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- They or He
- Seen Oct 13, 2023
I set a starting position like normal. I click on the starting position in the intro script, and I set it on to the place I want it to start. I'm not running any scripts related to maps and I'm not putting in a new sprite sheet. This used to work on my maps in the past but now it doesn't which is bizarre. There is a starting position set which is the weirdest thing in all this. If I need to start fresh, fine, but I want to know if there's a way I can import my maps into a fresh version of pokemon essentials so I don't have to build them from scratch again.
This was the error message it gave me in Debug.
Edit: I'm not trying to do anything weird. I was trying to install Essentials Deluxe along with hotfixes 20.1 but I removed it after I got the error, and it's still doing this. Also I don't know how to get rid of the smilies either. I didn't think they would pop up here.
[Pokémon Essentials version 20.1]
Exception: RuntimeError
Message: No starting position was set in the map editor.
Backtrace:
031:StartGame:15:in `initialize'
386:Main:30:in `mainFunctionDebug'
386:Main:18:in `block in mainFunction'
014:Errors:80:in `pbCriticalCode'
386:Main:18:in `mainFunction'
386:Main:45:in `block in <main>'
386:Main:44:in `loop'
386:Main:44:in `<main>'
-e:in `eval'
This was the error message it gave me in Debug.
Edit: I'm not trying to do anything weird. I was trying to install Essentials Deluxe along with hotfixes 20.1 but I removed it after I got the error, and it's still doing this. Also I don't know how to get rid of the smilies either. I didn't think they would pop up here.