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[Eventing Question] simple event

etique

etique
268
Posts
6
Years
    • Seen Oct 30, 2022
    without it being a simple thing, but I do not know how to do it, how to do it wheel, I put it in automatic start, but I always get caught when the game starts, how can I make the event move without clicking anything?
    Sem título.png
     

    Ego13

    hollow_ego
    311
    Posts
    6
    Years
  • If you want the animation be handled by and event and without locking the player, you need to set it to "Parallel Processing"
     
    277
    Posts
    15
    Years
  • Try changing Inficio automatico to Processo paralelo, also if this even is suppose to just rotate a sign without end then does it need a second event page and a self switch?
    Edit: I just read where you said the event didn't start when you used that method, what is on your event page 2?
     
    Last edited:

    etique

    etique
    268
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    6
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    • Seen Oct 30, 2022
    This image shows my complete event, I only made one page, what should I do now?
     

    MysteriousUser94

    Guest
    0
    Posts
    WTF did I just read.
    Put your animation in the "Movimento", use the Personalized option and change it. It'll run on parallel without having to put the event in Parallel process (thus making the Interpreter uses less resources).
     

    etique

    etique
    268
    Posts
    6
    Years
    • Seen Oct 30, 2022
    thanks, it worked, the only problem that was left is not with priority even when I put ...
     

    MysteriousUser94

    Guest
    0
    Posts
    Your event should not have to be above every other events.
    Make sure the player has not this property set to true, that's probably why he's above the thing (since it's the last sprite created).
     
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