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Firstly, thank you so much to the community for all the amazing resources, I'm loving sinking my teeth into them.
Secondly, I have an issue when adding a new move. I've added three moves already with absolutely no issue, but when adding the fourth, I'm getting a bizarre compilation error that I didn't get on the first three. See the attachment for details.
I started getting this error that "gMoveNames[358]" had too many entries. But I'd updated the #define MOVES_COUNT to 359. In the attachment you can see that I've resorted to hard-coding the number to see if that resolves the issue, but it did not, nor did adding a new MOVE_COUNT_TOTAL to replace the MOVE_COUNT, to try and trick the compiler.
I'm banging my head against a wall here, thanks in advance for any advice!
Secondly, I have an issue when adding a new move. I've added three moves already with absolutely no issue, but when adding the fourth, I'm getting a bizarre compilation error that I didn't get on the first three. See the attachment for details.
I started getting this error that "gMoveNames[358]" had too many entries. But I'd updated the #define MOVES_COUNT to 359. In the attachment you can see that I've resorted to hard-coding the number to see if that resolves the issue, but it did not, nor did adding a new MOVE_COUNT_TOTAL to replace the MOVE_COUNT, to try and trick the compiler.
I'm banging my head against a wall here, thanks in advance for any advice!