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[Released] Stygian Snakewood, a Pokémon Snakewood remake

Is there a list of the current zombie pokemon in game? I kinda wanna see if I can throw together a few cries as a way to test out my audio editing skills
Currently obtainable: Zombicater and Deaderant (Rattata line), Polihag and Poliworm (Poliwag line), Roteen and Seatyrant (Goldeen line), Elecharge and Electabugs (Elekid line), Skin-Skin and Eye-Eye (Smoochun line), Glitchlett and Glitchtrio (Diglett line), Moulder and Yuck (Grimer line), Cleffgar and Clegoyle (Cleffa line)

Currently unobtainable: Poliwraith and Zombified (Polihag line), Frankenvire (Elekid line), Boilbasaur, Shrivsaur and Vivosaur (Bulbasaur line), Rotmander, Charmeworm and Lichizard (Charmander line), Oozle, Entraintle, Bleedtoise (Squirtle line), Grimreaper, Ironreaper and Stonereaper (Scyther line), Houndsour and Headdom (Houndour line), Miaby, Miasmar and Miasmortar (Magby line), Dirtkrow and Magnakrow (Murkrow line), Venonaught and Demonmoth (Venonat line), Decarill, Graveill and Azombaril (Azurill line), Ghastlier, Haunteyes and Gengaze (Gastly line), Garfable (Cleffa line), Rawtini, Dragonasty and Dreadnought (Dratini line), Rotting (Slaking), Gorelax (Snorlax), Antispiral (Zangol), Shinigami (Gallade), Stitcher (Lati@s), Scar Lugia (Lugia)

some of the unobtainable ones will be available in the next demo but that hasn't happened yet so they don't count.
 
I had seen the original a while ago but it didn't attract me, this remake does thought.
 
Currently obtainable: Zombicater and Deaderant (Rattata line), Polihag and Poliworm (Poliwag line), Roteen and Seatyrant (Goldeen line), Elecharge and Electabugs (Elekid line), Skin-Skin and Eye-Eye (Smoochun line), Glitchlett and Glitchtrio (Diglett line), Moulder and Yuck (Grimer line), Cleffgar and Clegoyle (Cleffa line)

Currently unobtainable: Poliwraith and Zombified (Polihag line), Frankenvire (Elekid line), Boilbasaur, Shrivsaur and Vivosaur (Bulbasaur line), Rotmander, Charmeworm and Lichizard (Charmander line), Oozle, Entraintle, Bleedtoise (Squirtle line), Grimreaper, Ironreaper and Stonereaper (Scyther line), Houndsour and Headdom (Houndour line), Miaby, Miasmar and Miasmortar (Magby line), Dirtkrow and Magnakrow (Murkrow line), Venonaught and Demonmoth (Venonat line), Decarill, Graveill and Azombaril (Azurill line), Ghastlier, Haunteyes and Gengaze (Gastly line), Garfable (Cleffa line), Rawtini, Dragonasty and Dreadnought (Dratini line), Rotting (Slaking), Gorelax (Snorlax), Antispiral (Zangol), Shinigami (Gallade), Stitcher (Lati@s), Scar Lugia (Lugia)

some of the unobtainable ones will be available in the next demo but that hasn't happened yet so they don't count.

Alright, done. Didn't do Antispiral since the methodology I used when putting the Zombiemon cries together (editing and distorting their alive counterparts), so I would need Zangol's cry, which doesn't seem to be in the files. You can use them if you want if you think they're good enough to use, just credit me if you do.
 
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I have been reading/listening on Youtube to Pokemon Creepypastas for the Halloween season and discovered that Glitchlett is a creepypasta. Nice addition.
 
I have been reading/listening on Youtube to Pokemon Creepypastas for the Halloween season and discovered that Glitchlett is a creepypasta. Nice addition.
fun fact: I only discovered that recently. that glitchlett originates from a lost media snakewood mod (which had their pokemon imported to Wack of all places) so I had no idea it was based on that creepypasta
 
Last edited:
Alright, done. Didn't do Antispiral since the methodology I used when putting the Zombiemon cries together (editing and distorting their alive counterparts), so I would need Zangol's cry, which doesn't seem to be in the files. You can use them if you want if you think they're good enough to use, just credit me if you do.
thanks a lot although I kinda use gen 6+ cries... regardless thanks and they can still be used
 
fun fact: I only discovered that recently. that glitchlett originates from a lost media snakewood mod (which had their pokemon imported to Wack of all places) so I had no idea it was based on that creepypasta
Damn, awesome coincidence though.
 
