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Sean13 team.

Sean

.
  • 249
    Posts
    16
    Years
    Gallade (M) @ Choice Scarf
    Ability: Steadfast
    EVs: 255 Atk/255 Spd
    Adamant nature (+Atk, -SAtk)
    - Close Combat
    - Earthquake
    - Ice Punch
    - Psycho Cut

    Well, This Gallade is used to ruin many leads such as Gengars, Aerodactles Etc :)
    It has a good varety of moves I think and with Choice Scarf, it can nearly outspeed any pokemon.


    Shaymin-s @ Life Orb
    Ability: Serene Grace
    EVs: 255 Spd/255 SAtk
    Hasty nature (+Spd, -Def)
    - Air Slash
    - Earth Power
    - Seed Flare
    - Synthesis

    Im not so sure of this Shaymin, It has done a very good job for me in battles, Being a sweeper ^_^

    What should i replace Synthesis with =/

    Hippowdon (F) @ Life Orb
    Ability: Sand Stream
    EVs: 255 Atk/125 Def/130 SDef
    Adamant nature (+Atk, -SAtk)
    - Curse
    - Crunch
    - Earthquake
    - Thunder Fang

    now, This pokemon has very good denfense so i start of by doing a curse for more defense + Attack. Thunderfang is for water types to repel them. Earthquake is for STAB. Crunch is for the pyschics and ghosts that get in my way.

    Mismagius (F) @ Leftovers
    Ability: Levitate
    EVs: 255 Spd/255 SAtk
    Modest nature (+SAtk, -Atk)
    - Confuse Ray
    - Energy Ball
    - Shadow Ball
    - Thunderbolt

    I start with this Mismagius by Confusing the Opponent unless i can Kill it in 1 shot.
    It is very good for defense against sp.Attack Users :)

    Salamence (M) @ Lum Berry
    Ability: Intimidate
    EVs: 255 Atk/255 Spd
    Adamant nature (+Atk, -SAtk)
    - Dragon Dance
    - Earthquake
    - Stone Edge
    - Outrage

    This salamence is extremely hated when i start of with a dragon dance or 2, Because whenever i use dragon dance, Game is mine :) Stone Edge is for the Ice types and the lum berry is because he gets confused after outrage.

    Heatran (M) @ Choice Scarf
    Ability: Flash Fire
    EVs: 255 Spd/255 SAtk
    Modest nature (+SAtk, -Atk)
    - Dragon Pulse
    - Earth Power
    - Fire Blast
    - Flash Cannon

    Well, This is my favorite pokemon in my team. The choice Scarf is to outspeed other pokemon, Plus it has amazing sp.Attack eqqiped with speed so it can kill most pokemon unless a type im weak against switches out.

    Ok, That is my team, I am not sure on the movesets of Hippo + Shaymin so i would be greatful if someone could give me advice on them :)

    I am glad i founded this site :D
     
    Last edited by a moderator:
    Can't stop for a full rate, but Hippowdon is gonna make synthesis on skymin useless, since 25% recovery is paltry. Either remove hippowdon, or switch skymin for a fully-fledged sweeper or subseed variant.
     
    Gallade (M) @ Choice Scarf
    Ability: Steadfast
    EVs: 252 Atk/252 Spd / 6 HP
    Jolly nature (+speed, -SAtk)
    - Close Combat
    - Thunderpunch
    - Ice Punch
    - Psycho Cut


    EQ is useless on fighters as it has redundant coverage.Use thunderpunch for Gyarados.

    + Speed also helps with revenge killing stuff.


    ---


    Shaymin-s @ Life Orb
    Ability: Serene Grace
    EVs: 252 Spd/252 SAtk / 6 def
    Timid nature (+Spd, -att)
    - Air Slash
    - Earth Power
    - Seed Flare
    - Hidden power Ice
    ---

    yus. Timid nature


    Hippowdon (F) @ Life Orb / Leftovers
    Ability: Sand Stream
    EVs: 252 HP / 84 Atk / 172 Sp.D
    Adamant nature (+Atk, -SAtk)
    - Curse
    - Crunch/ Stone Edge.
    - Earthquake
    - Slack off
    ---
    K, but you do realise that EQ hits waters harder than T-Fang right lol ?.Use slack off so it isnt useless and so you can recover thus getting more curses in.

    Stone edge has good coverage with ground, so you could use that in the second slot too.

    Ev spread is aaaaaaaa


    I still like lefties on this....


    Mismagius (F) @ Leftovers
    Ability: Levitate
    EVs: 108 HP / 180 SpA / 220 Spe
    Timid Nature (+Speed, -Atk)
    - Substitute
    - Calm Mind
    - Shadow Ball
    - Hidden power Fighting


    Best set on this period. Confuse ray is useless tbh.

    Simple, sub up, calm mind behind the sub to make them unbreakable to sp.atacks and then sweep with the unresisted ghost and fight combo.
    ---


    Salamence (M) @ Yache Berry
    Ability: Intimidate
    EVs: 80 hp / 252 speed / 176 speed
    Jolly nature (+speed, -SAtk)

    - Dragon Dance
    - Earthquake
    - Stone Edge / Fire Fang
    - Outrage

    Yes. 308 speed for lucario.

    Fire Fang can be used to hit Zong and skarm if you are into that.
    ---

    Heatran (M) @ Choice Scarf
    Ability: Flash Fire
    EVs: 252 sp.att / 252 speed / 6 hp
    Timid nature (+Speed, -Atk)
    - Dragon Pulse
    - Earth Power
    - Fire Blast
    - Stealth Rock
    ---


    Use stealth rock since you lack it.

    +speed nature lets you revenge more.




    comments in bold.


    I would honestly replace hippowdon since it hurts your team alot with SS. Skymin + Mence have to cope with SR AND Sandstream.

    Also just a note.. 252 evs do the SAME thing as 255, you are just wasing 6 evs.


     
    comments in bold.


    I would honestly replace hippowdon since it hurts your team alot with SS. Skymin + Mence have to cope with SR AND Sandstream.

    Also just a note.. 252 evs do the SAME thing as 255, you are just wasing 6 evs.


    [/left]
    Wow I never knew that O_O
    Thanks for the advice everyone
     
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