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Starcraft Wars

Magmortified

Wherever I fly
  • 169
    Posts
    17
    Years
    • Seen Nov 22, 2009
    So... yeah. Wanted to make a team with LO Cune in it, got a friend, we made it. I gave 'em a few Starcrafty names 'cause I'm hooked right now and waiting for the sequel. So... rate, kthnx. =D

    [PokeCommunity.com] Starcraft Wars
    [PokeCommunity.com] Starcraft Wars


    Jirachi @ Lum Berry - Protoss Immortal
    Ability: Serene Grace
    EVs: 240 HP/56 Atk/76 Def/136 SDef
    Impish nature (+Def, -SAtk)
    - Wish
    - U-turn
    - Thunder
    - Zen Headbutt
    ---

    Yeah, that lead Wish Jirachi. Provides much-needed bulk and gives an artful way to deal with Yanmega (in a few cases, Azelf), and such. Bronzong gives a bit of a problem, but there's one problem, but I hear it's all the rage for them to Explode... or something, so hopefully it's not a problem for too long, may have to sacrifice something to Sleep the old-fashioned way.

    [PokeCommunity.com] Starcraft Wars
    [PokeCommunity.com] Starcraft Wars


    Celebi @ Leftovers - Terran Medic
    Ability: Natural Cure
    EVs: 252 HP/220 Def/36 SDef
    Bold nature (+Def, -Atk)
    - Thunder Wave
    - Recover
    - Grass Knot
    - Hidden Power [Ice]
    ---

    Yeah, Celebi. Gyara counter, makeshift DDMence counter, and so on. Does it better than Suicune does (voluntarily), so...

    [PokeCommunity.com] Starcraft Wars
    [PokeCommunity.com] Starcraft Wars


    Salamence @ Life Orb - Zerg Guardian
    Ability: Intimidate
    EVs: 224 HP/12 Atk/196 Def/76 Spd
    Jolly nature (+Spd, -SAtk)
    - Dragon Claw
    - Earthquake
    - Dragon Dance
    - Roost
    ---

    Yeah, BulkyMence. Works fine if it gets going anyways, and really does the job when battling Lucario and Hera, so it should go fine.

    [PokeCommunity.com] Starcraft Wars
    [PokeCommunity.com] Starcraft Wars


    Heatran @ Choice Scarf - Zerg Ultralisk
    Ability: Flash Fire
    EVs: 20 HP/236 Spd/252 SAtk
    Modest nature (+SAtk, -Atk)
    - Stealth Rock/Explosion
    - Fire Blast
    - Earth Power
    - Dragon Pulse
    ---

    I've sorta been considering ReSTalk to help with sleepers, but it's a Scarfer for those darnded other things. Stealth Rock's to help, because it's cool like that. Completes Celetran, and not much more to say.

    [PokeCommunity.com] Starcraft Wars
    [PokeCommunity.com] Starcraft Wars


    Heracross @ Salac Berry - Terran Goliath
    Ability: Guts
    EVs: 252 Atk/6 Def/252 Spd
    Adamant nature (+Atk, -SAtk)
    - Megahorn
    - Stone Edge
    - Substitute
    - Swords Dance
    ---

    Gogo MoPCross! Yeah, this thing looks interesting (i herd u dont need clothes combat). I'm hoping to go for a sweep (and hoping the opponent doesn't have a Gliscor on him). This should be good.

    [PokeCommunity.com] Starcraft Wars
    [PokeCommunity.com] Starcraft Wars


    Suicune @ Life Orb - Protoss Reaver
    Ability: Pressure
    EVs: 4 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Surf
    - Ice Beam
    - Hidden Power [Electric]
    - Calm Mind
    ---

    And, of course, Life Orb Suicune. Wouldn't be a team without this incredibly difficult-to-counter threat to the metagame. Absolute beast.

    So... rate? =D
     
    Last edited:
    OH MAI GAWD, WHAT TEH FU-

    SWARM?! Are you trying to lose due to a burn?
     
    I dunno, I just put it in from the analysis 'cause I was tired. But, yeah, after a practice match I'll definitely want Guts... if only 'cause Toxic Spikes are all the rage or something.
     
    Yeah, that's why I hate Toxic Spikes. If you had a Vileplume to absorb it, it wouldn't matter, but whatev's.
     
    dude starcraft 2 is gonna be hella sick. i love dat game.

    team looks good to me lol
     
    Jirachi doesn't really work that well as a lead. It's slow, can't do jack about SR and Wish is useless when all your team members are at full health.

    It can deal with Azelf, Yanmega, and Weavile to an extent. =S Jirachi's not a perfect lead, but it's pretty much the best I've going lead-wise... unless maybe ScarfTran counts as an acceptable lead? =P

    Careful with MoPCross. It can work but it needs to Set up the Sub on a switch, or it's just losing coverage.

    Hasn't been a problem yet. The most infuriating thing so far is underestimating damage taken from Earthquake. =P
     
    Erm... for some reason, my teams never seem to get very many rates. I'm fairly sure it's not that good. =P

    Also, calling to attention a number of minor changes, such as TWave on Celebi, Adamant Hera, Jolly Mence, and Zen Headbutt on Jirachi (used to be Body Slam... just don't ask).
     
    Erm... for some reason, my teams never seem to get very many rates. I'm fairly sure it's not that good. =P

    Honestly? I think we're all a bit sick of rating Standard OU Teams with no real aim or spark of Idea. That means we're left to find obvious weaknesses, which your team seems to lack.

    So, really, it's a good team and there's not alot to say. VM Aquilae or some others if you really need a rate.
     
    Without Swarm MoPCross isn't getting past Gliscor unless Guts activates (Sub + 12% / increasing Toxic damage isn't preferable at all). One thing that strikes me is the Ttar weakness (standard DDtar is going to cause major problems and there isn't a reliable switchin to CBtar). I also feel that Blissey and Snorlax will pose problems as 4/6 of your team (including your main sweeper) are walled by Bliss.

    I would recommend putting Leech Seed onto Celebi instead of Thunder Wave for more durability on a whole, and that you replace MoPCross with another sweeper capable of taking Thunder Wave and switching into Ttar, YacheChomp would be what I would suggest but its banned so -_-

    An alternative is to replace Heatran with another Scarfer that can revenge DDtar, and replacing Hera with something capable of dealing with Azelf. Maybe Tyranitar (doesn't mind Twave that much), and use a faster Scarfer?
     
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