Shedinja and Sableye

Espy Psyche

General of Pokemon Defender
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    I have a team with a lock that, if I can place, is completely unstoppable. Here's how it works.
    Shedinja@Focus Band
    Nature:SPD+/DEF-
    Shadow Ball
    Confuse Ray
    HP Poison
    SP

    Shedinja's ability, Wonder Guard, protects Shedinja from all damage unless the attack is super effective. That is not very helpful for Shedinja, because it has one HP and is weak to five types.

    Then I have a Sableye.
    Sableye@Scope Lens
    Nature SA+/DEF-
    Shadow Ball
    Confuse Ray
    Fake Out
    Water Pulse

    I thought that if I could transpose Wonder Guard onto Sableye, I would be untouchable. But then I found out that it can't learn skill swap...

    So I got a Venomoth to learn the move. And I tried it. Then I realized that Shedinja's a ghost and can't be hit by skill swap. So I got Foresight for Venomoth.

    Venomoth@B Powder
    Nature:(ATK+/SA-)
    Skill Swap
    Foresight
    Psn Powder
    HP Thunder

    All Skill Swap attacks from Venomoth target Shedinja/Sableye.

    Double Battle: Lead with Shedinja and Venomoth. Shedinja uses Confuse Ray on anyone who may be able to damage it or use Sandstorm. Venomoth uses Foresight.

    Second turn: Shedinja confuses unconfused and Venomoth Skill Swaps.

    Third Turn:Shedinja swaps out for Sableye and Venomoth Foresights again.

    Fourth Turn: Sableye confuses anyone who is not confused and Venomoth uses Skill Swap.

    Now Sableye cannot be damaged by anything other than Psn/Brn, Confuse, or Sandstorm/Hail.

    I have a low chance of getting four turns unless fighting a Baton Pass team, but if it works, I get almost an automatic win because I am untouchable.
     
    %#$@! And I spent all this time and TMs trying!
    Just delete this thread entirely...
     
    I have seen many people try this and it really sucks when they find out you can't do it...the best thing to skill swap is Traunt, then proceed to murder.
     
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