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Simple RMT [i]

  • 597
    Posts
    17
    Years
    • Seen Jan 5, 2023
    This is my First RMT, and I'm not a great battler so I thought ill get my current shoddy team rated. This team was made for D/P generation so the movesets are pretty old and standard, except for skymins. My team seems to fare well against some and doesn't do well against other so maybe a RMT may help my team get a boost.

    So here's the team in general

    [PokeCommunity.com] Simple RMT [i]
    [PokeCommunity.com] Simple RMT [i]
    [PokeCommunity.com] Simple RMT [i]
    *pokemonelite2000 image removed*
    [PokeCommunity.com] Simple RMT [i]
    [PokeCommunity.com] Simple RMT [i]


    Starting of with the Lead:

    [PokeCommunity.com] Simple RMT [i]


    Gallade (M) @ Life Orb
    Ability: Steadfast
    EVs: 122 HP/252 Atk/136 SDef
    Adamant nature (+Atk, -SAtk)
    - Close Combat
    - Hypnosis
    - Night Slash
    - Swords Dance

    Sleep and Sweep, pretty simple ehh? Well that's wht this lead does, hypnosis first and then SD until you think they are switching and predict and do some decent damage. Those fake out leads maya be useful since they give gallade a boost and there it could come useful.

    [PokeCommunity.com] Simple RMT [i]


    Scizor (M) @ Leftovers
    Ability: Technician
    EVs: 102 HP/252 Atk/156 SDef
    Adamant nature (+Atk, -SAtk)
    - Bullet Punch
    - Superpower
    - Pursuit
    - X-Scissor

    Sp.Attack absorber due to its highnumber of resistances and that come come useful in absorb attacks. Bullet Punch is there for priority and helps kill of those weak leftover pokemons quick. 252 Att to make him beastly and return hits one switches

    [PokeCommunity.com] Simple RMT [i]


    Heatran @ Choice Specs
    Ability: Flash Fire
    EVs: 252 Spd/252 SAtk
    Modest nature (+SAtk, -Atk)
    ~ Fire Blast
    ~ Earth Power
    ~ Dragon Pulse
    ~ Explosion

    Standard set, mostly prediction but does hell damage to anything that doesn't resist it.

    *pokemonelite2000 image removed*

    Suicune @ Leftovers
    Ability: Pressure
    EVs: 252 HP/252 Def/6 Spd
    Bold nature (+Def, -Atk)
    - Calm Mind
    - Surf
    - Substitute
    - Hidden Power [Electric]

    SubCune set, I love this set and works wonders sometimes and holds of pokemons really well and can take attacks like a beast. HP EV's make sure Blissey doesn't break sub and lets Suicune set up.

    [PokeCommunity.com] Simple RMT [i]


    Salamence (M) @ Life Orb
    Ability: Intimidate
    EVs: 120 Att/132 Spd/252 SAtk
    Rash nature (+SAtk, -SDef)
    - Draco Meteor
    - Fire Blast
    - Brick Break
    - Roost

    Mix Mence, really helpful to break walls, and can switch in well. Roost is there to heal of life orb/entry hazard damage. Simple I guess =/

    [PokeCommunity.com] Simple RMT [i]


    Blissey (F) @ Leftovers
    Ability: Natural Cure
    EVs: 252 Def/82 SAtk/176 SDef
    Calm nature (+SDef, -Atk)
    - Ice Beam
    - Thunder Wave
    - Softboiled
    - Seismic Toss

    Standard Blissey set.
     
    This is my First RMT, and I'm not a great battler so I thought ill get my current shoddy team rated. This team was made for D/P generation so the movesets are pretty old and standard, except for skymins. My team seems to fare well against some and doesn't do well against other so maybe a RMT may help my team get a boost.

    So here's the team in general

    [PokeCommunity.com] Simple RMT [i]
    [PokeCommunity.com] Simple RMT [i]
    [PokeCommunity.com] Simple RMT [i]
    *pokemonelite2000 image removed*
    [PokeCommunity.com] Simple RMT [i]
    [PokeCommunity.com] Simple RMT [i]


    Starting of with the Lead:

    [PokeCommunity.com] Simple RMT [i]


    Gallade (M) @ Life Orb
    Ability: Steadfast
    EVs: 64 HP/252 Atk/192 Speed
    Adamant nature (+Atk, -SAtk)
    - Close Combat
    - Hypnosis
    - Night Slash/Ice Punch/Stone Edge/Shadow Sneak
    - Swords Dance

    Gallade really needs that speed if he's going to be leading. You have a couple more options with your second attack move as well.

