Griffinbane
I hate Smeargle.
- 1,293
- Posts
- 17
- Years
- Pennsylvania, US
- Seen Sep 5, 2023
So I made it to the semi-finals (which semifinals? look, look around) with this team despite knowing it has some glaring weaknesses. Despite how bad it is, it's gotten me a fair number of wins which I'm fairly pleased about. It's about time though that those weaknesses get sorted out.
*pokemonelite2000 image removed*
Dugtrio - Adamant w/ Focus Sash
Sand Veil
EVs: 4 HP/252 Att/252 Speed
Stealth Rock/Stone Edge/Earthquake/Sucker Punch
Here's my lead. I usually toss a layer of rocks in and my next move depends on what my opponent does. If they throw rocks up, I have to guess whether they'll attack or switch. If I guess switch, I use Stone Edge. If I guess attack, Sucker Punch. If I'm dealing with a lead that completely walls me, I switch out. No matter what though, I'm guaranteed rocks up and possibly some damage.
"image removed"
Gardevoir - Modest w/ Zoom Lens
Synchronize
EVs: 252 HP/48 SpA/176 SpD/32 Speed (I honestly don't remember its EVs. Let's just use Smogon's for the sake of it.)
Hypnosis/Thunder Wave/Thunderbolt/Psychic
Double status is fun! I send him in against a special attacker. If I take over half damage, well...bah humbug. If I'm faster, I'll hit him with an attack. If I'm slower, it's dead. Usually, the thing is bulky enough to take much less than half so I usually use Hypnosis on whatever opponent's got out. If I guess switch, Thunder Wave. If I guess sleepyhead stays in, I attack with Psychic. It's Pursuit-bait, yes, but I don't usually bother trying to escape Pursuit users. Hypnosis them whenever possible and run if successful. Zoom Lens for accuracy because Leftovers won't help it too much in OU.
*pokemonelite2000 image removed*
Salamence - Mild w/ Life Orb
Intimidate
EVs: 80 Att/252 SpA/176 Speed
Earthquake/Fire Blast/Draco Meteor/Roost
Old Mix-mence set is old Mix-mence set. This thing is mainly here to act as glue for my attackers. Anything the rest of my team has trouble attacking, he's there for it.
*pokemonelite2000 image removed*
Infernape - Jolly w/ Life Orb
Blaze
EVs: 252 Att/252 Speed/4 HP
U-turn/Flare Blitz/Fake Out/Close Combat
I think the only reason he has Fake Out is because I wanted to keep him for breeding and didn't want to lose the egg move. Eh. He's sent in to scout and scare out opposing pokemon. If I predict a switch, I U-turn to something else. If the opponent doesn't switch or I mispredict, he gets a 120 power move to the face.
*pokemonelite2000 image removed*
Scizor - Adamant w/ Choice Band
Technician
EVs: 252 HP/252 Att/4 Speed
Bullet Punch/Pursuit/Superpower/U-turn
I switch this thing into a weakened opponent or a resisted attack and Bullet Punch my way to oblivion. U-turn if I predict a switch.
*pokemonelite2000 image removed*
Forretress - Rash w/ Leftovers
Sturdy
EVs: 252 HP/112 Att/144 Def
Earthquake/Rapid Spin/Toxic Spikes/Explosion
Well crap. I just realized it's Rash and not Relaxed. He's the weakest link to the team (and I guess now I know why) but hey, I wanted a spinner and he's the guy. If I take enough damage to 3hko me, I explode ASAP. If I take less than that, I spin (if there's hazards out) and use Earthquake.
