- 745
- Posts
- 17
- Years
- Age 27
- California
- Seen Feb 12, 2019
Over-view
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Qwilfish@Focus Sash
Adamant
Swift Swim
252 Atk/ 252 Speed / 4 Def
Poison Jab
Explosion
Rain Dance
Waterfall
Well, it can set up Rain Dance and will Explode or try to hit stuff with 2 moves than Explode when having low health.
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Mantine@Leftovers
Calm
Swift Swim
252 HP / 4 SpA / 252 Sp.Def
Surf
Rest
HP Flying
Sleep Talk
HP Flying and Surf provide a nice combo, and both get STAB, so why not? Rest+Sleep Talk is a standard combo for Mantine and others with no instant recovery move. Also here to deal with Ninetales. :D Rest-Talk also allows it to absorb sleep.
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Relicanth@Life Orb
Swift Swim
Adamant
252 Speed / 252 Atk / 4 Def
Stone Edge
Waterfall
Rain Dance
Earthquake
Life Orb Stone Edge with STAB hurts coming off 306 Atk. Waterfall hurts those Ground types or anything that resists Rock in UU while Earthquake hits those Steel/Rock types harder than Waterfall. :D Rain Dance is really only there because I can't think of something of something else to put here because now I can't use Double Edge without killing myself.
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Lanturn@Leftovers
Calm
40 HP/ 24 Def / 192 Sp.Atk / 252 Sp.Def
Thunder
HP Grass
Surf
Ice Beam
Thunder so I can commonly paralyze other pokemon and hammer stuff with 120 BP + STAB and leave room for HP Grass, to hammer Quagsire or Gastrodon thinking they can go lol at my Surf and Thunder, mostly Quagsire who lols at both while Gastrodon gets hit by Surf. :D Ice Beam hits Grass types, who would wall me. 24 Def EVs can make it take Physical hits a little more easily. HP Grass is also useful so other Lanturn won't wall me. :D It is also my electric type attack absorber, in case Quagsire goes down.
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Altaria@Leftovers
Careful
Natural Cure
252 HP / 200 Def / 56 Sp.Def
Earthquake
Aerial Ace
Rest
Sleep Talk
Aerial Ace and Earthquake provide good coverage and Rest-Talk makes it able to absorb Sleep and is my 2nd pokemon to deal with Ninetales. (First one is Mantine :D)
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Gorebyss@Damp Rock
Modest
4 HP / 252 Sp.Atk / 252 Speed
Surf
Rain Dance
HP Electric
Ice Beam
Surf and Ice Beam means Grass types can't lol while HP Electric hurts other Water types, mostly Poliwrath. Rain Dance so nothing that's not scarfed in UU can outrun it after the Rain has started. Damp Rock makes Rain last 60% longer which Gorebyss loves dearly.
Only reason this isn't in OU is because of Sandstorm or Hail being so common and the hits over there are often too much for this team to handle.
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![[PokeCommunity.com] Shoddy UU Rain team [PokeCommunity.com] Shoddy UU Rain team](https://www.psypokes.com/dp/items/focus-sash.png)
Qwilfish@Focus Sash
Adamant
Swift Swim
252 Atk/ 252 Speed / 4 Def
Poison Jab
Explosion
Rain Dance
Waterfall
Well, it can set up Rain Dance and will Explode or try to hit stuff with 2 moves than Explode when having low health.
"image removed"
![[PokeCommunity.com] Shoddy UU Rain team [PokeCommunity.com] Shoddy UU Rain team](https://www.psypokes.com/dp/items/leftovers.png)
Mantine@Leftovers
Calm
Swift Swim
252 HP / 4 SpA / 252 Sp.Def
Surf
Rest
HP Flying
Sleep Talk
HP Flying and Surf provide a nice combo, and both get STAB, so why not? Rest+Sleep Talk is a standard combo for Mantine and others with no instant recovery move. Also here to deal with Ninetales. :D Rest-Talk also allows it to absorb sleep.
"image removed"
![[PokeCommunity.com] Shoddy UU Rain team [PokeCommunity.com] Shoddy UU Rain team](https://www.psypokes.com/dp/items/life-orb.png)
Relicanth@Life Orb
Swift Swim
Adamant
252 Speed / 252 Atk / 4 Def
Stone Edge
Waterfall
Rain Dance
Earthquake
Life Orb Stone Edge with STAB hurts coming off 306 Atk. Waterfall hurts those Ground types or anything that resists Rock in UU while Earthquake hits those Steel/Rock types harder than Waterfall. :D Rain Dance is really only there because I can't think of something of something else to put here because now I can't use Double Edge without killing myself.
"image removed"
![[PokeCommunity.com] Shoddy UU Rain team [PokeCommunity.com] Shoddy UU Rain team](https://www.psypokes.com/dp/items/leftovers.png)
Lanturn@Leftovers
Calm
40 HP/ 24 Def / 192 Sp.Atk / 252 Sp.Def
Thunder
HP Grass
Surf
Ice Beam
Thunder so I can commonly paralyze other pokemon and hammer stuff with 120 BP + STAB and leave room for HP Grass, to hammer Quagsire or Gastrodon thinking they can go lol at my Surf and Thunder, mostly Quagsire who lols at both while Gastrodon gets hit by Surf. :D Ice Beam hits Grass types, who would wall me. 24 Def EVs can make it take Physical hits a little more easily. HP Grass is also useful so other Lanturn won't wall me. :D It is also my electric type attack absorber, in case Quagsire goes down.
"image removed"
![[PokeCommunity.com] Shoddy UU Rain team [PokeCommunity.com] Shoddy UU Rain team](https://www.psypokes.com/dp/items/leftovers.png)
Altaria@Leftovers
Careful
Natural Cure
252 HP / 200 Def / 56 Sp.Def
Earthquake
Aerial Ace
Rest
Sleep Talk
Aerial Ace and Earthquake provide good coverage and Rest-Talk makes it able to absorb Sleep and is my 2nd pokemon to deal with Ninetales. (First one is Mantine :D)
"image removed"
![[PokeCommunity.com] Shoddy UU Rain team [PokeCommunity.com] Shoddy UU Rain team](https://www.psypokes.com/dp/items/damp-rock.png)
Gorebyss@Damp Rock
Modest
4 HP / 252 Sp.Atk / 252 Speed
Surf
Rain Dance
HP Electric
Ice Beam
Surf and Ice Beam means Grass types can't lol while HP Electric hurts other Water types, mostly Poliwrath. Rain Dance so nothing that's not scarfed in UU can outrun it after the Rain has started. Damp Rock makes Rain last 60% longer which Gorebyss loves dearly.
Only reason this isn't in OU is because of Sandstorm or Hail being so common and the hits over there are often too much for this team to handle.
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