Hey y'all, a new puppy adopted me last week on a walk and there was a lot of dialogue in this bit, so it took a bit longer to stitch together. Hope you enjoy :D

 
- Made with Essentials 20.1 -
Disclaimer: This project has no affiliation with Pokémon Snakewood made by Cutlerine and it's but a tribute to the original work, it intends in no way or form to replace it but to build upon and expand.

Hoenn has been invaded by a zombie plague! Revive the experience of the iconic 2010 ROM Hack by Cutlerine once again as you are the younger sibling of Brendan, who woke up without memory on a devastated region, trying to find the whereabouts of their brother and the origin of the zombie outbreak with the help of Professor Birch while meeting an almost unrecognizable Hoenn, facing zombies, new characters and uncharacteristic humor!

Features

Update for the zombie Pokémon: Many zombie Pokémon are available for the player from the previous only two, furthermore many have also been added from many media such as XtraSnakewood, Snakewood DX, RetroNC's video and our own zombies! Furthermore you can only catch one using a previously unused item, the Necro Ball. Zombie Pokémon are powerful but be careful with your choices as Necro Balls are hard to come by.
High Difficulty: For those who want a challenge, the game has a considerably higher difficulty that was carefully worked to be as fair and competitive as possible, both with trainer battles and a few AI tweaks (Vanilla mode also available! Hopefully more fair than the original game, I think).
A new type, Plague: Derived from the original Disease-type of Pokémon Snakewood (renamed due to UI issues), its main feature is that they do more damage, but are unable to switch (might change in the future)! Plague is also followed by a new weather, Soot.
Pokémon rebalancing: While there are still power differences between Pokémon and some are mostly a second thought after the early game, we've made sure that even if it's specific niche, every single one of our >360 Pokémon have something unique to them, while not bloating the game nor deviating much from the original version.
Lack of grinding: EVs and IVs have been removed, furthermore DemICE's EXP gain system enables for a fast and smooth level curve without requiring level caps (considerable increase/decrease in EXP based on the level difference between the opponent. The game has been adjusted accordingly to all those features. You're encouraged to have a lot of Pokémon early!
Increased exploration: While not required, the player is often rewarded for not going on a straight line, maybe check that rock or behind the tree, a surprise may wait for you!
Ability changes: Giving love to some irrelevant abilities, Stall now skips every other turn, Sand Veil increases Defense during Sandstorm while Damp sets Water Sport on entry!
Graphic overhaul: Most original Fakémon and characters have been redesigned in order to have a more modern look while trying to retain the silly core Snakewood essence, not everything was redesigned though, some familiar faces are unchanged and have (hopefully) just received a higher quality sprite.
Limited resources: (SUBJECT TO CHANGE) One complain of the original Snakewood was how it didn't feel enough like a dystopian scenario. Your decisions matter, use your consumables wisely.
New stuff: As mentioned before, Stygian Snakewood gives it a more modern look to the original game and such adds countless new features such as QoL, physical/special split, Fairy-type, new Zombies, new evolutions for some regular and fake Pokémon and Pokémon that weren't previously available in the original game. And as a bonus, certain unused Pokémon like Demoneon, Toxeon, Crazymadio and Zombified have sprites, regional forms have been added that *kinda* fit the game i know regional forms are overdone at this point but it wasn't me that came up with them and they look good so take it and a few secrets!

Screenshots may not reflect upon the final release, the title screen is a placeholder (template by RegalSword)
View attachment 157325
Spoiler: FAQ


Disclaimer: Credits might not reflect the final version and are subject to change. If any of the current features or screenshots shown contain any stuff that you believe it's yours and has no credit, please contact ASAP me on Discord #aaleven.

Spoiler: Credits


Hi! One I want to start with: Absolutely huge fan of the work you've put into this. To see one of my teen-hood games revived like this in a playable condition brings a tear to my eye. Although I have a huge question: What is the song that plays during deathcaller Alice's fight? It is an absolute banger and it is driving me crazy that I can't figure out what it is through shazam.

Thank you again, for bringing this back to life and all the work you've done!
 