I used to have Swampert in the team but I don't remember what I replaced it with. From experience, I know I'm really weak to CM Suicune, Scarfed Heatran and Zapdos. Due to the nature of wifi though, I haven't had much of an opportunity to battle a bigger variety of pokemon so haven't got much of an idea to what else I'm walled by. Anything bulky carrying a fire attack, I suppose. Gyarados as well, although I usually try to sleep or paralyze it on the switch. Trick Room teams also bite me in the behind. Luckily, don't encounter too many of those. Please have patience with me. >_>
*pokemonelite2000 image removed*
Dugtrio - Adamant w/ Focus Sash
Sand Veil
EVs: 4 HP/252 Att/252 Speed
Stealth Rock/Stone Edge/Earthquake/Sucker Punch
Here's my lead. I usually toss a layer of rocks in and my next move depends on what my opponent does. If they throw rocks up, I have to guess whether they'll attack or switch. If I guess switch, I use Stone Edge. If I guess attack, Sucker Punch. If I'm dealing with a lead that completely walls me, I switch out. No matter what though, I'm guaranteed rocks up and possibly some damage.
"image removed"
Gardevoir - Modest w/ Zoom Lens
Synchronize
EVs: 252 HP/48 SpA/176 SpD/32 Speed (I honestly don't remember its EVs. Let's just use Smogon's for the sake of it.)
Hypnosis/Thunder Wave/Thunderbolt/Psychic
Double status is fun! I send him in against a special attacker. If I take over half damage, well...bah humbug. If I'm faster, I'll hit him with an attack. If I'm slower, it's dead. Usually, the thing is bulky enough to take much less than half so I usually use Hypnosis on whatever opponent's got out. If I guess switch, Thunder Wave. If I guess sleepyhead stays in, I attack with Psychic. It's Pursuit-bait, yes, but I don't usually bother trying to escape Pursuit users. Hypnosis them whenever possible and run if successful. Zoom Lens for accuracy because Leftovers won't help it too much in OU.
*pokemonelite2000 image removed*
Salamence - Mild w/ Life Orb
Intimidate
EVs: 80 Att/252 SpA/176 Speed
Earthquake/Fire Blast/Draco Meteor/Roost
Old Mix-mence set is old Mix-mence set. This thing is mainly here to act as glue for my attackers. Anything the rest of my team has trouble attacking, he's there for it.
*pokemonelite2000 image removed*
Infernape - Jolly w/ Life Orb
Blaze
EVs: 252 Att/252 Speed/4 HP
U-turn/Flare Blitz/Fake Out/Close Combat
I think the only reason he has Fake Out is because I wanted to keep him for breeding and didn't want to lose the egg move. Eh. He's sent in to scout and scare out opposing pokemon. If I predict a switch, I U-turn to something else. If the opponent doesn't switch or I mispredict, he gets a 120 power move to the face.
*pokemonelite2000 image removed*
Scizor - Adamant w/ Choice Band
Technician
EVs: 252 HP/252 Att/4 Speed
Bullet Punch/Pursuit/Superpower/U-turn
I switch this thing into a weakened opponent or a resisted attack and Bullet Punch my way to oblivion. U-turn if I predict a switch.
*pokemonelite2000 image removed*
Forretress - Rash w/ Leftovers
Sturdy
EVs: 252 HP/112 Att/144 Def
Earthquake/Rapid Spin/Toxic Spikes/Explosion
Well crap. I just realized it's Rash and not Relaxed. He's the weakest link to the team (and I guess now I know why) but hey, I wanted a spinner and he's the guy. If I take enough damage to 3hko me, I explode ASAP. If I take less than that, I spin (if there's hazards out) and use Earthquake.
I used to have Swampert in the team but I don't remember what I replaced it with. From experience, I know I'm really weak to CM Suicune, Scarfed Heatran and Zapdos. Due to the nature of wifi though, I haven't had much of an opportunity to battle a bigger variety of pokemon so haven't got much of an idea to what else I'm walled by. Anything bulky carrying a fire attack, I suppose. Gyarados as well, although I usually try to sleep or paralyze it on the switch. Trick Room teams also bite me in the behind. Luckily, don't encounter too many of those. Please have patience with me. >_>
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