• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Which Pokémon Masters protagonist do you like most? Let us know by casting a vote in our Masters favorite protagonist poll here!
  • Red, Hilda, Paxton, or Kellyn - which Pokémon protagonist is your favorite? Let us know by voting in our poll!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Scripting Question] Simple Help (Check All Fainted)

  • 107
    Posts
    4
    Years
    • Seen Apr 27, 2023
    I have an autosave script, it saves everything really well. If, during the battle, the player closes the game in order not to save a defeat, he causes a save in the game, but when starting, the player appears with all the Pokemons passed out in the same place that lost the game.

    So if you have any encounters with wild Pokemons it will crash the game.

    I would like the game to check every time at startup if all the Pokemons are passed out, if so, teleport to the Pokemon Center.
     
    Back
    Top