    Sleep and Sweep, pretty simple ehh? Well that's wht this lead does, hypnosis first and then SD until you think they are switching and predict and do some decent damage. Those fake out leads maya be useful since they give gallade a boost and there it could come useful.

    [PokeCommunity.com] Simple RMT [i]


    Scizor (M) @ Leftovers
    Ability: Technician
    EVs: 232 HP/252 Atk/ 24 Def
    Adamant nature (+Atk, -SAtk)
    - Bullet Punch
    - Superpower/Swords Dance
    - Pursuit/Swords Dance
    - X-Scissor/Swords Dance

    The extra HP will let is take hits from both ends of the attacking spectrum just as well. I can't help but feel that a Swords Dance set would work better, but meh. Opt out any of those moves besides BP if you like, it's up to your personal preference.

    Sp.Attack absorber due to its highnumber of resistances and that come come useful in absorb attacks. Bullet Punch is there for priority and helps kill of those weak leftover pokemons quick. 252 Att to make him beastly and return hits one switches

    [PokeCommunity.com] Simple RMT [i]


    Heatran @ Choice Specs
    Ability: Flash Fire
    EVs: 252 Spd/252 SAtk
    Modest nature (+SAtk, -Atk)
    ~ Fire Blast
    ~ Earth Power
    ~ Dragon Pulse
    ~ Explosion

    Skymin = Heatran???

    Lol....Cool.


    Standard set, mostly prediction but does hell damage to anything that doesn't resist it.

    *pokemonelite2000 image removed*

    Suicune @ Leftovers
    Ability: Pressure
    EVs: 252 HP/252 Def/6 Spd
    Bold nature (+Def, -Atk)
    - Calm Mind
    - Surf
    - Substitute
    - Hidden Power [Electric]/Ice beam

    Standard, Ice beam if you like.

    SubCune set, I love this set and works wonders sometimes and holds of pokemons really well and can take attacks like a beast. HP EV's make sure Blissey doesn't break sub and lets Suicune set up.

    [PokeCommunity.com] Simple RMT [i]


    Salamence (M) @ Life Orb
    Ability: Intimidate
    EVs: 120 Att/132 Spd/252 SAtk
    Rash nature (+SAtk, -SDef)
    - Draco Meteor
    - Fire Blast
    - Brick Break
    - Roost

    Standard once again

    Mix Mence, really helpful to break walls, and can switch in well. Roost is there to heal of life orb/entry hazard damage. Simple I guess =/

    [PokeCommunity.com] Simple RMT [i]


    Blissey (F) @ Leftovers
    Ability: Natural Cure
    EVs: 252 Def/82 SAtk/176 SDef
    Calm nature (+SDef, -Atk)
    - Ice Beam
    - Thunder Wave
    - Softboiled
    - Seismic Toss

    Standard to the third power

    Comments in bold

    Standard Blissey set.

    I like it. It's balanced, with a nice mix of attack and defense. Just switch up those EVs and you should be fine. The only thing I really see is a massive Dragon Dance weakness. Your entire team is out-sped after one DD from Gyra and Mence, two from T-Tar, which will pose major problems for you. At least slap a Scarf on Tran, but I really feel like you need to drop something for an effective Revenge killer. Gengar could really help you out in that sense.

    EDIT: You'll want to use Mild/Rash on Heatran so that Explosion's power doesn't get screwed over. He won't miss the defenses too much...
     
    Last edited:
    Standard DD / Mix Mence tears right through your team, DDNite and Mixed Dragonite does that as well, additionally DDKingdra also poses a major threat. Tyranitar weakness too, Scizor isn't sturdy enough to take it, especially without Roost. Mixape is also a problem, it beats Suicune and you have no way to revenge-kill it. SDLO Scizor does major damage as well, Suicune will be beaten by it as Scizor downs it before it gets taken down itself.