Hi! One I want to start with: Absolutely huge fan of the work you've put into this. To see one of my teen-hood games revived like this in a playable condition brings a tear to my eye. Although I have a huge question: What is the song that plays during deathcaller Alice's fight? It is an absolute banger and it is driving me crazy that I can't figure out what it is through shazam.

Thank you again, for bringing this back to life and all the work you've done!
Masters Ex's Wally's theme. Probably the only good part of the game audio-wise lmao
 
- Made with Essentials 20.1 -
Disclaimer: This project has no affiliation with Pokémon Snakewood made by Cutlerine and it's but a tribute to the original work, it intends in no way or form to replace it but to build upon and expand.

Hoenn has been invaded by a zombie plague! Revive the experience of the iconic 2010 ROM Hack by Cutlerine once again as you are the younger sibling of Brendan, who woke up without memory on a devastated region, trying to find the whereabouts of their brother and the origin of the zombie outbreak with the help of Professor Birch while meeting an almost unrecognizable Hoenn, facing zombies, new characters and uncharacteristic humor!

Features

Update for the zombie Pokémon: Many zombie Pokémon are available for the player from the previous only two, furthermore many have also been added from many media such as XtraSnakewood, Snakewood DX, RetroNC's video and our own zombies! Furthermore you can only catch one using a previously unused item, the Necro Ball. Zombie Pokémon are powerful but be careful with your choices as Necro Balls are hard to come by.
High Difficulty: For those who want a challenge, the game has a considerably higher difficulty that was carefully worked to be as fair and competitive as possible, both with trainer battles and a few AI tweaks (Vanilla mode also available! Hopefully more fair than the original game, I think).
A new type, Plague: Derived from the original Disease-type of Pokémon Snakewood (renamed due to UI issues), its main feature is that they do more damage, but are unable to switch (might change in the future)! Plague is also followed by a new weather, Soot.
Pokémon rebalancing: While there are still power differences between Pokémon and some are mostly a second thought after the early game, we've made sure that even if it's specific niche, every single one of our >360 Pokémon have something unique to them, while not bloating the game nor deviating much from the original version.
Lack of grinding: EVs and IVs have been removed, furthermore DemICE's EXP gain system enables for a fast and smooth level curve without requiring level caps (considerable increase/decrease in EXP based on the level difference between the opponent. The game has been adjusted accordingly to all those features. You're encouraged to have a lot of Pokémon early!
Increased exploration: While not required, the player is often rewarded for not going on a straight line, maybe check that rock or behind the tree, a surprise may wait for you!
Ability changes: Giving love to some irrelevant abilities, Stall now skips every other turn, Sand Veil increases Defense during Sandstorm while Damp sets Water Sport on entry!
Graphic overhaul: Most original Fakémon and characters have been redesigned in order to have a more modern look while trying to retain the silly core Snakewood essence, not everything was redesigned though, some familiar faces are unchanged and have (hopefully) just received a higher quality sprite.
Limited resources: (SUBJECT TO CHANGE) One complain of the original Snakewood was how it didn't feel enough like a dystopian scenario. Your decisions matter, use your consumables wisely.
New stuff: As mentioned before, Stygian Snakewood gives it a more modern look to the original game and such adds countless new features such as QoL, physical/special split, Fairy-type, new Zombies, new evolutions for some regular and fake Pokémon and Pokémon that weren't previously available in the original game. And as a bonus, certain unused Pokémon like Demoneon, Toxeon, Crazymadio and Zombified have sprites, regional forms have been added that *kinda* fit the game i know regional forms are overdone at this point but it wasn't me that came up with them and they look good so take it and a few secrets!

Screenshots may not reflect upon the final release, the title screen is a placeholder (template by RegalSword)
View attachment 157325
Spoiler: FAQ


Disclaimer: Credits might not reflect the final version and are subject to change. If any of the current features or screenshots shown contain any stuff that you believe it's yours and has no credit, please contact ASAP me on Discord #aaleven.

Spoiler: Credits


Is this/ will this be available to download for android
 
I just started to download this game and it's telling me that I have 38 files with the same name. What do I do should I skip these file or should I replace them
 
I just started to download this game and it's telling me that I have 38 files with the same name. What do I do should I skip these file or should I replace them
did you extract inside another fangame? this really doesn't make any sense
 
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