Simochi's Gift (YGO RMD)

Frostweaver

Ancient + Prehistoric
  • 8,246
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    21
    Years
    Random situational fun.


    Monsters- 19
    3x Cyber Dragon
    1x Card Trooper
    2x Mask of Darkness
    3x Reflect Bounder
    3x Cyber Phoenix
    2x UFO Turtle
    1x Breaker the Magical Warrior
    1x Asura Priest
    1x Magician of Faith
    1x Marshmellon
    1x Spirit Reaper

    Spells- 12
    3x Upstart Goblin
    1x Heavy Storm
    1x Mystical Space Typhoon
    1x Smashing Ground
    1x Fissure
    1x Future Fusion
    1x Overload Fusion
    3x The Dark Door

    Traps- 9
    3x Bad Reaction to Simochi
    2x Gift Card
    1x Call of the Haunted
    1x Torrential Tribute
    1x Mirror Force
    1x Ceasefire



    I don't think that I need to explain much? I think the Dark Door is a great card for its darn dirt cheap value to stop zombies. Everyone knows royal oppression and is prepared for it. But who cares that you can swarm like crap if you can only attack me one at a time and I'm always recruiting or get a card back? XD; Attack reflect bounder and it only speed things up for me. Cyber Dragon and Reflect Bounder doesn't make the deck totally helpless if the burn aspect is not there together with cyber phoenix's protection. Asura Priest works great with the Dark Door since all those attacks count as one monster ^^

    If you can't see the very obvious burn, then just check out a few of the "odd cards" that you've never seen them used for a few years and everything should make sense.
     
    Indeed, this does look fun. (Plus, it's actually turning the most craptacular card of its booster useful. xD) Mind you, you could try A Cat of Ill Omen to dig for Simochi (or possibly a bit of Magical Hats fun for your masks; quite annoying if you have Dark Door out). Maybe try Soul Taker over the standard monster removal? I mean, how big is gaining 1000 points for your opponent anyway when odds are that you'll be burning them for it instead? I think Magic Cylinder could also work well here since it essentially doubles up as a negate attack when The Dark Door is out. WMC could also be a nice way to put some pressure on your opponent, and Fox Fire in a deck like this would be just plain mean (It's searchable by turtle too). :3

    But yeah, those are about all the suggestions I can come up with. I'd definitely try this out in SC if it had freakin' Gift Card. T_T
     
    True

    -1 Call of the Haunted (why did i even have it)
    +1 Magic Cylinder

    Soul Taker is really a personal option. It burns 1000 if Simochi is out, and it targets. When Simochi is not out, you probably want the normal removals instead :x

    I also did consider fox fire and WMC too, but then it's extremely burn dependent then. Fox fire is really weak to monarch and they're "only everywhere" even with dark door. I mean, what monarch players do not use either raiza or zaborg >_>; WMC... Do I need a 3rd continuous card in the backrow when I already have Simochi and The Dark Door?
     
    WMC... Do I need a 3rd continuous card in the backrow when I already have Simochi and The Dark Door?

    At least you could get rid of it whenever you wanted. ^_^

    Um......*quickly looks up Gift Card's effect*

    ......*cough* Wow. That definitely screams Simochi to me.

    I've waited so long to see a Simochi-related burn deck that I can't believe how well this actually works. On the other hand, with little ways to drag specifically Simochi from the deck, I second AE's suggestion to bring in A Cat of Ill Omen. Also, I realize how useful Dark Door is (especially right now with swarming all over), but considering how its effect doesn't accumulate, having 3 of them...might give you some dead draws. .........Um...where exactly is SoRL?? Wouldn't that be pretty much intuitive to add into such a deck?

    Alas, if only Snatch Steal was still around. ;)
     
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