normal, the scprite is already released (not the hero, the npc)
I know the problem isn't just with me, I'm pretty sure a couple of days ago a guy had this same problem
P.S.: I also tried it with just lock and release, doesn't work either way
Spoiler:
#dynamic 0x8047EE
#org @start
lockall
faceplayer
msgbox @1 0x6
fadescreen 0x1
fanfare 0x100
special 0x0
waitfanfare
fadescreen 0x0
msgbox @2 0x6
releaseall
end
#org @1
= I'm gonna heal your Pokémon.
#org @2
= There you go, all healty.
#org @start
lockall
faceplayer
msgbox @1 0x6
fadescreen 0x1
fanfare 0x100
special 0x0
waitfanfare
fadescreen 0x0
msgbox @2 0x6
releaseall
end
#org @1
= I'm gonna heal your Pokémon.
#org @2
= There you go, all healty.
There's my script
The problem is, when the screen fades back to normal, the scprite is already released (not the hero, the npc)
I know the problem isn't just with me, I'm pretty sure a couple of days ago a guy had this same problem
P.S.: I also tried it with just lock and release, doesn't work either way