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Strange Graphics Errors

tImE

It's still me, 44tim44 ;)
  • 586
    Posts
    18
    Years
    Hey guys,
    Today, for some strange reason, the VS-animation started displaying the players mugshot mirrored.
    ...Which means he is staring away from his opponent.

    Another error that occured at the same time is that the player now lack a trainer-backsprite.

    I have obviously checked the graphics folders, and both the player backsprite and the mugshot are as they are supposed to be.
    The only script edits I've done since they worked is changing SpriteWindow line 1977; SpriteInput to an earlier version, posted by ~JV~, due to encryption errors with the new version and some lines in PokemonEncounters and PokemonField to make two new terrain tags which functions as grass.

    I did not have these errors earlier this week, does anybody know what I might have accidentaly f*cked up?

    Thanks in advance!
     
    Care to post the scripts you have edited? Its kinda hard from not knowing what you edited. There could be some stuff that was overwritten in v13 or something.
     
    Spoiler:


    EDIT:
    It seems that my edited scripts were not the problem.
    I tried moving over all my content except for the scripts to a clean version of Essentials v13, and the same bugs still occur.
    This makes me even more confused, because if it's not a problem with the scripts, what is it that are producing these bugs??

    EDIT2:
    I found the error.
    When updating from Essentials v8 to v13, I forgot to copy the trainertypes.txt PBS file, which resulted in the game assigning trainer ID 68 and 69 to the player.
    These ID's are reserved for the rival of the gender the player didn't select. These Trainer ID's have no backsprite and are using the reversed Mugshot, since they are on the other side of the VS-animation. lol

    A Mod can lock this thread if they wish.
     
    Last edited:
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