FalconJoker
Joking with the Devil
- 199
- Posts
- 16
- Years
- Seen Jun 8, 2009
At a Glance
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Adamant @ Focus Sash
EVs: 6 HP / 252 Attack / 252 Speed
-Close Combat
-Shadow Sneak
-Destiny Bond
-Taunt
Notes: My anti-lead. Taunt if I know I'm faster to prevent stealth rock, close combat then shadow sneak takes care of most Pokemon. Depending on the lead, I can take out the lead and the next Pokemon via Destiny Bond or just the lead via Destiny Bond.
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Sassy @ Leftovers
EVs: 252 HP / 166 Attack / 92 Sp. Defense
-Wish
-Curse
-Payback
-Baton Pass
Notes: Utility player. Curse one or two times, then attack if they've stayed in or Baton Pass to either Donphan or Hypno. Wish support available if needed late game.
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Impish @ Leftovers
EVs: 252 HP / 6 Attack / 252 Defense
-Rapid Spin
-Earthquake
-Ice Shard
-Knock Off
Notes: Rapid spin for spikes/steal rock. EQ and Ice Shard for coverage. Knock Off to rid tanks of leftovers and just be a nuisance.
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Adamant @ Choice Band w/Guts
EVs: 252 Attack / 88 Defense / 168 Speed
-Close Combat
-Ice Punch
-Payback
-Stone Edge
Notes: Switch in on status moves. Bulky enough to take some punishment while dishing it out. Hits hard.
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Adamant @ Leftovers w/Insomnia
EVs: 40 HP / 252 Attack / 216 Speed
-Zen Headbutt
-Fire Punch
-Wish
-Belly Drum
Notes: Wish, then belly drum and proceed to attack. Wreaks havoc if allowed to do both, otherwise generally just a belly drum then attack.
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Modest @ Choice Specs w/Inner Focus
EVs: 6 HP / 252 Sp. Attack / 252 Speed
-Aura Sphere
-Dragon Pulse
-Shadow Ball
-Vacuum Wave
Notes: Had too many physical threats, not enough special. Figured I'd throw in a Lucario to handle business. Standard Choice Specs spread.
Team works fairly well on Shoddy, I've been winning more than I've lost so it's been good to be for the most part. Just looking for some tweaks and improvements. Please tear apart as necessary :P
Adamant @ Focus Sash
EVs: 6 HP / 252 Attack / 252 Speed
-Close Combat
-Shadow Sneak
-Destiny Bond
-Taunt
Notes: My anti-lead. Taunt if I know I'm faster to prevent stealth rock, close combat then shadow sneak takes care of most Pokemon. Depending on the lead, I can take out the lead and the next Pokemon via Destiny Bond or just the lead via Destiny Bond.
*pokemonelite2000 image removed*
Sassy @ Leftovers
EVs: 252 HP / 166 Attack / 92 Sp. Defense
-Wish
-Curse
-Payback
-Baton Pass
Notes: Utility player. Curse one or two times, then attack if they've stayed in or Baton Pass to either Donphan or Hypno. Wish support available if needed late game.
*pokemonelite2000 image removed*
Impish @ Leftovers
EVs: 252 HP / 6 Attack / 252 Defense
-Rapid Spin
-Earthquake
-Ice Shard
-Knock Off
Notes: Rapid spin for spikes/steal rock. EQ and Ice Shard for coverage. Knock Off to rid tanks of leftovers and just be a nuisance.
"image removed"
Adamant @ Choice Band w/Guts
EVs: 252 Attack / 88 Defense / 168 Speed
-Close Combat
-Ice Punch
-Payback
-Stone Edge
Notes: Switch in on status moves. Bulky enough to take some punishment while dishing it out. Hits hard.
"image removed"
Adamant @ Leftovers w/Insomnia
EVs: 40 HP / 252 Attack / 216 Speed
-Zen Headbutt
-Fire Punch
-Wish
-Belly Drum
Notes: Wish, then belly drum and proceed to attack. Wreaks havoc if allowed to do both, otherwise generally just a belly drum then attack.
*pokemonelite2000 image removed*
Modest @ Choice Specs w/Inner Focus
EVs: 6 HP / 252 Sp. Attack / 252 Speed
-Aura Sphere
-Dragon Pulse
-Shadow Ball
-Vacuum Wave
Notes: Had too many physical threats, not enough special. Figured I'd throw in a Lucario to handle business. Standard Choice Specs spread.
Team works fairly well on Shoddy, I've been winning more than I've lost so it's been good to be for the most part. Just looking for some tweaks and improvements. Please tear apart as necessary :P