    To get rid of the DD Mence / Nite problems I suggest you take out Heatran, whose coverage is redundant as Azelf and Porygon-Z are handled quite well by Blissey already. I suggest a Bronzong -

    Bronzong @ Macho Brace
    Levitate
    Sassy, 252 HP / 84 Att / 80 Def / 92 SpD
    0 Spe IV

    Gyro Ball
    Trick
    Stealth Rock
    Earthquake / Explosion

    Macho Brace + Trick allows it to function as a Kingdra check of sorts, as well as being a check to loads of other pokemon that it can take a hit from.

    Next, I suggest you try out Vaporeon > Suicune, with Wish / HP Electric / Surf / Ice Beam, to check MixMence and Gyarados. Wish also helps Bronzong out.

    Next I don't really like Gallade's position on the team, it doesn't make a good lead in my opinion and your team doesn't have room for an additional sweeper. Hypnosis' accuracy is decreased from 70% to 60% so it hurts Gallade more.

    I would suggest Rotom-H to deal with the threats to your team, namely Kingdra and Scizor.

    Rotom-H @ Leftovers
    Bold, 252 HP / 88 Spe / 164 Def

    Reflect
    Thunderbolt
    Overheat
    Shadow Ball / HP Fighting

    Next I feel changes should be made to Scizor, either keep the spread with U-turn / Light Screen / Bullet Punch / Roost which makes a fine counter to Gengar or change it to a Choice Banded version which is what I would recommend.

    Scizor @ Choice Band
    Technician
    Adamant, 252 HP / 252 Attack / 4 Spe

    Superpower
    U-turn
    Pursuit
    Bullet Punch

    CB Scizor functions better against the threats the specially defensive Scizor would be covering, Bullet Punch downs Skymin, Gengar and U-turn is excellent, locking the opponent in a mindgame should his/her pokemon be threatened by Scizor.

    So now its, Bronzong / Scizor / Vaporeon / Rotom-H / Salamence / Blissey, I made a lot of changes as I felt the extra coverage on threats handled by the existing pokemon, such as Azelf (Heatran + Blissey), was redundant. There are other major threats that the original team couldn't cover so I thought it imperative for you to have some form of defence against them.

    I would recommend CBTyranitar > Blissey, if you want to sacrifice Gengar and maybe Azelf coverage, but keep in mind that both of them can be revenge-killed by Scizor. Use the standard Tyranitar, Adamant Max Attack, 80 Spe and the rest in HP (to outrun Skarm and 2HKO it). Aqua Tail should go over Earthquake as it eliminates Donphan, Hippowdon and Gliscor, the extra power on Fighters isn't worth it as Tar isn't getting past them either way. Tyranitar makes a great switchin to Scizors' counters, Zapdos and Rotom prime examples, and Pursuit eliminates them both.

    As for the outstanding Tyranitar issue, it can be worked around with prediction, Scizor or Bronzong should be the first switchin, and unless Tyranitar has Babiri Berry / a load of defensive EV investment and Fire Punch, it can be revenge-killed by Scizor.

    The lead depends on your preference, CBScizor can allow you to get a headstart with U-turn scouting on slower pokemon such as Bronzong and Tyranitar, wearing them down, but it doesn't offer good coverage against the likes of Azelf and Gengar, Bullet Punch doesn't OHKO initially, and Scizor would have to risk Fire Blast, or in Gengar's case a Focus Blast which will do a lot of damage, to KO them.
    Bronzong is a safe choice, it fares well against most leads and sleep-inducers are less popular so it isn't at risk. It can get SR up reliably and foil opposing Trickers somewhat, giving them a Macho Brace and getting you another weapon to Trick onto the opposing pokemon.
    Tyranitar is just there to smash SuicideAzelf, other than that it doesn't do too well.

    I hope the team works out for you, I haven't rated a team in ages =)
     
    thanks alot aquilae,
    i see what you mean, ill make some changes to the current team
     
    I've noticed that, Aqui, where have you been anyway?

    Instead of T-bolt on Oventom, I prefer Discharge for parahax. I also think mixape still gives you some problems.
     
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