Shiftry Moveset

Gymnotide

8377 | Scorpaeniform
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    Shiftry @ { X }Plate / Poison Barb / { X }Fossil / no item
    Chlorophyll
    -- Fling
    -- Swords Dance / Thief
    -- Rock Slide / Brick Break / Leaf Storm
    -- Explosion

    It's meant to be used in the opening team 2v2 with the likes of a speedy Fire-type with Sunny Day, maybe even Moltres, then switch out to a Pokemon with Solarbeam.

    It's supposed to be unexpected because Shiftry isn't round and therefore isn't very "explody".

    Fling information:
    -- Plates = 90 Power, +45 STAB
    -- Poison Barb = 70 Power, Poison, +35 STAB
    -- Fossil = 100 Power, +50 STAB
    -- no item = Uhm... 0 Power, +0 STAB, in fact, it wouldn't even hit.
    -- Thief'ed item = here

    This is a possible moveset for the Moltres.

    Moltres @ Heat Rock
    Pressure
    -- Sunny Day
    -- Solarbeam
    -- Flamethrower
    -- Protect
     
    Last edited:
    I would give Moltres Air Slash instead of protect. But it would help when Explosion comes. I would consider giving Shiftry Whirlwind over Fling.
     
    Fling is to pop those pesky Ghost-types on the first turn (and since I'll be bombing my Shiftry anyways, it won't matter if I expend its item), however Whirlwind would work too. Which one of the three moves would you suggest that I use? Rock Slide, Brick Break or Leaf Storm / Solarbeam - for Flying / Bug, Steel (not as effective, Moltres has Flamethrower) and Rock-types (Solarbeam...), respectively? I think Rock Slide is the best choice.

    Maybe I can team Shiftry up with a ghost type, like Mismagius, since almost every Pokemon can learn Sunny Day - then again, only Shedinja, I believe can learn Solarbeam. I'm using Moltres because it's immune to Earthquake.
     
    I would go with Rock Slide due to the flinch effect. Also it's damage in double battles.
     
    Moltres@Hot Rock
    Trait: Pressure
    Nature: Modest/Docile

    Fly/Protect
    Heat Wave
    Solarbeam
    Sunnyday

    *The only time Fly is useful is to avoid that Explosion. Meh, Protect might be better, but Moltres does need a Flying type move, Roost is a nice option but can't be squeezed in there. Heat Wave hits both opponents in a double battle. Solarbeam is nice for Water types, Shiftry can take it though.

    Shiftry@Hard Stone
    Trait: Chlorophyll
    Nature: Brave

    Rock Slide
    Fling
    Solarbeam
    Explosion

    *Shiftry's poor defenses won't let it Swords Dance, your best bet is to go AOA. Hard Stone is powerful with Fling and will also power up Rock Slide. Brave is OK since its speed is going to be doubled anyway.

    Note that since Shiftry's speed is doubled, you have to use fly on turn one and Explosion on turn 2.

    Turn 1:
    Shiftry = Attack
    Moltres = Fly

    Turn 2:
    Shiftry = Explosion
    Moltres = Land locked
     
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