Prince_of_Light
wins.
- 284
- Posts
- 15
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- Washington
- Seen Apr 14, 2011
I came up with a fun one the other day.
Smeargle@Quick Claw
Nature: Docile/Hardy/Bashful/Quirky/Serious
Ability: Technician
EVs: 130 Atk/128 Satk/252 Spd
Moveset:
Spore
Wake-Up Slap
Dream Eater
Lunar Dance
Used mid-game.
Spore + Speed = Sleep for variable turns.
Sleep + Dream Eater = Free HP without waking up opponent.
Sleep + Technician + Wake-Up Slap = 180 Base Power finisher.
Smeargle takes near-fatal damage + Lunar Dance = free heal for switch-in.
I'm not sure how effective this moveset would be in any tier, I just figured it would be good sleep annoyance fun. XD
Another thought I had was to choice scarf a Spore Smeargle so that you get an almost guaranteed first strike with spore, then you can keep using spore on each switch in for at least 2 sleeps before Smeargle goes down (if you're not using the sleep clause, anyway).
So yeah, I figure Smeargle sets are limitless. Do any of you have any other crazy ideas?
Smeargle@Quick Claw
Nature: Docile/Hardy/Bashful/Quirky/Serious
Ability: Technician
EVs: 130 Atk/128 Satk/252 Spd
Moveset:
Spore
Wake-Up Slap
Dream Eater
Lunar Dance
Used mid-game.
Spore + Speed = Sleep for variable turns.
Sleep + Dream Eater = Free HP without waking up opponent.
Sleep + Technician + Wake-Up Slap = 180 Base Power finisher.
Smeargle takes near-fatal damage + Lunar Dance = free heal for switch-in.
I'm not sure how effective this moveset would be in any tier, I just figured it would be good sleep annoyance fun. XD
Another thought I had was to choice scarf a Spore Smeargle so that you get an almost guaranteed first strike with spore, then you can keep using spore on each switch in for at least 2 sleeps before Smeargle goes down (if you're not using the sleep clause, anyway).
So yeah, I figure Smeargle sets are limitless. Do any of you have any other crazy ideas?