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Has anyone ever experimented with implementing something like this into a Gen III game? I like the idea of that being a reward for completing the pokedex. Is it possible to create an item that will alter the shiny encounter ratio?
I was looking for that, but i can't found any tutorial. See this vid: https://www.youtube.com/watch?v=5bCg8pJ12hk
If you can change the ASM routines, you can do "on a example" a random wildbattle with shiny pokémons (if you use the random function). This is the maximum that I can help you.
I was looking for that, but i can't found any tutorial. See this vid:
If you can change the ASM routines, you can do "on a example" a random wildbattle with shiny pokémons (if you use the random function). This is the maximum that I can help you.