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[SOLVED] [FIRE RED] Need help with unLZ

  • 42
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    6
    Years
    • Seen May 17, 2025
    This is the end goal here:​

    [PokeCommunity.com] [SOLVED] [FIRE RED] Need help with unLZ

    This is what I get after adding my tileset (png) to 207 and tilemap (raw) to 208 with unLZ:

    [PokeCommunity.com] [SOLVED] [FIRE RED] Need help with unLZ

    Only difference in adding the two was i needed to find free space for the tileset. Which i did by finding the amount of needed free space, finding that much free space in my rom, taking the offset of that free space and using that as the image offset in unLZ.

    Anyone have any idea why this is not working?

    Here is my tileset if that helps:
    [PokeCommunity.com] [SOLVED] [FIRE RED] Need help with unLZ
    it's 96x32
     
    SOLVED: The tileset had 256 colors. Meaning it was not indexed before attempting to write it to the rom. This didn't throw any errors in unLZ but when adding a tileset with only 16 colors it worked as shown here:
    [PokeCommunity.com] [SOLVED] [FIRE RED] Need help with unLZ
    It uses the original palette as well which was a hassle.
     
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